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spirv_glsl.cpp
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Commit message (
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Author
2022-01-18
Handle aliased names in spec constants.
Hans-Kristian Arntzen
2022-01-17
MSL: Handle constant construct of block-like array types.
Hans-Kristian Arntzen
2022-01-17
Merge pull request #1847 from KhronosGroup/fix-1775
Hans-Kristian Arntzen
2022-01-17
Rework how loop iteration counts are validated.
Hans-Kristian Arntzen
2022-01-17
Do not forward expressions which carry a huge amount of dependencies.
Hans-Kristian Arntzen
2022-01-10
fix: GL_EXT_texture_buffer is more common than GL_OES_texture_buffer
miomioreimu
2022-01-06
Add support for LocalSizeId.
Hans-Kristian Arntzen
2021-12-07
Clamp vector element access to vector size.
Sebastián Aedo
2021-11-30
Merge pull request #1815 from etra0/fix-1768
Hans-Kristian Arntzen
2021-11-26
MSL: Add 64 bit switch support
Sebastián Aedo
2021-11-26
ESSL: Vertex shader input doesn't support array types.
xinhou
2021-11-15
Merge pull request #1794 from etra0/master
Hans-Kristian Arntzen
2021-11-12
Added block.cases_32bit and reworked the cases fix
Sebastián Aedo
2021-11-11
Cast the switch selector in GLSL to uint32_t
Sebastián Aedo
2021-11-08
Separate (partially) the tracking of depth images from depth compare ops.
Bill Hollings
2021-11-07
GLSL: Deal with buffer_reference_align.
Hans-Kristian Arntzen
2021-10-28
MSL: Fix type redirection when struct members are reordered to align with off...
Bill Hollings
2021-10-25
MSL: Workaround compiler crashes when using threadgroup bool.
Hans-Kristian Arntzen
2021-10-25
SPIRV-Cross contribution needed for `INTEL_fragment_shader_ordering`
Erfan Ahmadi
2021-10-21
MSL: Support more usecases for unpacked vectors.
Bill Hollings
2021-10-20
Per spec, support undefined behavior for out-of-bounds swizzles.
Bill Hollings
2021-10-13
Test behavior around OpSelect with matrices.
Hans-Kristian Arntzen
2021-10-13
Fix wrong detection of trivial_mix_op.
Hans-Kristian Arntzen
2021-09-30
Improve handling of INT_MIN/INT64_MIN literals.
Hans-Kristian Arntzen
2021-09-12
MSL: Return fragment function value even when last SPIR-V Op is discard (OpKi...
Bill Hollings
2021-09-04
Add support for additional ops in OpSpecConstantOp.
Bill Hollings
2021-09-02
GLSL: Emit GL_EXT_buffer_reference_uvec2 as required.
Hans-Kristian Arntzen
2021-08-31
Fix switch fallthrough case in some cases.
Hans-Kristian Arntzen
2021-07-26
GLSL: Emit precise for fp16/fp64 types as well.
Hans-Kristian Arntzen
2021-07-20
GLSL: Ensure ray query object decls are flushed if allocated in Function.
Hans-Kristian Arntzen
2021-07-19
GLSL: Implement GL_EXT_ray_query.
Hans-Kristian Arntzen
2021-06-30
Merge pull request #1700 from pkasting/master
Hans-Kristian Arntzen
2021-06-30
Fix -Wunreachable-code-aggressive.
Peter Kasting
2021-06-30
GLSL: Support pervertexNV in NV barycentric extension.
Hans-Kristian Arntzen
2021-06-29
Finish adding SPDX tags and setup a reuse checked in Github Actions CI
Jon Leech
2021-06-28
HLSL: Rewrite how block IO is emitted.
Hans-Kristian Arntzen
2021-06-28
Merge pull request #1697 from KhronosGroup/fix-1693
Hans-Kristian Arntzen
2021-06-28
GLSL: Emit num_views for OVR_multiview2.
Hans-Kristian Arntzen
2021-06-28
Handle SPIR-V 1.4 selection constructs.
Hans-Kristian Arntzen
2021-06-03
Merge pull request #1686 from KhronosGroup/fix-1684
Hans-Kristian Arntzen
2021-06-03
Ensure loop control flow hints only appear above loops.
Hans-Kristian Arntzen
2021-06-03
GLSL: Implement control flow hints.
Hans-Kristian Arntzen
2021-06-03
Handle odd type for textureGather component.
Hans-Kristian Arntzen
2021-05-26
Add comment after inf/nan float number for clarifying.
xndcn
2021-05-21
GLSL: Implement noncoherent framebuffer fetch.
Hans-Kristian Arntzen
2021-05-07
Honor NoContraction qualifier.
Hans-Kristian Arntzen
2021-05-07
Fixed 16 bit int types
Przemog1
2021-04-22
Rewrite how non-uniform qualifiers are handled.
Hans-Kristian Arntzen
2021-04-20
Merge pull request #1655 from KhronosGroup/fix-1640
Hans-Kristian Arntzen
2021-04-20
Merge pull request #1654 from KhronosGroup/fix-1641
Hans-Kristian Arntzen
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