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RWTexture1D<float4> uImage1D : register(u0);
RWTexture2D<float2> uImage2D : register(u1);
RWTexture2DArray<float> uImage2DArray : register(u2);
RWTexture3D<unorm float4> uImage3D : register(u3);
RWBuffer<snorm float4> uImageBuffer : register(u6);
uint3 SPIRV_Cross_imageSize(RWTexture2DArray<float> Tex, out uint Param)
{
uint3 ret;
Tex.GetDimensions(ret.x, ret.y, ret.z);
Param = 0u;
return ret;
}
uint2 SPIRV_Cross_imageSize(RWTexture2D<float2> Tex, out uint Param)
{
uint2 ret;
Tex.GetDimensions(ret.x, ret.y);
Param = 0u;
return ret;
}
uint SPIRV_Cross_imageSize(RWTexture1D<float4> Tex, out uint Param)
{
uint ret;
Tex.GetDimensions(ret.x);
Param = 0u;
return ret;
}
uint3 SPIRV_Cross_imageSize(RWTexture3D<unorm float4> Tex, out uint Param)
{
uint3 ret;
Tex.GetDimensions(ret.x, ret.y, ret.z);
Param = 0u;
return ret;
}
uint SPIRV_Cross_imageSize(RWBuffer<snorm float4> Tex, out uint Param)
{
uint ret;
Tex.GetDimensions(ret.x);
Param = 0u;
return ret;
}
void frag_main()
{
uint _14_dummy_parameter;
int a = int(SPIRV_Cross_imageSize(uImage1D, _14_dummy_parameter));
uint _22_dummy_parameter;
int2 b = int2(SPIRV_Cross_imageSize(uImage2D, _22_dummy_parameter));
uint _30_dummy_parameter;
int3 c = int3(SPIRV_Cross_imageSize(uImage2DArray, _30_dummy_parameter));
uint _36_dummy_parameter;
int3 d = int3(SPIRV_Cross_imageSize(uImage3D, _36_dummy_parameter));
uint _42_dummy_parameter;
int e = int(SPIRV_Cross_imageSize(uImageBuffer, _42_dummy_parameter));
}
void main()
{
frag_main();
}
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