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AgeCommit message (Expand)Author
2021-01-07MSL: Make sure initialized output builtins are considered active.Hans-Kristian Arntzen
2021-01-07MSL: Always enable Outputs in vertex stages.Hans-Kristian Arntzen
2020-12-01Add MIT dual license for the SPIRV-Cross API.Hans-Kristian Arntzen
2020-11-08Run format_all.sh.Hans-Kristian Arntzen
2020-11-05MSL: Support pull-model interpolation on MSL 2.3+.Chip Davis
2020-09-28Merge pull request #1471 from KhronosGroup/fix-1467Hans-Kristian Arntzen
2020-09-28Work around MSVC warning.Hans-Kristian Arntzen
2020-09-28Allow flip_vert_y in all relevant stages.Hans-Kristian Arntzen
2020-09-14Implement a simple evaluator of specialization constants.Hans-Kristian Arntzen
2020-07-01Run format_all.sh.Hans-Kristian Arntzen
2020-06-29Implement context-sensitive expression read tracking.Hans-Kristian Arntzen
2020-06-18MSL: Deal with loading non-value-type arrays.Hans-Kristian Arntzen
2020-06-18MSL: Improve handling of array types in buffer objects.Hans-Kristian Arntzen
2020-05-25Handle physical pointers in reflection API.Hans-Kristian Arntzen
2020-04-27Fixed recursion in combined_decoration_for_memberAlexis Payen de la Garanderie
2020-04-21Handle RayQueryKHR type.Hans-Kristian Arntzen
2020-01-16Update license headers to 2020.2020-01-16Hans-Kristian Arntzen
2020-01-06Go through access chain path for OpCopyLogical.Hans-Kristian Arntzen
2019-10-29Fix broken access tracking for OpFunctionCall results.Hans-Kristian Arntzen
2019-10-28MSL: Ensure stable output for access chain CFG workarounds.Hans-Kristian Arntzen
2019-10-26MSL: Rewrite propagated depth comparison state handling.Hans-Kristian Arntzen
2019-10-26MSL: Do read-only lookups of access_chain_children.Hans-Kristian Arntzen
2019-09-24Updates for pull request #1162Lukas Hermanns
2019-09-20Merge branch 'ue4_dev'Lukas Hermanns
2019-09-18Rearranged all 'UE Change' comments to match to project's coding style.Lukas Hermanns
2019-09-13Adjustments after rebase of ue4_dev branch.Lukas Hermanns
2019-09-12Consider discard and demote as impure statements.Hans-Kristian Arntzen
2019-09-11The result of an AccessChain intrinsic in SPIRV can be referenced by multiple...Mark Satterthwaite
2019-09-06SPIRV doesn't distinguish depth textures from regular textures, but Metal doe...Mark Satterthwaite
2019-09-06Refactor into stronger types in public API.Hans-Kristian Arntzen
2019-09-04Deal with complex interlock cases in GLSL.Hans-Kristian Arntzen
2019-09-04Deal with call stacks when analyzing access.Hans-Kristian Arntzen
2019-09-04Analyze complex cases for fragment interlocks.Hans-Kristian Arntzen
2019-09-02Support the SPV_EXT_fragment_shader_interlock extension.Chip Davis
2019-09-02MSL: Add support for sampler Y'CbCr conversion.Chip Davis
2019-08-28Run format_all.sh.Hans-Kristian Arntzen
2019-08-27GLSL: Assume image and sampler can be RelaxedPrecision.Hans-Kristian Arntzen
2019-08-27MSL: Deal with array copies from and to threadgroup.Hans-Kristian Arntzen
2019-08-27Move branchless analysis to CFG.Hans-Kristian Arntzen
2019-07-26Do not force temporary unless continue-only for loop dominates.Hans-Kristian Arntzen
2019-07-25Missed case where DoWhile continue block deals with Phi.Hans-Kristian Arntzen
2019-07-19MSL: Begin rewrite of buffer packing logic.Hans-Kristian Arntzen
2019-07-04Parse SPIR-V debug information extended instructions, as well as OpNoLine.Lifeng Pan
2019-06-21Run format_all.sh.2019-06-21Hans-Kristian Arntzen
2019-06-21Merge pull request #1036 from KhronosGroup/msl-auto-bindingHans-Kristian Arntzen
2019-06-21Deal with OpPhi and case fallthrough.Hans-Kristian Arntzen
2019-06-21MSL: Rewrite how resource indices are fallback-assigned.Hans-Kristian Arntzen
2019-06-10Employ heuristics to figure out how to emit SSBO/UAV reflection names.Hans-Kristian Arntzen
2019-06-06Deal with nested loops.Hans-Kristian Arntzen
2019-06-06Use the existing loop dominator when doing loop variable preservation.Hans-Kristian Arntzen