/* * Copyright 2019-2021 Hans-Kristian Arntzen * SPDX-License-Identifier: Apache-2.0 OR MIT * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * At your option, you may choose to accept this material under either: * 1. The Apache License, Version 2.0, found at , or * 2. The MIT License, found at . */ #include "spirv_cross_c.h" #if SPIRV_CROSS_C_API_CPP #include "spirv_cpp.hpp" #endif #if SPIRV_CROSS_C_API_GLSL #include "spirv_glsl.hpp" #else #include "spirv_cross.hpp" #endif #if SPIRV_CROSS_C_API_HLSL #include "spirv_hlsl.hpp" #endif #if SPIRV_CROSS_C_API_MSL #include "spirv_msl.hpp" #endif #if SPIRV_CROSS_C_API_REFLECT #include "spirv_reflect.hpp" #endif #ifdef HAVE_SPIRV_CROSS_GIT_VERSION #include "gitversion.h" #endif #include "spirv_parser.hpp" #include #include #include // clang-format off #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable : 4996) #endif #ifndef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS #define SPVC_BEGIN_SAFE_SCOPE try #else #define SPVC_BEGIN_SAFE_SCOPE #endif #ifndef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS #define SPVC_END_SAFE_SCOPE(context, error) \ catch (const std::exception &e) \ { \ (context)->report_error(e.what()); \ return (error); \ } #else #define SPVC_END_SAFE_SCOPE(context, error) #endif using namespace std; using namespace SPIRV_CROSS_NAMESPACE; struct ScratchMemoryAllocation { virtual ~ScratchMemoryAllocation() = default; }; struct StringAllocation : ScratchMemoryAllocation { explicit StringAllocation(const char *name) : str(name) { } explicit StringAllocation(std::string name) : str(std::move(name)) { } std::string str; }; template struct TemporaryBuffer : ScratchMemoryAllocation { SmallVector buffer; }; template static inline std::unique_ptr spvc_allocate(Ts &&... ts) { return std::unique_ptr(new T(std::forward(ts)...)); } struct spvc_context_s { string last_error; SmallVector> allocations; const char *allocate_name(const std::string &name); spvc_error_callback callback = nullptr; void *callback_userdata = nullptr; void report_error(std::string msg); }; void spvc_context_s::report_error(std::string msg) { last_error = std::move(msg); if (callback) callback(callback_userdata, last_error.c_str()); } const char *spvc_context_s::allocate_name(const std::string &name) { SPVC_BEGIN_SAFE_SCOPE { auto alloc = spvc_allocate(name); auto *ret = alloc->str.c_str(); allocations.emplace_back(std::move(alloc)); return ret; } SPVC_END_SAFE_SCOPE(this, nullptr) } struct spvc_parsed_ir_s : ScratchMemoryAllocation { spvc_context context = nullptr; ParsedIR parsed; }; struct spvc_compiler_s : ScratchMemoryAllocation { spvc_context context = nullptr; unique_ptr compiler; spvc_backend backend = SPVC_BACKEND_NONE; }; struct spvc_compiler_options_s : ScratchMemoryAllocation { spvc_context context = nullptr; uint32_t backend_flags = 0; #if SPIRV_CROSS_C_API_GLSL CompilerGLSL::Options glsl; #endif #if SPIRV_CROSS_C_API_MSL CompilerMSL::Options msl; #endif #if SPIRV_CROSS_C_API_HLSL CompilerHLSL::Options hlsl; #endif }; struct spvc_set_s : ScratchMemoryAllocation { std::unordered_set set; }; // Dummy-inherit to we can keep our opaque type handle type safe in C-land as well, // and avoid just throwing void * around. struct spvc_type_s : SPIRType { }; struct spvc_constant_s : SPIRConstant { }; struct spvc_resources_s : ScratchMemoryAllocation { spvc_context context = nullptr; SmallVector uniform_buffers; SmallVector storage_buffers; SmallVector stage_inputs; SmallVector stage_outputs; SmallVector subpass_inputs; SmallVector storage_images; SmallVector sampled_images; SmallVector atomic_counters; SmallVector push_constant_buffers; SmallVector shader_record_buffers; SmallVector separate_images; SmallVector separate_samplers; SmallVector acceleration_structures; SmallVector builtin_inputs; SmallVector builtin_outputs; bool copy_resources(SmallVector &outputs, const SmallVector &inputs); bool copy_resources(SmallVector &outputs, const SmallVector &inputs); bool copy_resources(const ShaderResources &resources); }; spvc_result spvc_context_create(spvc_context *context) { auto *ctx = new (std::nothrow) spvc_context_s; if (!ctx) return SPVC_ERROR_OUT_OF_MEMORY; *context = ctx; return SPVC_SUCCESS; } void spvc_context_destroy(spvc_context context) { delete context; } void spvc_context_release_allocations(spvc_context context) { context->allocations.clear(); } const char *spvc_context_get_last_error_string(spvc_context context) { return context->last_error.c_str(); } SPVC_PUBLIC_API void spvc_context_set_error_callback(spvc_context context, spvc_error_callback cb, void *userdata) { context->callback = cb; context->callback_userdata = userdata; } spvc_result spvc_context_parse_spirv(spvc_context context, const SpvId *spirv, size_t word_count, spvc_parsed_ir *parsed_ir) { SPVC_BEGIN_SAFE_SCOPE { std::unique_ptr pir(new (std::nothrow) spvc_parsed_ir_s); if (!pir) { context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } pir->context = context; Parser parser(spirv, word_count); parser.parse(); pir->parsed = std::move(parser.get_parsed_ir()); *parsed_ir = pir.get(); context->allocations.push_back(std::move(pir)); } SPVC_END_SAFE_SCOPE(context, SPVC_ERROR_INVALID_SPIRV) return SPVC_SUCCESS; } spvc_result spvc_context_create_compiler(spvc_context context, spvc_backend backend, spvc_parsed_ir parsed_ir, spvc_capture_mode mode, spvc_compiler *compiler) { SPVC_BEGIN_SAFE_SCOPE { std::unique_ptr comp(new (std::nothrow) spvc_compiler_s); if (!comp) { context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } comp->backend = backend; comp->context = context; if (mode != SPVC_CAPTURE_MODE_COPY && mode != SPVC_CAPTURE_MODE_TAKE_OWNERSHIP) { context->report_error("Invalid argument for capture mode."); return SPVC_ERROR_INVALID_ARGUMENT; } switch (backend) { case SPVC_BACKEND_NONE: if (mode == SPVC_CAPTURE_MODE_TAKE_OWNERSHIP) comp->compiler.reset(new Compiler(std::move(parsed_ir->parsed))); else if (mode == SPVC_CAPTURE_MODE_COPY) comp->compiler.reset(new Compiler(parsed_ir->parsed)); break; #if SPIRV_CROSS_C_API_GLSL case SPVC_BACKEND_GLSL: if (mode == SPVC_CAPTURE_MODE_TAKE_OWNERSHIP) comp->compiler.reset(new CompilerGLSL(std::move(parsed_ir->parsed))); else if (mode == SPVC_CAPTURE_MODE_COPY) comp->compiler.reset(new CompilerGLSL(parsed_ir->parsed)); break; #endif #if SPIRV_CROSS_C_API_HLSL case SPVC_BACKEND_HLSL: if (mode == SPVC_CAPTURE_MODE_TAKE_OWNERSHIP) comp->compiler.reset(new CompilerHLSL(std::move(parsed_ir->parsed))); else if (mode == SPVC_CAPTURE_MODE_COPY) comp->compiler.reset(new CompilerHLSL(parsed_ir->parsed)); break; #endif #if SPIRV_CROSS_C_API_MSL case SPVC_BACKEND_MSL: if (mode == SPVC_CAPTURE_MODE_TAKE_OWNERSHIP) comp->compiler.reset(new CompilerMSL(std::move(parsed_ir->parsed))); else if (mode == SPVC_CAPTURE_MODE_COPY) comp->compiler.reset(new CompilerMSL(parsed_ir->parsed)); break; #endif #if SPIRV_CROSS_C_API_CPP case SPVC_BACKEND_CPP: if (mode == SPVC_CAPTURE_MODE_TAKE_OWNERSHIP) comp->compiler.reset(new CompilerCPP(std::move(parsed_ir->parsed))); else if (mode == SPVC_CAPTURE_MODE_COPY) comp->compiler.reset(new CompilerCPP(parsed_ir->parsed)); break; #endif #if SPIRV_CROSS_C_API_REFLECT case SPVC_BACKEND_JSON: if (mode == SPVC_CAPTURE_MODE_TAKE_OWNERSHIP) comp->compiler.reset(new CompilerReflection(std::move(parsed_ir->parsed))); else if (mode == SPVC_CAPTURE_MODE_COPY) comp->compiler.reset(new CompilerReflection(parsed_ir->parsed)); break; #endif default: context->report_error("Invalid backend."); return SPVC_ERROR_INVALID_ARGUMENT; } *compiler = comp.get(); context->allocations.push_back(std::move(comp)); } SPVC_END_SAFE_SCOPE(context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } spvc_result spvc_compiler_create_compiler_options(spvc_compiler compiler, spvc_compiler_options *options) { SPVC_BEGIN_SAFE_SCOPE { std::unique_ptr opt(new (std::nothrow) spvc_compiler_options_s); if (!opt) { compiler->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } opt->context = compiler->context; opt->backend_flags = 0; switch (compiler->backend) { #if SPIRV_CROSS_C_API_MSL case SPVC_BACKEND_MSL: opt->backend_flags |= SPVC_COMPILER_OPTION_MSL_BIT | SPVC_COMPILER_OPTION_COMMON_BIT; opt->glsl = static_cast(compiler->compiler.get())->get_common_options(); opt->msl = static_cast(compiler->compiler.get())->get_msl_options(); break; #endif #if SPIRV_CROSS_C_API_HLSL case SPVC_BACKEND_HLSL: opt->backend_flags |= SPVC_COMPILER_OPTION_HLSL_BIT | SPVC_COMPILER_OPTION_COMMON_BIT; opt->glsl = static_cast(compiler->compiler.get())->get_common_options(); opt->hlsl = static_cast(compiler->compiler.get())->get_hlsl_options(); break; #endif #if SPIRV_CROSS_C_API_GLSL case SPVC_BACKEND_GLSL: opt->backend_flags |= SPVC_COMPILER_OPTION_GLSL_BIT | SPVC_COMPILER_OPTION_COMMON_BIT; opt->glsl = static_cast(compiler->compiler.get())->get_common_options(); break; #endif default: break; } *options = opt.get(); compiler->context->allocations.push_back(std::move(opt)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } spvc_result spvc_compiler_options_set_bool(spvc_compiler_options options, spvc_compiler_option option, spvc_bool value) { return spvc_compiler_options_set_uint(options, option, value ? 1 : 0); } spvc_result spvc_compiler_options_set_uint(spvc_compiler_options options, spvc_compiler_option option, unsigned value) { (void)value; (void)option; uint32_t supported_mask = options->backend_flags; uint32_t required_mask = option & SPVC_COMPILER_OPTION_LANG_BITS; if ((required_mask | supported_mask) != supported_mask) { options->context->report_error("Option is not supported by current backend."); return SPVC_ERROR_INVALID_ARGUMENT; } switch (option) { #if SPIRV_CROSS_C_API_GLSL case SPVC_COMPILER_OPTION_FORCE_TEMPORARY: options->glsl.force_temporary = value != 0; break; case SPVC_COMPILER_OPTION_FLATTEN_MULTIDIMENSIONAL_ARRAYS: options->glsl.flatten_multidimensional_arrays = value != 0; break; case SPVC_COMPILER_OPTION_FIXUP_DEPTH_CONVENTION: options->glsl.vertex.fixup_clipspace = value != 0; break; case SPVC_COMPILER_OPTION_FLIP_VERTEX_Y: options->glsl.vertex.flip_vert_y = value != 0; break; case SPVC_COMPILER_OPTION_EMIT_LINE_DIRECTIVES: options->glsl.emit_line_directives = value != 0; break; case SPVC_COMPILER_OPTION_ENABLE_STORAGE_IMAGE_QUALIFIER_DEDUCTION: options->glsl.enable_storage_image_qualifier_deduction = value != 0; break; case SPVC_COMPILER_OPTION_FORCE_ZERO_INITIALIZED_VARIABLES: options->glsl.force_zero_initialized_variables = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_SUPPORT_NONZERO_BASE_INSTANCE: options->glsl.vertex.support_nonzero_base_instance = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_SEPARATE_SHADER_OBJECTS: options->glsl.separate_shader_objects = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_ENABLE_420PACK_EXTENSION: options->glsl.enable_420pack_extension = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_VERSION: options->glsl.version = value; break; case SPVC_COMPILER_OPTION_GLSL_ES: options->glsl.es = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_VULKAN_SEMANTICS: options->glsl.vulkan_semantics = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_ES_DEFAULT_FLOAT_PRECISION_HIGHP: options->glsl.fragment.default_float_precision = value != 0 ? CompilerGLSL::Options::Precision::Highp : CompilerGLSL::Options::Precision::Mediump; break; case SPVC_COMPILER_OPTION_GLSL_ES_DEFAULT_INT_PRECISION_HIGHP: options->glsl.fragment.default_int_precision = value != 0 ? CompilerGLSL::Options::Precision::Highp : CompilerGLSL::Options::Precision::Mediump; break; case SPVC_COMPILER_OPTION_GLSL_EMIT_PUSH_CONSTANT_AS_UNIFORM_BUFFER: options->glsl.emit_push_constant_as_uniform_buffer = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_EMIT_UNIFORM_BUFFER_AS_PLAIN_UNIFORMS: options->glsl.emit_uniform_buffer_as_plain_uniforms = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_FORCE_FLATTENED_IO_BLOCKS: options->glsl.force_flattened_io_blocks = value != 0; break; case SPVC_COMPILER_OPTION_GLSL_OVR_MULTIVIEW_VIEW_COUNT: options->glsl.ovr_multiview_view_count = value; break; case SPVC_COMPILER_OPTION_RELAX_NAN_CHECKS: options->glsl.relax_nan_checks = value != 0; break; #endif #if SPIRV_CROSS_C_API_HLSL case SPVC_COMPILER_OPTION_HLSL_SHADER_MODEL: options->hlsl.shader_model = value; break; case SPVC_COMPILER_OPTION_HLSL_POINT_SIZE_COMPAT: options->hlsl.point_size_compat = value != 0; break; case SPVC_COMPILER_OPTION_HLSL_POINT_COORD_COMPAT: options->hlsl.point_coord_compat = value != 0; break; case SPVC_COMPILER_OPTION_HLSL_SUPPORT_NONZERO_BASE_VERTEX_BASE_INSTANCE: options->hlsl.support_nonzero_base_vertex_base_instance = value != 0; break; case SPVC_COMPILER_OPTION_HLSL_FORCE_STORAGE_BUFFER_AS_UAV: options->hlsl.force_storage_buffer_as_uav = value != 0; break; case SPVC_COMPILER_OPTION_HLSL_NONWRITABLE_UAV_TEXTURE_AS_SRV: options->hlsl.nonwritable_uav_texture_as_srv = value != 0; break; case SPVC_COMPILER_OPTION_HLSL_ENABLE_16BIT_TYPES: options->hlsl.enable_16bit_types = value != 0; break; case SPVC_COMPILER_OPTION_HLSL_FLATTEN_MATRIX_VERTEX_INPUT_SEMANTICS: options->hlsl.flatten_matrix_vertex_input_semantics = value != 0; break; #endif #if SPIRV_CROSS_C_API_MSL case SPVC_COMPILER_OPTION_MSL_VERSION: options->msl.msl_version = value; break; case SPVC_COMPILER_OPTION_MSL_TEXEL_BUFFER_TEXTURE_WIDTH: options->msl.texel_buffer_texture_width = value; break; case SPVC_COMPILER_OPTION_MSL_SWIZZLE_BUFFER_INDEX: options->msl.swizzle_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_INDIRECT_PARAMS_BUFFER_INDEX: options->msl.indirect_params_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_SHADER_OUTPUT_BUFFER_INDEX: options->msl.shader_output_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_SHADER_PATCH_OUTPUT_BUFFER_INDEX: options->msl.shader_patch_output_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_SHADER_TESS_FACTOR_OUTPUT_BUFFER_INDEX: options->msl.shader_tess_factor_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_SHADER_INPUT_WORKGROUP_INDEX: options->msl.shader_input_wg_index = value; break; case SPVC_COMPILER_OPTION_MSL_ENABLE_POINT_SIZE_BUILTIN: options->msl.enable_point_size_builtin = value != 0; break; case SPVC_COMPILER_OPTION_MSL_DISABLE_RASTERIZATION: options->msl.disable_rasterization = value != 0; break; case SPVC_COMPILER_OPTION_MSL_CAPTURE_OUTPUT_TO_BUFFER: options->msl.capture_output_to_buffer = value != 0; break; case SPVC_COMPILER_OPTION_MSL_SWIZZLE_TEXTURE_SAMPLES: options->msl.swizzle_texture_samples = value != 0; break; case SPVC_COMPILER_OPTION_MSL_PAD_FRAGMENT_OUTPUT_COMPONENTS: options->msl.pad_fragment_output_components = value != 0; break; case SPVC_COMPILER_OPTION_MSL_TESS_DOMAIN_ORIGIN_LOWER_LEFT: options->msl.tess_domain_origin_lower_left = value != 0; break; case SPVC_COMPILER_OPTION_MSL_PLATFORM: options->msl.platform = static_cast(value); break; case SPVC_COMPILER_OPTION_MSL_ARGUMENT_BUFFERS: options->msl.argument_buffers = value != 0; break; case SPVC_COMPILER_OPTION_MSL_TEXTURE_BUFFER_NATIVE: options->msl.texture_buffer_native = value != 0; break; case SPVC_COMPILER_OPTION_MSL_BUFFER_SIZE_BUFFER_INDEX: options->msl.buffer_size_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_MULTIVIEW: options->msl.multiview = value != 0; break; case SPVC_COMPILER_OPTION_MSL_VIEW_MASK_BUFFER_INDEX: options->msl.view_mask_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_DEVICE_INDEX: options->msl.device_index = value; break; case SPVC_COMPILER_OPTION_MSL_VIEW_INDEX_FROM_DEVICE_INDEX: options->msl.view_index_from_device_index = value != 0; break; case SPVC_COMPILER_OPTION_MSL_DISPATCH_BASE: options->msl.dispatch_base = value != 0; break; case SPVC_COMPILER_OPTION_MSL_DYNAMIC_OFFSETS_BUFFER_INDEX: options->msl.dynamic_offsets_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_TEXTURE_1D_AS_2D: options->msl.texture_1D_as_2D = value != 0; break; case SPVC_COMPILER_OPTION_MSL_ENABLE_BASE_INDEX_ZERO: options->msl.enable_base_index_zero = value != 0; break; case SPVC_COMPILER_OPTION_MSL_FRAMEBUFFER_FETCH_SUBPASS: options->msl.use_framebuffer_fetch_subpasses = value != 0; break; case SPVC_COMPILER_OPTION_MSL_INVARIANT_FP_MATH: options->msl.invariant_float_math = value != 0; break; case SPVC_COMPILER_OPTION_MSL_EMULATE_CUBEMAP_ARRAY: options->msl.emulate_cube_array = value != 0; break; case SPVC_COMPILER_OPTION_MSL_ENABLE_DECORATION_BINDING: options->msl.enable_decoration_binding = value != 0; break; case SPVC_COMPILER_OPTION_MSL_FORCE_ACTIVE_ARGUMENT_BUFFER_RESOURCES: options->msl.force_active_argument_buffer_resources = value != 0; break; case SPVC_COMPILER_OPTION_MSL_FORCE_NATIVE_ARRAYS: options->msl.force_native_arrays = value != 0; break; case SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_OUTPUT_MASK: options->msl.enable_frag_output_mask = value; break; case SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_DEPTH_BUILTIN: options->msl.enable_frag_depth_builtin = value != 0; break; case SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_STENCIL_REF_BUILTIN: options->msl.enable_frag_stencil_ref_builtin = value != 0; break; case SPVC_COMPILER_OPTION_MSL_ENABLE_CLIP_DISTANCE_USER_VARYING: options->msl.enable_clip_distance_user_varying = value != 0; break; case SPVC_COMPILER_OPTION_MSL_MULTI_PATCH_WORKGROUP: options->msl.multi_patch_workgroup = value != 0; break; case SPVC_COMPILER_OPTION_MSL_SHADER_INPUT_BUFFER_INDEX: options->msl.shader_input_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_SHADER_INDEX_BUFFER_INDEX: options->msl.shader_index_buffer_index = value; break; case SPVC_COMPILER_OPTION_MSL_VERTEX_FOR_TESSELLATION: options->msl.vertex_for_tessellation = value != 0; break; case SPVC_COMPILER_OPTION_MSL_VERTEX_INDEX_TYPE: options->msl.vertex_index_type = static_cast(value); break; case SPVC_COMPILER_OPTION_MSL_MULTIVIEW_LAYERED_RENDERING: options->msl.multiview_layered_rendering = value != 0; break; case SPVC_COMPILER_OPTION_MSL_ARRAYED_SUBPASS_INPUT: options->msl.arrayed_subpass_input = value != 0; break; case SPVC_COMPILER_OPTION_MSL_R32UI_LINEAR_TEXTURE_ALIGNMENT: options->msl.r32ui_linear_texture_alignment = value; break; case SPVC_COMPILER_OPTION_MSL_R32UI_ALIGNMENT_CONSTANT_ID: options->msl.r32ui_alignment_constant_id = value; break; case SPVC_COMPILER_OPTION_MSL_IOS_USE_SIMDGROUP_FUNCTIONS: options->msl.ios_use_simdgroup_functions = value != 0; break; case SPVC_COMPILER_OPTION_MSL_EMULATE_SUBGROUPS: options->msl.emulate_subgroups = value != 0; break; case SPVC_COMPILER_OPTION_MSL_FIXED_SUBGROUP_SIZE: options->msl.fixed_subgroup_size = value; break; case SPVC_COMPILER_OPTION_MSL_FORCE_SAMPLE_RATE_SHADING: options->msl.force_sample_rate_shading = value != 0; break; case SPVC_COMPILER_OPTION_MSL_IOS_SUPPORT_BASE_VERTEX_INSTANCE: options->msl.ios_support_base_vertex_instance = value != 0; break; case SPVC_COMPILER_OPTION_MSL_RAW_BUFFER_TESE_INPUT: options->msl.raw_buffer_tese_input = value != 0; break; case SPVC_COMPILER_OPTION_MSL_SHADER_PATCH_INPUT_BUFFER_INDEX: options->msl.shader_patch_input_buffer_index = value; break; #endif default: options->context->report_error("Unknown option."); return SPVC_ERROR_INVALID_ARGUMENT; } return SPVC_SUCCESS; } spvc_result spvc_compiler_install_compiler_options(spvc_compiler compiler, spvc_compiler_options options) { (void)options; switch (compiler->backend) { #if SPIRV_CROSS_C_API_GLSL case SPVC_BACKEND_GLSL: static_cast(*compiler->compiler).set_common_options(options->glsl); break; #endif #if SPIRV_CROSS_C_API_HLSL case SPVC_BACKEND_HLSL: static_cast(*compiler->compiler).set_common_options(options->glsl); static_cast(*compiler->compiler).set_hlsl_options(options->hlsl); break; #endif #if SPIRV_CROSS_C_API_MSL case SPVC_BACKEND_MSL: static_cast(*compiler->compiler).set_common_options(options->glsl); static_cast(*compiler->compiler).set_msl_options(options->msl); break; #endif default: break; } return SPVC_SUCCESS; } spvc_result spvc_compiler_add_header_line(spvc_compiler compiler, const char *line) { #if SPIRV_CROSS_C_API_GLSL if (compiler->backend == SPVC_BACKEND_NONE) { compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; } static_cast(compiler->compiler.get())->add_header_line(line); return SPVC_SUCCESS; #else (void)line; compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_require_extension(spvc_compiler compiler, const char *line) { #if SPIRV_CROSS_C_API_GLSL if (compiler->backend == SPVC_BACKEND_NONE) { compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; } static_cast(compiler->compiler.get())->require_extension(line); return SPVC_SUCCESS; #else (void)line; compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_flatten_buffer_block(spvc_compiler compiler, spvc_variable_id id) { #if SPIRV_CROSS_C_API_GLSL if (compiler->backend == SPVC_BACKEND_NONE) { compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; } static_cast(compiler->compiler.get())->flatten_buffer_block(id); return SPVC_SUCCESS; #else (void)id; compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_bool spvc_compiler_variable_is_depth_or_compare(spvc_compiler compiler, spvc_variable_id id) { #if SPIRV_CROSS_C_API_GLSL if (compiler->backend == SPVC_BACKEND_NONE) { compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; } return static_cast(compiler->compiler.get())->variable_is_depth_or_compare(id) ? SPVC_TRUE : SPVC_FALSE; #else (void)id; compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_FALSE; #endif } spvc_result spvc_compiler_mask_stage_output_by_location(spvc_compiler compiler, unsigned location, unsigned component) { #if SPIRV_CROSS_C_API_GLSL if (compiler->backend == SPVC_BACKEND_NONE) { compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; } static_cast(compiler->compiler.get())->mask_stage_output_by_location(location, component); return SPVC_SUCCESS; #else (void)location; (void)component; compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_mask_stage_output_by_builtin(spvc_compiler compiler, SpvBuiltIn builtin) { #if SPIRV_CROSS_C_API_GLSL if (compiler->backend == SPVC_BACKEND_NONE) { compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; } static_cast(compiler->compiler.get())->mask_stage_output_by_builtin(spv::BuiltIn(builtin)); return SPVC_SUCCESS; #else (void)builtin; compiler->context->report_error("Cross-compilation related option used on NONE backend which only supports reflection."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_hlsl_set_root_constants_layout(spvc_compiler compiler, const spvc_hlsl_root_constants *constant_info, size_t count) { #if SPIRV_CROSS_C_API_HLSL if (compiler->backend != SPVC_BACKEND_HLSL) { compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &hlsl = *static_cast(compiler->compiler.get()); vector roots; roots.reserve(count); for (size_t i = 0; i < count; i++) { RootConstants root; root.binding = constant_info[i].binding; root.space = constant_info[i].space; root.start = constant_info[i].start; root.end = constant_info[i].end; roots.push_back(root); } hlsl.set_root_constant_layouts(std::move(roots)); return SPVC_SUCCESS; #else (void)constant_info; (void)count; compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_hlsl_add_vertex_attribute_remap(spvc_compiler compiler, const spvc_hlsl_vertex_attribute_remap *remap, size_t count) { #if SPIRV_CROSS_C_API_HLSL if (compiler->backend != SPVC_BACKEND_HLSL) { compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } HLSLVertexAttributeRemap re; auto &hlsl = *static_cast(compiler->compiler.get()); for (size_t i = 0; i < count; i++) { re.location = remap[i].location; re.semantic = remap[i].semantic; hlsl.add_vertex_attribute_remap(re); } return SPVC_SUCCESS; #else (void)remap; (void)count; compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_variable_id spvc_compiler_hlsl_remap_num_workgroups_builtin(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_HLSL if (compiler->backend != SPVC_BACKEND_HLSL) { compiler->context->report_error("HLSL function used on a non-HLSL backend."); return 0; } auto &hlsl = *static_cast(compiler->compiler.get()); return hlsl.remap_num_workgroups_builtin(); #else compiler->context->report_error("HLSL function used on a non-HLSL backend."); return 0; #endif } spvc_result spvc_compiler_hlsl_set_resource_binding_flags(spvc_compiler compiler, spvc_hlsl_binding_flags flags) { #if SPIRV_CROSS_C_API_HLSL if (compiler->backend != SPVC_BACKEND_HLSL) { compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &hlsl = *static_cast(compiler->compiler.get()); hlsl.set_resource_binding_flags(flags); return SPVC_SUCCESS; #else (void)flags; compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_hlsl_add_resource_binding(spvc_compiler compiler, const spvc_hlsl_resource_binding *binding) { #if SPIRV_CROSS_C_API_HLSL if (compiler->backend != SPVC_BACKEND_HLSL) { compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &hlsl = *static_cast(compiler->compiler.get()); HLSLResourceBinding bind; bind.binding = binding->binding; bind.desc_set = binding->desc_set; bind.stage = static_cast(binding->stage); bind.cbv.register_binding = binding->cbv.register_binding; bind.cbv.register_space = binding->cbv.register_space; bind.uav.register_binding = binding->uav.register_binding; bind.uav.register_space = binding->uav.register_space; bind.srv.register_binding = binding->srv.register_binding; bind.srv.register_space = binding->srv.register_space; bind.sampler.register_binding = binding->sampler.register_binding; bind.sampler.register_space = binding->sampler.register_space; hlsl.add_hlsl_resource_binding(bind); return SPVC_SUCCESS; #else (void)binding; compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_bool spvc_compiler_hlsl_is_resource_used(spvc_compiler compiler, SpvExecutionModel model, unsigned set, unsigned binding) { #if SPIRV_CROSS_C_API_HLSL if (compiler->backend != SPVC_BACKEND_HLSL) { compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_FALSE; } auto &hlsl = *static_cast(compiler->compiler.get()); return hlsl.is_hlsl_resource_binding_used(static_cast(model), set, binding) ? SPVC_TRUE : SPVC_FALSE; #else (void)model; (void)set; (void)binding; compiler->context->report_error("HLSL function used on a non-HLSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_is_rasterization_disabled(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.get_is_rasterization_disabled() ? SPVC_TRUE : SPVC_FALSE; #else compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_needs_swizzle_buffer(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.needs_swizzle_buffer() ? SPVC_TRUE : SPVC_FALSE; #else compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_needs_buffer_size_buffer(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.needs_buffer_size_buffer() ? SPVC_TRUE : SPVC_FALSE; #else compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_needs_aux_buffer(spvc_compiler compiler) { return spvc_compiler_msl_needs_swizzle_buffer(compiler); } spvc_bool spvc_compiler_msl_needs_output_buffer(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.needs_output_buffer() ? SPVC_TRUE : SPVC_FALSE; #else compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_needs_patch_output_buffer(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.needs_patch_output_buffer() ? SPVC_TRUE : SPVC_FALSE; #else compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_needs_input_threadgroup_mem(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.needs_input_threadgroup_mem() ? SPVC_TRUE : SPVC_FALSE; #else compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_result spvc_compiler_msl_add_vertex_attribute(spvc_compiler compiler, const spvc_msl_vertex_attribute *va) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLShaderInterfaceVariable attr; attr.location = va->location; attr.format = static_cast(va->format); attr.builtin = static_cast(va->builtin); msl.add_msl_shader_input(attr); return SPVC_SUCCESS; #else (void)va; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_shader_input(spvc_compiler compiler, const spvc_msl_shader_interface_var *si) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLShaderInterfaceVariable input; input.location = si->location; input.format = static_cast(si->format); input.builtin = static_cast(si->builtin); input.vecsize = si->vecsize; msl.add_msl_shader_input(input); return SPVC_SUCCESS; #else (void)si; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_shader_input_2(spvc_compiler compiler, const spvc_msl_shader_interface_var_2 *si) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLShaderInterfaceVariable input; input.location = si->location; input.format = static_cast(si->format); input.builtin = static_cast(si->builtin); input.vecsize = si->vecsize; input.rate = static_cast(si->rate); msl.add_msl_shader_input(input); return SPVC_SUCCESS; #else (void)si; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_shader_output(spvc_compiler compiler, const spvc_msl_shader_interface_var *so) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLShaderInterfaceVariable output; output.location = so->location; output.format = static_cast(so->format); output.builtin = static_cast(so->builtin); output.vecsize = so->vecsize; msl.add_msl_shader_output(output); return SPVC_SUCCESS; #else (void)so; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_shader_output_2(spvc_compiler compiler, const spvc_msl_shader_interface_var_2 *so) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLShaderInterfaceVariable output; output.location = so->location; output.format = static_cast(so->format); output.builtin = static_cast(so->builtin); output.vecsize = so->vecsize; output.rate = static_cast(so->rate); msl.add_msl_shader_output(output); return SPVC_SUCCESS; #else (void)so; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_resource_binding(spvc_compiler compiler, const spvc_msl_resource_binding *binding) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLResourceBinding bind; bind.binding = binding->binding; bind.desc_set = binding->desc_set; bind.stage = static_cast(binding->stage); bind.msl_buffer = binding->msl_buffer; bind.msl_texture = binding->msl_texture; bind.msl_sampler = binding->msl_sampler; msl.add_msl_resource_binding(bind); return SPVC_SUCCESS; #else (void)binding; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_dynamic_buffer(spvc_compiler compiler, unsigned desc_set, unsigned binding, unsigned index) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); msl.add_dynamic_buffer(desc_set, binding, index); return SPVC_SUCCESS; #else (void)binding; (void)desc_set; (void)index; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_inline_uniform_block(spvc_compiler compiler, unsigned desc_set, unsigned binding) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); msl.add_inline_uniform_block(desc_set, binding); return SPVC_SUCCESS; #else (void)binding; (void)desc_set; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_add_discrete_descriptor_set(spvc_compiler compiler, unsigned desc_set) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); msl.add_discrete_descriptor_set(desc_set); return SPVC_SUCCESS; #else (void)desc_set; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_set_argument_buffer_device_address_space(spvc_compiler compiler, unsigned desc_set, spvc_bool device_address) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); msl.set_argument_buffer_device_address_space(desc_set, bool(device_address)); return SPVC_SUCCESS; #else (void)desc_set; (void)device_address; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_bool spvc_compiler_msl_is_shader_input_used(spvc_compiler compiler, unsigned location) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.is_msl_shader_input_used(location) ? SPVC_TRUE : SPVC_FALSE; #else (void)location; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_is_shader_output_used(spvc_compiler compiler, unsigned location) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.is_msl_shader_output_used(location) ? SPVC_TRUE : SPVC_FALSE; #else (void)location; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_bool spvc_compiler_msl_is_vertex_attribute_used(spvc_compiler compiler, unsigned location) { return spvc_compiler_msl_is_shader_input_used(compiler, location); } spvc_bool spvc_compiler_msl_is_resource_used(spvc_compiler compiler, SpvExecutionModel model, unsigned set, unsigned binding) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; } auto &msl = *static_cast(compiler->compiler.get()); return msl.is_msl_resource_binding_used(static_cast(model), set, binding) ? SPVC_TRUE : SPVC_FALSE; #else (void)model; (void)set; (void)binding; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_FALSE; #endif } spvc_result spvc_compiler_msl_set_combined_sampler_suffix(spvc_compiler compiler, const char *suffix) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); msl.set_combined_sampler_suffix(suffix); return SPVC_SUCCESS; #else (void)suffix; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } const char *spvc_compiler_msl_get_combined_sampler_suffix(spvc_compiler compiler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return ""; } auto &msl = *static_cast(compiler->compiler.get()); return msl.get_combined_sampler_suffix(); #else compiler->context->report_error("MSL function used on a non-MSL backend."); return ""; #endif } #if SPIRV_CROSS_C_API_MSL static void spvc_convert_msl_sampler(MSLConstexprSampler &samp, const spvc_msl_constexpr_sampler *sampler) { samp.s_address = static_cast(sampler->s_address); samp.t_address = static_cast(sampler->t_address); samp.r_address = static_cast(sampler->r_address); samp.lod_clamp_min = sampler->lod_clamp_min; samp.lod_clamp_max = sampler->lod_clamp_max; samp.lod_clamp_enable = sampler->lod_clamp_enable != 0; samp.min_filter = static_cast(sampler->min_filter); samp.mag_filter = static_cast(sampler->mag_filter); samp.mip_filter = static_cast(sampler->mip_filter); samp.compare_enable = sampler->compare_enable != 0; samp.anisotropy_enable = sampler->anisotropy_enable != 0; samp.max_anisotropy = sampler->max_anisotropy; samp.compare_func = static_cast(sampler->compare_func); samp.coord = static_cast(sampler->coord); samp.border_color = static_cast(sampler->border_color); } static void spvc_convert_msl_sampler_ycbcr_conversion(MSLConstexprSampler &samp, const spvc_msl_sampler_ycbcr_conversion *conv) { samp.ycbcr_conversion_enable = conv != nullptr; if (conv == nullptr) return; samp.planes = conv->planes; samp.resolution = static_cast(conv->resolution); samp.chroma_filter = static_cast(conv->chroma_filter); samp.x_chroma_offset = static_cast(conv->x_chroma_offset); samp.y_chroma_offset = static_cast(conv->y_chroma_offset); for (int i = 0; i < 4; i++) samp.swizzle[i] = static_cast(conv->swizzle[i]); samp.ycbcr_model = static_cast(conv->ycbcr_model); samp.ycbcr_range = static_cast(conv->ycbcr_range); samp.bpc = conv->bpc; } #endif spvc_result spvc_compiler_msl_remap_constexpr_sampler(spvc_compiler compiler, spvc_variable_id id, const spvc_msl_constexpr_sampler *sampler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLConstexprSampler samp; spvc_convert_msl_sampler(samp, sampler); msl.remap_constexpr_sampler(id, samp); return SPVC_SUCCESS; #else (void)id; (void)sampler; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_remap_constexpr_sampler_by_binding(spvc_compiler compiler, unsigned desc_set, unsigned binding, const spvc_msl_constexpr_sampler *sampler) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLConstexprSampler samp; spvc_convert_msl_sampler(samp, sampler); msl.remap_constexpr_sampler_by_binding(desc_set, binding, samp); return SPVC_SUCCESS; #else (void)desc_set; (void)binding; (void)sampler; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_remap_constexpr_sampler_ycbcr(spvc_compiler compiler, spvc_variable_id id, const spvc_msl_constexpr_sampler *sampler, const spvc_msl_sampler_ycbcr_conversion *conv) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLConstexprSampler samp; spvc_convert_msl_sampler(samp, sampler); spvc_convert_msl_sampler_ycbcr_conversion(samp, conv); msl.remap_constexpr_sampler(id, samp); return SPVC_SUCCESS; #else (void)id; (void)sampler; (void)conv; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_remap_constexpr_sampler_by_binding_ycbcr(spvc_compiler compiler, unsigned desc_set, unsigned binding, const spvc_msl_constexpr_sampler *sampler, const spvc_msl_sampler_ycbcr_conversion *conv) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); MSLConstexprSampler samp; spvc_convert_msl_sampler(samp, sampler); spvc_convert_msl_sampler_ycbcr_conversion(samp, conv); msl.remap_constexpr_sampler_by_binding(desc_set, binding, samp); return SPVC_SUCCESS; #else (void)desc_set; (void)binding; (void)sampler; (void)conv; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } spvc_result spvc_compiler_msl_set_fragment_output_components(spvc_compiler compiler, unsigned location, unsigned components) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; } auto &msl = *static_cast(compiler->compiler.get()); msl.set_fragment_output_components(location, components); return SPVC_SUCCESS; #else (void)location; (void)components; compiler->context->report_error("MSL function used on a non-MSL backend."); return SPVC_ERROR_INVALID_ARGUMENT; #endif } unsigned spvc_compiler_msl_get_automatic_resource_binding(spvc_compiler compiler, spvc_variable_id id) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return uint32_t(-1); } auto &msl = *static_cast(compiler->compiler.get()); return msl.get_automatic_msl_resource_binding(id); #else (void)id; compiler->context->report_error("MSL function used on a non-MSL backend."); return uint32_t(-1); #endif } unsigned spvc_compiler_msl_get_automatic_resource_binding_secondary(spvc_compiler compiler, spvc_variable_id id) { #if SPIRV_CROSS_C_API_MSL if (compiler->backend != SPVC_BACKEND_MSL) { compiler->context->report_error("MSL function used on a non-MSL backend."); return uint32_t(-1); } auto &msl = *static_cast(compiler->compiler.get()); return msl.get_automatic_msl_resource_binding_secondary(id); #else (void)id; compiler->context->report_error("MSL function used on a non-MSL backend."); return uint32_t(-1); #endif } spvc_result spvc_compiler_compile(spvc_compiler compiler, const char **source) { SPVC_BEGIN_SAFE_SCOPE { auto result = compiler->compiler->compile(); if (result.empty()) { compiler->context->report_error("Unsupported SPIR-V."); return SPVC_ERROR_UNSUPPORTED_SPIRV; } *source = compiler->context->allocate_name(result); if (!*source) { compiler->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } return SPVC_SUCCESS; } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_UNSUPPORTED_SPIRV) } bool spvc_resources_s::copy_resources(SmallVector &outputs, const SmallVector &inputs) { for (auto &i : inputs) { spvc_reflected_resource r; r.base_type_id = i.base_type_id; r.type_id = i.type_id; r.id = i.id; r.name = context->allocate_name(i.name); if (!r.name) return false; outputs.push_back(r); } return true; } bool spvc_resources_s::copy_resources(SmallVector &outputs, const SmallVector &inputs) { for (auto &i : inputs) { spvc_reflected_builtin_resource br; br.value_type_id = i.value_type_id; br.builtin = SpvBuiltIn(i.builtin); auto &r = br.resource; r.base_type_id = i.resource.base_type_id; r.type_id = i.resource.type_id; r.id = i.resource.id; r.name = context->allocate_name(i.resource.name); if (!r.name) return false; outputs.push_back(br); } return true; } bool spvc_resources_s::copy_resources(const ShaderResources &resources) { if (!copy_resources(uniform_buffers, resources.uniform_buffers)) return false; if (!copy_resources(storage_buffers, resources.storage_buffers)) return false; if (!copy_resources(stage_inputs, resources.stage_inputs)) return false; if (!copy_resources(stage_outputs, resources.stage_outputs)) return false; if (!copy_resources(subpass_inputs, resources.subpass_inputs)) return false; if (!copy_resources(storage_images, resources.storage_images)) return false; if (!copy_resources(sampled_images, resources.sampled_images)) return false; if (!copy_resources(atomic_counters, resources.atomic_counters)) return false; if (!copy_resources(push_constant_buffers, resources.push_constant_buffers)) return false; if (!copy_resources(shader_record_buffers, resources.shader_record_buffers)) return false; if (!copy_resources(separate_images, resources.separate_images)) return false; if (!copy_resources(separate_samplers, resources.separate_samplers)) return false; if (!copy_resources(acceleration_structures, resources.acceleration_structures)) return false; if (!copy_resources(builtin_inputs, resources.builtin_inputs)) return false; if (!copy_resources(builtin_outputs, resources.builtin_outputs)) return false; return true; } spvc_result spvc_compiler_get_active_interface_variables(spvc_compiler compiler, spvc_set *set) { SPVC_BEGIN_SAFE_SCOPE { std::unique_ptr ptr(new (std::nothrow) spvc_set_s); if (!ptr) { compiler->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } auto active = compiler->compiler->get_active_interface_variables(); ptr->set = std::move(active); *set = ptr.get(); compiler->context->allocations.push_back(std::move(ptr)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_set_enabled_interface_variables(spvc_compiler compiler, spvc_set set) { SPVC_BEGIN_SAFE_SCOPE { compiler->compiler->set_enabled_interface_variables(set->set); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_create_shader_resources_for_active_variables(spvc_compiler compiler, spvc_resources *resources, spvc_set set) { SPVC_BEGIN_SAFE_SCOPE { std::unique_ptr res(new (std::nothrow) spvc_resources_s); if (!res) { compiler->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } res->context = compiler->context; auto accessed_resources = compiler->compiler->get_shader_resources(set->set); if (!res->copy_resources(accessed_resources)) { res->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } *resources = res.get(); compiler->context->allocations.push_back(std::move(res)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } spvc_result spvc_compiler_create_shader_resources(spvc_compiler compiler, spvc_resources *resources) { SPVC_BEGIN_SAFE_SCOPE { std::unique_ptr res(new (std::nothrow) spvc_resources_s); if (!res) { compiler->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } res->context = compiler->context; auto accessed_resources = compiler->compiler->get_shader_resources(); if (!res->copy_resources(accessed_resources)) { res->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } *resources = res.get(); compiler->context->allocations.push_back(std::move(res)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } spvc_result spvc_resources_get_resource_list_for_type(spvc_resources resources, spvc_resource_type type, const spvc_reflected_resource **resource_list, size_t *resource_size) { const SmallVector *list = nullptr; switch (type) { case SPVC_RESOURCE_TYPE_UNIFORM_BUFFER: list = &resources->uniform_buffers; break; case SPVC_RESOURCE_TYPE_STORAGE_BUFFER: list = &resources->storage_buffers; break; case SPVC_RESOURCE_TYPE_STAGE_INPUT: list = &resources->stage_inputs; break; case SPVC_RESOURCE_TYPE_STAGE_OUTPUT: list = &resources->stage_outputs; break; case SPVC_RESOURCE_TYPE_SUBPASS_INPUT: list = &resources->subpass_inputs; break; case SPVC_RESOURCE_TYPE_STORAGE_IMAGE: list = &resources->storage_images; break; case SPVC_RESOURCE_TYPE_SAMPLED_IMAGE: list = &resources->sampled_images; break; case SPVC_RESOURCE_TYPE_ATOMIC_COUNTER: list = &resources->atomic_counters; break; case SPVC_RESOURCE_TYPE_PUSH_CONSTANT: list = &resources->push_constant_buffers; break; case SPVC_RESOURCE_TYPE_SEPARATE_IMAGE: list = &resources->separate_images; break; case SPVC_RESOURCE_TYPE_SEPARATE_SAMPLERS: list = &resources->separate_samplers; break; case SPVC_RESOURCE_TYPE_ACCELERATION_STRUCTURE: list = &resources->acceleration_structures; break; case SPVC_RESOURCE_TYPE_SHADER_RECORD_BUFFER: list = &resources->shader_record_buffers; break; default: break; } if (!list) { resources->context->report_error("Invalid argument."); return SPVC_ERROR_INVALID_ARGUMENT; } *resource_size = list->size(); *resource_list = list->data(); return SPVC_SUCCESS; } spvc_result spvc_resources_get_builtin_resource_list_for_type( spvc_resources resources, spvc_builtin_resource_type type, const spvc_reflected_builtin_resource **resource_list, size_t *resource_size) { const SmallVector *list = nullptr; switch (type) { case SPVC_BUILTIN_RESOURCE_TYPE_STAGE_INPUT: list = &resources->builtin_inputs; break; case SPVC_BUILTIN_RESOURCE_TYPE_STAGE_OUTPUT: list = &resources->builtin_outputs; break; default: break; } if (!list) { resources->context->report_error("Invalid argument."); return SPVC_ERROR_INVALID_ARGUMENT; } *resource_size = list->size(); *resource_list = list->data(); return SPVC_SUCCESS; } void spvc_compiler_set_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration, unsigned argument) { compiler->compiler->set_decoration(id, static_cast(decoration), argument); } void spvc_compiler_set_decoration_string(spvc_compiler compiler, SpvId id, SpvDecoration decoration, const char *argument) { compiler->compiler->set_decoration_string(id, static_cast(decoration), argument); } void spvc_compiler_set_name(spvc_compiler compiler, SpvId id, const char *argument) { compiler->compiler->set_name(id, argument); } void spvc_compiler_set_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration, unsigned argument) { compiler->compiler->set_member_decoration(id, member_index, static_cast(decoration), argument); } void spvc_compiler_set_member_decoration_string(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration, const char *argument) { compiler->compiler->set_member_decoration_string(id, member_index, static_cast(decoration), argument); } void spvc_compiler_set_member_name(spvc_compiler compiler, spvc_type_id id, unsigned member_index, const char *argument) { compiler->compiler->set_member_name(id, member_index, argument); } void spvc_compiler_unset_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration) { compiler->compiler->unset_decoration(id, static_cast(decoration)); } void spvc_compiler_unset_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration) { compiler->compiler->unset_member_decoration(id, member_index, static_cast(decoration)); } spvc_bool spvc_compiler_has_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration) { return compiler->compiler->has_decoration(id, static_cast(decoration)) ? SPVC_TRUE : SPVC_FALSE; } spvc_bool spvc_compiler_has_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration) { return compiler->compiler->has_member_decoration(id, member_index, static_cast(decoration)) ? SPVC_TRUE : SPVC_FALSE; } const char *spvc_compiler_get_name(spvc_compiler compiler, SpvId id) { return compiler->compiler->get_name(id).c_str(); } unsigned spvc_compiler_get_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration) { return compiler->compiler->get_decoration(id, static_cast(decoration)); } const char *spvc_compiler_get_decoration_string(spvc_compiler compiler, SpvId id, SpvDecoration decoration) { return compiler->compiler->get_decoration_string(id, static_cast(decoration)).c_str(); } unsigned spvc_compiler_get_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration) { return compiler->compiler->get_member_decoration(id, member_index, static_cast(decoration)); } const char *spvc_compiler_get_member_decoration_string(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration) { return compiler->compiler->get_member_decoration_string(id, member_index, static_cast(decoration)) .c_str(); } const char *spvc_compiler_get_member_name(spvc_compiler compiler, spvc_type_id id, unsigned member_index) { return compiler->compiler->get_member_name(id, member_index).c_str(); } spvc_result spvc_compiler_get_entry_points(spvc_compiler compiler, const spvc_entry_point **entry_points, size_t *num_entry_points) { SPVC_BEGIN_SAFE_SCOPE { auto entries = compiler->compiler->get_entry_points_and_stages(); SmallVector translated; translated.reserve(entries.size()); for (auto &entry : entries) { spvc_entry_point new_entry; new_entry.execution_model = static_cast(entry.execution_model); new_entry.name = compiler->context->allocate_name(entry.name); if (!new_entry.name) { compiler->context->report_error("Out of memory."); return SPVC_ERROR_OUT_OF_MEMORY; } translated.push_back(new_entry); } auto ptr = spvc_allocate>(); ptr->buffer = std::move(translated); *entry_points = ptr->buffer.data(); *num_entry_points = ptr->buffer.size(); compiler->context->allocations.push_back(std::move(ptr)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } spvc_result spvc_compiler_set_entry_point(spvc_compiler compiler, const char *name, SpvExecutionModel model) { compiler->compiler->set_entry_point(name, static_cast(model)); return SPVC_SUCCESS; } spvc_result spvc_compiler_rename_entry_point(spvc_compiler compiler, const char *old_name, const char *new_name, SpvExecutionModel model) { SPVC_BEGIN_SAFE_SCOPE { compiler->compiler->rename_entry_point(old_name, new_name, static_cast(model)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } const char *spvc_compiler_get_cleansed_entry_point_name(spvc_compiler compiler, const char *name, SpvExecutionModel model) { SPVC_BEGIN_SAFE_SCOPE { auto cleansed_name = compiler->compiler->get_cleansed_entry_point_name(name, static_cast(model)); return compiler->context->allocate_name(cleansed_name); } SPVC_END_SAFE_SCOPE(compiler->context, nullptr) } void spvc_compiler_set_execution_mode(spvc_compiler compiler, SpvExecutionMode mode) { compiler->compiler->set_execution_mode(static_cast(mode)); } void spvc_compiler_set_execution_mode_with_arguments(spvc_compiler compiler, SpvExecutionMode mode, unsigned arg0, unsigned arg1, unsigned arg2) { compiler->compiler->set_execution_mode(static_cast(mode), arg0, arg1, arg2); } void spvc_compiler_unset_execution_mode(spvc_compiler compiler, SpvExecutionMode mode) { compiler->compiler->unset_execution_mode(static_cast(mode)); } spvc_result spvc_compiler_get_execution_modes(spvc_compiler compiler, const SpvExecutionMode **modes, size_t *num_modes) { SPVC_BEGIN_SAFE_SCOPE { auto ptr = spvc_allocate>(); compiler->compiler->get_execution_mode_bitset().for_each_bit( [&](uint32_t bit) { ptr->buffer.push_back(static_cast(bit)); }); *modes = ptr->buffer.data(); *num_modes = ptr->buffer.size(); compiler->context->allocations.push_back(std::move(ptr)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } unsigned spvc_compiler_get_execution_mode_argument(spvc_compiler compiler, SpvExecutionMode mode) { return compiler->compiler->get_execution_mode_argument(static_cast(mode)); } unsigned spvc_compiler_get_execution_mode_argument_by_index(spvc_compiler compiler, SpvExecutionMode mode, unsigned index) { return compiler->compiler->get_execution_mode_argument(static_cast(mode), index); } SpvExecutionModel spvc_compiler_get_execution_model(spvc_compiler compiler) { return static_cast(compiler->compiler->get_execution_model()); } void spvc_compiler_update_active_builtins(spvc_compiler compiler) { compiler->compiler->update_active_builtins(); } spvc_bool spvc_compiler_has_active_builtin(spvc_compiler compiler, SpvBuiltIn builtin, SpvStorageClass storage) { return compiler->compiler->has_active_builtin(static_cast(builtin), static_cast(storage)) ? SPVC_TRUE : SPVC_FALSE; } spvc_type spvc_compiler_get_type_handle(spvc_compiler compiler, spvc_type_id id) { // Should only throw if an intentionally garbage ID is passed, but the IDs are not type-safe. SPVC_BEGIN_SAFE_SCOPE { return static_cast(&compiler->compiler->get_type(id)); } SPVC_END_SAFE_SCOPE(compiler->context, nullptr) } spvc_type_id spvc_type_get_base_type_id(spvc_type type) { return type->self; } static spvc_basetype convert_basetype(SPIRType::BaseType type) { // For now the enums match up. return static_cast(type); } spvc_basetype spvc_type_get_basetype(spvc_type type) { return convert_basetype(type->basetype); } unsigned spvc_type_get_bit_width(spvc_type type) { return type->width; } unsigned spvc_type_get_vector_size(spvc_type type) { return type->vecsize; } unsigned spvc_type_get_columns(spvc_type type) { return type->columns; } unsigned spvc_type_get_num_array_dimensions(spvc_type type) { return unsigned(type->array.size()); } spvc_bool spvc_type_array_dimension_is_literal(spvc_type type, unsigned dimension) { return type->array_size_literal[dimension] ? SPVC_TRUE : SPVC_FALSE; } SpvId spvc_type_get_array_dimension(spvc_type type, unsigned dimension) { return type->array[dimension]; } unsigned spvc_type_get_num_member_types(spvc_type type) { return unsigned(type->member_types.size()); } spvc_type_id spvc_type_get_member_type(spvc_type type, unsigned index) { return type->member_types[index]; } SpvStorageClass spvc_type_get_storage_class(spvc_type type) { return static_cast(type->storage); } // Image type query. spvc_type_id spvc_type_get_image_sampled_type(spvc_type type) { return type->image.type; } SpvDim spvc_type_get_image_dimension(spvc_type type) { return static_cast(type->image.dim); } spvc_bool spvc_type_get_image_is_depth(spvc_type type) { return type->image.depth ? SPVC_TRUE : SPVC_FALSE; } spvc_bool spvc_type_get_image_arrayed(spvc_type type) { return type->image.arrayed ? SPVC_TRUE : SPVC_FALSE; } spvc_bool spvc_type_get_image_multisampled(spvc_type type) { return type->image.ms ? SPVC_TRUE : SPVC_FALSE; } spvc_bool spvc_type_get_image_is_storage(spvc_type type) { return type->image.sampled == 2 ? SPVC_TRUE : SPVC_FALSE; } SpvImageFormat spvc_type_get_image_storage_format(spvc_type type) { return static_cast(static_cast(type)->image.format); } SpvAccessQualifier spvc_type_get_image_access_qualifier(spvc_type type) { return static_cast(static_cast(type)->image.access); } spvc_result spvc_compiler_get_declared_struct_size(spvc_compiler compiler, spvc_type struct_type, size_t *size) { SPVC_BEGIN_SAFE_SCOPE { *size = compiler->compiler->get_declared_struct_size(*static_cast(struct_type)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_get_declared_struct_size_runtime_array(spvc_compiler compiler, spvc_type struct_type, size_t array_size, size_t *size) { SPVC_BEGIN_SAFE_SCOPE { *size = compiler->compiler->get_declared_struct_size_runtime_array(*static_cast(struct_type), array_size); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_get_declared_struct_member_size(spvc_compiler compiler, spvc_type struct_type, unsigned index, size_t *size) { SPVC_BEGIN_SAFE_SCOPE { *size = compiler->compiler->get_declared_struct_member_size(*static_cast(struct_type), index); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_type_struct_member_offset(spvc_compiler compiler, spvc_type type, unsigned index, unsigned *offset) { SPVC_BEGIN_SAFE_SCOPE { *offset = compiler->compiler->type_struct_member_offset(*static_cast(type), index); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_type_struct_member_array_stride(spvc_compiler compiler, spvc_type type, unsigned index, unsigned *stride) { SPVC_BEGIN_SAFE_SCOPE { *stride = compiler->compiler->type_struct_member_array_stride(*static_cast(type), index); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_type_struct_member_matrix_stride(spvc_compiler compiler, spvc_type type, unsigned index, unsigned *stride) { SPVC_BEGIN_SAFE_SCOPE { *stride = compiler->compiler->type_struct_member_matrix_stride(*static_cast(type), index); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_build_dummy_sampler_for_combined_images(spvc_compiler compiler, spvc_variable_id *id) { SPVC_BEGIN_SAFE_SCOPE { *id = compiler->compiler->build_dummy_sampler_for_combined_images(); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } spvc_result spvc_compiler_build_combined_image_samplers(spvc_compiler compiler) { SPVC_BEGIN_SAFE_SCOPE { compiler->compiler->build_combined_image_samplers(); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_UNSUPPORTED_SPIRV) return SPVC_SUCCESS; } spvc_result spvc_compiler_get_combined_image_samplers(spvc_compiler compiler, const spvc_combined_image_sampler **samplers, size_t *num_samplers) { SPVC_BEGIN_SAFE_SCOPE { auto combined = compiler->compiler->get_combined_image_samplers(); SmallVector translated; translated.reserve(combined.size()); for (auto &c : combined) { spvc_combined_image_sampler trans = { c.combined_id, c.image_id, c.sampler_id }; translated.push_back(trans); } auto ptr = spvc_allocate>(); ptr->buffer = std::move(translated); *samplers = ptr->buffer.data(); *num_samplers = ptr->buffer.size(); compiler->context->allocations.push_back(std::move(ptr)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } spvc_result spvc_compiler_get_specialization_constants(spvc_compiler compiler, const spvc_specialization_constant **constants, size_t *num_constants) { SPVC_BEGIN_SAFE_SCOPE { auto spec_constants = compiler->compiler->get_specialization_constants(); SmallVector translated; translated.reserve(spec_constants.size()); for (auto &c : spec_constants) { spvc_specialization_constant trans = { c.id, c.constant_id }; translated.push_back(trans); } auto ptr = spvc_allocate>(); ptr->buffer = std::move(translated); *constants = ptr->buffer.data(); *num_constants = ptr->buffer.size(); compiler->context->allocations.push_back(std::move(ptr)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } spvc_constant spvc_compiler_get_constant_handle(spvc_compiler compiler, spvc_variable_id id) { SPVC_BEGIN_SAFE_SCOPE { return static_cast(&compiler->compiler->get_constant(id)); } SPVC_END_SAFE_SCOPE(compiler->context, nullptr) } spvc_constant_id spvc_compiler_get_work_group_size_specialization_constants(spvc_compiler compiler, spvc_specialization_constant *x, spvc_specialization_constant *y, spvc_specialization_constant *z) { SpecializationConstant tmpx; SpecializationConstant tmpy; SpecializationConstant tmpz; spvc_constant_id ret = compiler->compiler->get_work_group_size_specialization_constants(tmpx, tmpy, tmpz); x->id = tmpx.id; x->constant_id = tmpx.constant_id; y->id = tmpy.id; y->constant_id = tmpy.constant_id; z->id = tmpz.id; z->constant_id = tmpz.constant_id; return ret; } spvc_result spvc_compiler_get_active_buffer_ranges(spvc_compiler compiler, spvc_variable_id id, const spvc_buffer_range **ranges, size_t *num_ranges) { SPVC_BEGIN_SAFE_SCOPE { auto active_ranges = compiler->compiler->get_active_buffer_ranges(id); SmallVector translated; translated.reserve(active_ranges.size()); for (auto &r : active_ranges) { spvc_buffer_range trans = { r.index, r.offset, r.range }; translated.push_back(trans); } auto ptr = spvc_allocate>(); ptr->buffer = std::move(translated); *ranges = ptr->buffer.data(); *num_ranges = ptr->buffer.size(); compiler->context->allocations.push_back(std::move(ptr)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } float spvc_constant_get_scalar_fp16(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_f16(column, row); } float spvc_constant_get_scalar_fp32(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_f32(column, row); } double spvc_constant_get_scalar_fp64(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_f64(column, row); } unsigned spvc_constant_get_scalar_u32(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar(column, row); } int spvc_constant_get_scalar_i32(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_i32(column, row); } unsigned spvc_constant_get_scalar_u16(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_u16(column, row); } int spvc_constant_get_scalar_i16(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_i16(column, row); } unsigned spvc_constant_get_scalar_u8(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_u8(column, row); } int spvc_constant_get_scalar_i8(spvc_constant constant, unsigned column, unsigned row) { return constant->scalar_i8(column, row); } void spvc_constant_get_subconstants(spvc_constant constant, const spvc_constant_id **constituents, size_t *count) { static_assert(sizeof(spvc_constant_id) == sizeof(constant->subconstants.front()), "ID size is not consistent."); *constituents = reinterpret_cast(constant->subconstants.data()); *count = constant->subconstants.size(); } spvc_type_id spvc_constant_get_type(spvc_constant constant) { return constant->constant_type; } spvc_bool spvc_compiler_get_binary_offset_for_decoration(spvc_compiler compiler, spvc_variable_id id, SpvDecoration decoration, unsigned *word_offset) { uint32_t off = 0; bool ret = compiler->compiler->get_binary_offset_for_decoration(id, static_cast(decoration), off); if (ret) { *word_offset = off; return SPVC_TRUE; } else return SPVC_FALSE; } spvc_bool spvc_compiler_buffer_is_hlsl_counter_buffer(spvc_compiler compiler, spvc_variable_id id) { return compiler->compiler->buffer_is_hlsl_counter_buffer(id) ? SPVC_TRUE : SPVC_FALSE; } spvc_bool spvc_compiler_buffer_get_hlsl_counter_buffer(spvc_compiler compiler, spvc_variable_id id, spvc_variable_id *counter_id) { uint32_t buffer; bool ret = compiler->compiler->buffer_get_hlsl_counter_buffer(id, buffer); if (ret) { *counter_id = buffer; return SPVC_TRUE; } else return SPVC_FALSE; } spvc_result spvc_compiler_get_declared_capabilities(spvc_compiler compiler, const SpvCapability **capabilities, size_t *num_capabilities) { auto &caps = compiler->compiler->get_declared_capabilities(); static_assert(sizeof(SpvCapability) == sizeof(spv::Capability), "Enum size mismatch."); *capabilities = reinterpret_cast(caps.data()); *num_capabilities = caps.size(); return SPVC_SUCCESS; } spvc_result spvc_compiler_get_declared_extensions(spvc_compiler compiler, const char ***extensions, size_t *num_extensions) { SPVC_BEGIN_SAFE_SCOPE { auto &exts = compiler->compiler->get_declared_extensions(); SmallVector duped; duped.reserve(exts.size()); for (auto &ext : exts) duped.push_back(compiler->context->allocate_name(ext)); auto ptr = spvc_allocate>(); ptr->buffer = std::move(duped); *extensions = ptr->buffer.data(); *num_extensions = ptr->buffer.size(); compiler->context->allocations.push_back(std::move(ptr)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_OUT_OF_MEMORY) return SPVC_SUCCESS; } const char *spvc_compiler_get_remapped_declared_block_name(spvc_compiler compiler, spvc_variable_id id) { SPVC_BEGIN_SAFE_SCOPE { auto name = compiler->compiler->get_remapped_declared_block_name(id); return compiler->context->allocate_name(name); } SPVC_END_SAFE_SCOPE(compiler->context, nullptr) } spvc_result spvc_compiler_get_buffer_block_decorations(spvc_compiler compiler, spvc_variable_id id, const SpvDecoration **decorations, size_t *num_decorations) { SPVC_BEGIN_SAFE_SCOPE { auto flags = compiler->compiler->get_buffer_block_flags(id); auto bitset = spvc_allocate>(); flags.for_each_bit([&](uint32_t bit) { bitset->buffer.push_back(static_cast(bit)); }); *decorations = bitset->buffer.data(); *num_decorations = bitset->buffer.size(); compiler->context->allocations.push_back(std::move(bitset)); } SPVC_END_SAFE_SCOPE(compiler->context, SPVC_ERROR_INVALID_ARGUMENT) return SPVC_SUCCESS; } unsigned spvc_msl_get_aux_buffer_struct_version(void) { return SPVC_MSL_AUX_BUFFER_STRUCT_VERSION; } void spvc_msl_vertex_attribute_init(spvc_msl_vertex_attribute *attr) { #if SPIRV_CROSS_C_API_MSL // Crude, but works. MSLShaderInterfaceVariable attr_default; attr->location = attr_default.location; attr->format = static_cast(attr_default.format); attr->builtin = static_cast(attr_default.builtin); #else memset(attr, 0, sizeof(*attr)); #endif } void spvc_msl_shader_interface_var_init(spvc_msl_shader_interface_var *var) { #if SPIRV_CROSS_C_API_MSL MSLShaderInterfaceVariable var_default; var->location = var_default.location; var->format = static_cast(var_default.format); var->builtin = static_cast(var_default.builtin); var->vecsize = var_default.vecsize; #else memset(var, 0, sizeof(*var)); #endif } void spvc_msl_shader_input_init(spvc_msl_shader_input *input) { spvc_msl_shader_interface_var_init(input); } void spvc_msl_shader_interface_var_init_2(spvc_msl_shader_interface_var_2 *var) { #if SPIRV_CROSS_C_API_MSL MSLShaderInterfaceVariable var_default; var->location = var_default.location; var->format = static_cast(var_default.format); var->builtin = static_cast(var_default.builtin); var->vecsize = var_default.vecsize; var->rate = static_cast(var_default.rate); #else memset(var, 0, sizeof(*var)); #endif } void spvc_msl_resource_binding_init(spvc_msl_resource_binding *binding) { #if SPIRV_CROSS_C_API_MSL MSLResourceBinding binding_default; binding->desc_set = binding_default.desc_set; binding->binding = binding_default.binding; binding->msl_buffer = binding_default.msl_buffer; binding->msl_texture = binding_default.msl_texture; binding->msl_sampler = binding_default.msl_sampler; binding->stage = static_cast(binding_default.stage); #else memset(binding, 0, sizeof(*binding)); #endif } void spvc_hlsl_resource_binding_init(spvc_hlsl_resource_binding *binding) { #if SPIRV_CROSS_C_API_HLSL HLSLResourceBinding binding_default; binding->desc_set = binding_default.desc_set; binding->binding = binding_default.binding; binding->cbv.register_binding = binding_default.cbv.register_binding; binding->cbv.register_space = binding_default.cbv.register_space; binding->srv.register_binding = binding_default.srv.register_binding; binding->srv.register_space = binding_default.srv.register_space; binding->uav.register_binding = binding_default.uav.register_binding; binding->uav.register_space = binding_default.uav.register_space; binding->sampler.register_binding = binding_default.sampler.register_binding; binding->sampler.register_space = binding_default.sampler.register_space; binding->stage = static_cast(binding_default.stage); #else memset(binding, 0, sizeof(*binding)); #endif } void spvc_msl_constexpr_sampler_init(spvc_msl_constexpr_sampler *sampler) { #if SPIRV_CROSS_C_API_MSL MSLConstexprSampler defaults; sampler->anisotropy_enable = defaults.anisotropy_enable ? SPVC_TRUE : SPVC_FALSE; sampler->border_color = static_cast(defaults.border_color); sampler->compare_enable = defaults.compare_enable ? SPVC_TRUE : SPVC_FALSE; sampler->coord = static_cast(defaults.coord); sampler->compare_func = static_cast(defaults.compare_func); sampler->lod_clamp_enable = defaults.lod_clamp_enable ? SPVC_TRUE : SPVC_FALSE; sampler->lod_clamp_max = defaults.lod_clamp_max; sampler->lod_clamp_min = defaults.lod_clamp_min; sampler->mag_filter = static_cast(defaults.mag_filter); sampler->min_filter = static_cast(defaults.min_filter); sampler->mip_filter = static_cast(defaults.mip_filter); sampler->max_anisotropy = defaults.max_anisotropy; sampler->s_address = static_cast(defaults.s_address); sampler->t_address = static_cast(defaults.t_address); sampler->r_address = static_cast(defaults.r_address); #else memset(sampler, 0, sizeof(*sampler)); #endif } void spvc_msl_sampler_ycbcr_conversion_init(spvc_msl_sampler_ycbcr_conversion *conv) { #if SPIRV_CROSS_C_API_MSL MSLConstexprSampler defaults; conv->planes = defaults.planes; conv->resolution = static_cast(defaults.resolution); conv->chroma_filter = static_cast(defaults.chroma_filter); conv->x_chroma_offset = static_cast(defaults.x_chroma_offset); conv->y_chroma_offset = static_cast(defaults.y_chroma_offset); for (int i = 0; i < 4; i++) conv->swizzle[i] = static_cast(defaults.swizzle[i]); conv->ycbcr_model = static_cast(defaults.ycbcr_model); conv->ycbcr_range = static_cast(defaults.ycbcr_range); #else memset(conv, 0, sizeof(*conv)); #endif } unsigned spvc_compiler_get_current_id_bound(spvc_compiler compiler) { return compiler->compiler->get_current_id_bound(); } void spvc_get_version(unsigned *major, unsigned *minor, unsigned *patch) { *major = SPVC_C_API_VERSION_MAJOR; *minor = SPVC_C_API_VERSION_MINOR; *patch = SPVC_C_API_VERSION_PATCH; } const char *spvc_get_commit_revision_and_timestamp(void) { #ifdef HAVE_SPIRV_CROSS_GIT_VERSION return SPIRV_CROSS_GIT_REVISION; #else return ""; #endif } #ifdef _MSC_VER #pragma warning(pop) #endif