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spirv_msl.cpp
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Author
2022-01-18
Handle aliased names in spec constants.
Hans-Kristian Arntzen
2022-01-17
MSL: Handle constant construct of block-like array types.
Hans-Kristian Arntzen
2022-01-17
MSL: Handle signed atomic min/max.
Hans-Kristian Arntzen
2022-01-17
Rework how loop iteration counts are validated.
Hans-Kristian Arntzen
2022-01-05
Merge pull request #1834 from chirsz-ever/chirsz/fix-msl-copy-array
Hans-Kristian Arntzen
2022-01-05
MSL: Move float2->3 TessCoord fixup to a better location.
Hans-Kristian Arntzen
2022-01-05
MSL: Allow copy array from UniformConstant storage
chirsz-ever
2021-12-20
Fix gl_TessCoord arguments presence. Update reference shaders.
Nikita Fediuchin
2021-12-17
Fix incorrect MSL gl_TessCoord variable type
Nikita Fediuchin
2021-11-26
MSL: Add 64 bit switch support
Sebastián Aedo
2021-11-12
MSL: Don't output depth and stencil values with explicit early fragment tests.
Bill Hollings
2021-11-08
Separate (partially) the tracking of depth images from depth compare ops.
Bill Hollings
2021-11-07
Merge pull request #1804 from KhronosGroup/fix-1759
Hans-Kristian Arntzen
2021-11-07
MSL: Handle non-thread storage class in Modf/Frexp pointer versions.
Hans-Kristian Arntzen
2021-11-07
Merge pull request #1805 from KhronosGroup/fix-1776
Hans-Kristian Arntzen
2021-11-07
Handle Modf/Frexp in more cases.
Hans-Kristian Arntzen
2021-11-03
MSL: Correctly emit user(clip/cullN) for clip/cull builtins in tess output st...
Bill Hollings
2021-10-29
MSL: Remove over-zealous check for struct packing compatibility.
Bill Hollings
2021-10-28
MSL: Fix type redirection when struct members are reordered to align with off...
Bill Hollings
2021-10-25
MSL: Workaround compiler crashes when using threadgroup bool.
Hans-Kristian Arntzen
2021-10-22
Merge pull request #1783 from billhollings/more-unpacked-vectors
Hans-Kristian Arntzen
2021-10-21
MSL: Support more usecases for unpacked vectors.
Bill Hollings
2021-10-21
MSL: Never used templated array for RayQuery objects.
Hans-Kristian Arntzen
2021-10-21
MSL: Remove some redundant breaks.
Hans-Kristian Arntzen
2021-10-21
MSL: Fix some trivial bugs not caught by CI when adding ray query.
Hans-Kristian Arntzen
2021-10-21
Fix unsupported exceptions for ConvertUToAccelerationStructure & BindingTable...
丛越
2021-10-21
Fix all requested changes, test_shaders.py supports compiling MSL 2.4 shaders...
丛越
2021-10-19
Support Metal 2.4 Intersection Query, Implement GL_EXT_ray_query.
丛越
2021-09-30
Merge pull request #1752 from billhollings/function-constants-opquantize
Hans-Kristian Arntzen
2021-09-30
Merge pull request #1745 from billhollings/location-component-vecsize
Hans-Kristian Arntzen
2021-09-29
MSL: Support synthetic functions in function constants.
Bill Hollings
2021-09-25
MSL: Use vec<T, n> in template SpvHalfTypeSelector for function spvQuantizeTo...
Bill Hollings
2021-09-24
MSL: Consolidate spvQuantizeToF16() functions into a single template function.
Bill Hollings
2021-09-24
MSL: Honor infinities in OpQuantizeToF16 when compiling using fast-math.
Bill Hollings
2021-09-23
MSL: Honor DecorationNoContraction when compiling using fast-math.
Bill Hollings
2021-09-23
MSL: Track location component to match vecsize between shader stages.
Bill Hollings
2021-09-23
Merge pull request #1744 from billhollings/location-attribute-fix
Hans-Kristian Arntzen
2021-09-23
MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results.
Bill Hollings
2021-09-19
MSL: Fix location and component variable matching between shader stages.
Bill Hollings
2021-09-14
MSL: Add explanatory comment requested in PR review.
Bill Hollings
2021-09-12
MSL: Return fragment function value even when last SPIR-V Op is discard (OpKi...
Bill Hollings
2021-09-04
Add support for additional ops in OpSpecConstantOp.
Bill Hollings
2021-08-23
MSL: Consider that function/private variables can be block-like.
Hans-Kristian Arntzen
2021-08-23
Merge pull request #1725 from billhollings/fix-duplicate-glposition
Hans-Kristian Arntzen
2021-08-23
Merge pull request #1722 from billhollings/row-maj-mtx-store-from-const
Hans-Kristian Arntzen
2021-08-16
MSL: Fix duplicate gl_Position outputs when gl_Position defined but unused.
Bill Hollings
2021-08-12
MSL: Fix casting in constant expressions with different sizes.
Bill Hollings
2021-08-12
MSL: Support row-major transpose when storing matrix from constant RHS matrix.
Bill Hollings
2021-07-21
MSL: Simplify spvSubgroupBallot().
Chip Davis
2021-07-15
MSL: Remove redundant path for SampleMask.
Hans-Kristian Arntzen
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