#version 310 es precision mediump float; precision highp int; layout(location = 0) out vec4 result; layout(location = 0) in vec4 accum; void main() { result = vec4(0.0); for (mediump int _48 = 0; _48 < 4; ) { result += accum; _48 += int((accum.y > 10.0) ? 40u : 30u); continue; } }