// SoftEther VPN Source Code // Cedar Communication Module // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) Daiyuu Nobori, Ph.D.. // Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. // Logging.h // Header of Logging.c #ifndef LOGGING_H #define LOGGING_H // Port number for HTTP monitoring #define LOG_HTTP_PORT 80 #define MAX_LOG_SIZE_DEFAULT 1073741823ULL typedef char *(RECORD_PARSE_PROC)(RECORD *rec); // Packet log structure struct PACKET_LOG { CEDAR *Cedar; struct PKT *Packet; char *SrcSessionName; char *DestSessionName; bool WritePhysicalIP; char SrcPhysicalIP[64]; char DestPhysicalIP[64]; bool PurePacket; // Packet not cloned bool PurePacketNoPayload; // Packet not cloned (without payload) SESSION *SrcSession; bool NoLog; // Not to write a log }; // Log save options of the HUB struct HUB_LOG { bool SaveSecurityLog; // To save the security log UINT SecurityLogSwitchType; // Switching type of security log bool SavePacketLog; // To save the packet log UINT PacketLogSwitchType; // Switching type of packet log UINT PacketLogConfig[NUM_PACKET_LOG]; // Packet log settings }; // Record struct RECORD { UINT64 Tick; // Time RECORD_PARSE_PROC *ParseProc; // Parsing procedure void *Data; // Data }; // LOG object struct LOG { LOCK *lock; // Lock THREAD *Thread; // Thread char *DirName; // Destination directory name char *Prefix; // File name UINT SwitchType; // Switching type of log file QUEUE *RecordQueue; // Record queue volatile bool Halt; // Halting flag EVENT *Event; // Event for Log EVENT *FlushEvent; // Flash completion event bool CacheFlag; UINT64 LastTick; UINT LastSwitchType; char LastStr[MAX_SIZE]; UINT64 CurrentFilePointer; // The current file pointer UINT CurrentLogNumber; // Log file number of the current bool log_number_incremented; }; // ERASER object struct ERASER { LOG *Log; // Logger UINT64 MinFreeSpace; // Disk space to start deleting files char *DirName; // Directory name volatile bool Halt; // Halting flag THREAD *Thread; // Thread bool LastFailed; // Whether deletion of the file failed at the end EVENT *HaltEvent; // Halting event }; // List of files that can be deleted typedef struct ERASE_FILE { char *FullPath; // Full path UINT64 UpdateTime; // Updating date } ERASE_FILE; // SYSLOG object struct SLOG { LOCK *lock; // Lock SOCK *Udp; // UDP socket IP DestIp; // Destination IP address UINT DestPort; // Destination port number char HostName[MAX_HOST_NAME_LEN + 1]; // Host name UINT64 NextPollIp; // Time of examination of the IP address at the end }; // Function prototype LOG *NewLog(char *dir, char *prefix, UINT switch_type); void FreeLog(LOG *g); void LogThread(THREAD *thread, void *param); void WaitLogFlush(LOG *g); void LockLog(LOG *g); void UnlockLog(LOG *g); void InsertRecord(LOG *g, void *data, RECORD_PARSE_PROC *proc); void InsertStringRecord(LOG *g, char *str); void InsertUnicodeRecord(LOG *g, wchar_t *unistr); char *StringRecordParseProc(RECORD *rec); bool MakeLogFileName(LOG *g, char *name, UINT size, char *dir, char *prefix, UINT64 tick, UINT switch_type, UINT num, char *old_datestr); void MakeLogFileNameStringFromTick(LOG *g, char *str, UINT size, UINT64 tick, UINT switch_type); void WriteRecordToBuffer(BUF *b, RECORD *r); void SetLogDirName(LOG *g, char *dir); void SetLogPrefix(LOG *g, char *prefix); void SetLogSwitchType(LOG *g, UINT switch_type); bool PacketLog(HUB *hub, SESSION *src_session, SESSION *dest_session, PKT *packet, UINT64 now); char *PacketLogParseProc(RECORD *rec); UINT CalcPacketLoggingLevel(HUB *hub, PKT *packet); UINT CalcPacketLoggingLevelEx(HUB_LOG *g, PKT *packet); char *GenCsvLine(TOKEN_LIST *t); void ReplaceForCsv(char *str); char *PortStr(CEDAR *cedar, UINT port, bool udp); char *TcpFlagStr(UCHAR flag); void WriteSecurityLog(HUB *h, char *str); void SecLog(HUB *h, char *fmt, ...); void SiSetDefaultLogSetting(HUB_LOG *g); void DebugLog(CEDAR *c, char *fmt, ...); void HubLog(HUB *h, wchar_t *fmt, ...); void ServerLog(CEDAR *c, wchar_t *fmt, ...); void SLog(CEDAR *c, char *name, ...); void WriteHubLog(HUB *h, wchar_t *str); void HLog(HUB *h, char *name, ...); void NLog(VH *v, char *name, ...); void IPCLog(IPC *ipc, char *name, ...); void PPPLog(PPP_SESSION *p, char *name, ...); void IPsecLog(IKE_SERVER *ike, IKE_CLIENT *c, IKE_SA *ike_sa, IPSECSA *ipsec_sa, char *name, ...); void EtherIPLog(ETHERIP_SERVER *s, char *name, ...); void WriteServerLog(CEDAR *c, wchar_t *str); void ALog(ADMIN *a, HUB *h, char *name, ...); void CLog(CLIENT *c, char *name, ...); void WriteClientLog(CLIENT *c, wchar_t *str); ERASER *NewEraser(LOG *log, UINT64 min_size); void FreeEraser(ERASER *e); void ELog(ERASER *e, char *name, ...); void EraserThread(THREAD *t, void *p); void EraserMain(ERASER *e); bool CheckEraserDiskFreeSpace(ERASER *e); int CompareEraseFile(void *p1, void *p2); LIST *GenerateEraseFileList(ERASER *e); void FreeEraseFileList(LIST *o); void PrintEraseFileList(LIST *o); void EnumEraseFile(LIST *o, char *dirname); SLOG *NewSysLog(char *hostname, UINT port); void SetSysLog(SLOG *g, char *hostname, UINT port); void FreeSysLog(SLOG *g); void SendSysLog(SLOG *g, wchar_t *str); void WriteMultiLineLog(LOG *g, BUF *b); char *BuildHttpLogStr(HTTPLOG *h); void MakeSafeLogStr(char *str); void AddLogBufToStr(BUF *b, char *name, char *value); void SetEraserCheckInterval(UINT interval); UINT GetEraserCheckInterval(); void SetMaxLogSize(UINT64 size); UINT64 GetMaxLogSize(); #endif // LOGGING_G