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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"

#include <metal_stdlib>
#include <simd/simd.h>

using namespace metal;

template<typename T, size_t Num>
struct spvUnsafeArray
{
    T elements[Num ? Num : 1];
    
    thread T& operator [] (size_t pos) thread
    {
        return elements[pos];
    }
    constexpr const thread T& operator [] (size_t pos) const thread
    {
        return elements[pos];
    }
    
    device T& operator [] (size_t pos) device
    {
        return elements[pos];
    }
    constexpr const device T& operator [] (size_t pos) const device
    {
        return elements[pos];
    }
    
    constexpr const constant T& operator [] (size_t pos) const constant
    {
        return elements[pos];
    }
    
    threadgroup T& operator [] (size_t pos) threadgroup
    {
        return elements[pos];
    }
    constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
    {
        return elements[pos];
    }
};

struct main0_out
{
    float4 gl_Position;
};

struct main0_patchOut
{
    spvUnsafeArray<float4, 2> pFoo;
};

struct main0_in
{
    spvUnsafeArray<float4, 2> iFoo;
    float4 ipFoo;
};

template<typename T, uint A>
inline void spvArrayCopyFromConstantToStack1(thread T (&dst)[A], constant T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromConstantToThreadGroup1(threadgroup T (&dst)[A], constant T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromStackToStack1(thread T (&dst)[A], thread const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromStackToThreadGroup1(threadgroup T (&dst)[A], thread const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromThreadGroupToStack1(thread T (&dst)[A], threadgroup const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromThreadGroupToThreadGroup1(threadgroup T (&dst)[A], threadgroup const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromDeviceToDevice1(device T (&dst)[A], device const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromConstantToDevice1(device T (&dst)[A], constant T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromStackToDevice1(device T (&dst)[A], thread const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromThreadGroupToDevice1(device T (&dst)[A], threadgroup const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromDeviceToStack1(thread T (&dst)[A], device const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

template<typename T, uint A>
inline void spvArrayCopyFromDeviceToThreadGroup1(threadgroup T (&dst)[A], device const T (&src)[A])
{
    for (uint i = 0; i < A; i++)
    {
        dst[i] = src[i];
    }
}

kernel void main0(uint3 gl_GlobalInvocationID [[thread_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device main0_patchOut* spvPatchOut [[buffer(27)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]], device main0_in* spvIn [[buffer(22)]])
{
    device main0_out* gl_out = &spvOut[gl_GlobalInvocationID.x - gl_GlobalInvocationID.x % 4];
    threadgroup float4 spvStorageFoo[8][4][2];
    threadgroup float4 (&Foo)[4][2] = spvStorageFoo[(gl_GlobalInvocationID.x / 4) % 8];
    device main0_patchOut& patchOut = spvPatchOut[gl_GlobalInvocationID.x / 4];
    device main0_in* gl_in = &spvIn[min(gl_GlobalInvocationID.x / 4, spvIndirectParams[1] - 1) * spvIndirectParams[0]];
    uint gl_InvocationID = gl_GlobalInvocationID.x % 4;
    uint gl_PrimitiveID = min(gl_GlobalInvocationID.x / 4, spvIndirectParams[1]);
    gl_out[gl_InvocationID].gl_Position = float4(1.0);
    spvArrayCopyFromDeviceToThreadGroup1(Foo[gl_InvocationID], gl_in[gl_InvocationID].iFoo.elements);
    if (gl_InvocationID == 0)
    {
        spvUnsafeArray<float4, 2> _56 = spvUnsafeArray<float4, 2>({ gl_in[0].ipFoo, gl_in[1].ipFoo });
        patchOut.pFoo = _56;
    }
}