#include #include using namespace metal; constant uint _5_tmp [[function_constant(10)]]; constant uint _5 = is_function_constant_defined(_5_tmp) ? _5_tmp : 9u; constant uint _6_tmp [[function_constant(12)]]; constant uint _6 = is_function_constant_defined(_6_tmp) ? _6_tmp : 4u; constant uint3 gl_WorkGroupSize = uint3(_5, 20u, _6); struct SSBO { float a; }; kernel void main0(device SSBO& _4 [[buffer(0)]]) { _4.a += 1.0; }