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spirv_cross.cpp
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Author
2020-12-01
Add MIT dual license for the SPIRV-Cross API.
Hans-Kristian Arntzen
2020-11-08
Run format_all.sh.
Hans-Kristian Arntzen
2020-11-05
MSL: Support pull-model interpolation on MSL 2.3+.
Chip Davis
2020-09-28
Merge pull request #1471 from KhronosGroup/fix-1467
Hans-Kristian Arntzen
2020-09-28
Work around MSVC warning.
Hans-Kristian Arntzen
2020-09-28
Allow flip_vert_y in all relevant stages.
Hans-Kristian Arntzen
2020-09-14
Implement a simple evaluator of specialization constants.
Hans-Kristian Arntzen
2020-07-01
Run format_all.sh.
Hans-Kristian Arntzen
2020-06-29
Implement context-sensitive expression read tracking.
Hans-Kristian Arntzen
2020-06-18
MSL: Deal with loading non-value-type arrays.
Hans-Kristian Arntzen
2020-06-18
MSL: Improve handling of array types in buffer objects.
Hans-Kristian Arntzen
2020-05-25
Handle physical pointers in reflection API.
Hans-Kristian Arntzen
2020-04-27
Fixed recursion in combined_decoration_for_member
Alexis Payen de la Garanderie
2020-04-21
Handle RayQueryKHR type.
Hans-Kristian Arntzen
2020-01-16
Update license headers to 2020.
2020-01-16
Hans-Kristian Arntzen
2020-01-06
Go through access chain path for OpCopyLogical.
Hans-Kristian Arntzen
2019-10-29
Fix broken access tracking for OpFunctionCall results.
Hans-Kristian Arntzen
2019-10-28
MSL: Ensure stable output for access chain CFG workarounds.
Hans-Kristian Arntzen
2019-10-26
MSL: Rewrite propagated depth comparison state handling.
Hans-Kristian Arntzen
2019-10-26
MSL: Do read-only lookups of access_chain_children.
Hans-Kristian Arntzen
2019-09-24
Updates for pull request #1162
Lukas Hermanns
2019-09-20
Merge branch 'ue4_dev'
Lukas Hermanns
2019-09-18
Rearranged all 'UE Change' comments to match to project's coding style.
Lukas Hermanns
2019-09-13
Adjustments after rebase of ue4_dev branch.
Lukas Hermanns
2019-09-12
Consider discard and demote as impure statements.
Hans-Kristian Arntzen
2019-09-11
The result of an AccessChain intrinsic in SPIRV can be referenced by multiple...
Mark Satterthwaite
2019-09-06
SPIRV doesn't distinguish depth textures from regular textures, but Metal doe...
Mark Satterthwaite
2019-09-06
Refactor into stronger types in public API.
Hans-Kristian Arntzen
2019-09-04
Deal with complex interlock cases in GLSL.
Hans-Kristian Arntzen
2019-09-04
Deal with call stacks when analyzing access.
Hans-Kristian Arntzen
2019-09-04
Analyze complex cases for fragment interlocks.
Hans-Kristian Arntzen
2019-09-02
Support the SPV_EXT_fragment_shader_interlock extension.
Chip Davis
2019-09-02
MSL: Add support for sampler Y'CbCr conversion.
Chip Davis
2019-08-28
Run format_all.sh.
Hans-Kristian Arntzen
2019-08-27
GLSL: Assume image and sampler can be RelaxedPrecision.
Hans-Kristian Arntzen
2019-08-27
MSL: Deal with array copies from and to threadgroup.
Hans-Kristian Arntzen
2019-08-27
Move branchless analysis to CFG.
Hans-Kristian Arntzen
2019-07-26
Do not force temporary unless continue-only for loop dominates.
Hans-Kristian Arntzen
2019-07-25
Missed case where DoWhile continue block deals with Phi.
Hans-Kristian Arntzen
2019-07-19
MSL: Begin rewrite of buffer packing logic.
Hans-Kristian Arntzen
2019-07-04
Parse SPIR-V debug information extended instructions, as well as OpNoLine.
Lifeng Pan
2019-06-21
Run format_all.sh.
2019-06-21
Hans-Kristian Arntzen
2019-06-21
Merge pull request #1036 from KhronosGroup/msl-auto-binding
Hans-Kristian Arntzen
2019-06-21
Deal with OpPhi and case fallthrough.
Hans-Kristian Arntzen
2019-06-21
MSL: Rewrite how resource indices are fallback-assigned.
Hans-Kristian Arntzen
2019-06-10
Employ heuristics to figure out how to emit SSBO/UAV reflection names.
Hans-Kristian Arntzen
2019-06-06
Deal with nested loops.
Hans-Kristian Arntzen
2019-06-06
Use the existing loop dominator when doing loop variable preservation.
Hans-Kristian Arntzen
2019-06-06
Rewrite how loop dominators are propagated.
Hans-Kristian Arntzen
2019-06-06
Deal with case where a variable is dominated by inner part of a loop.
Hans-Kristian Arntzen
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