// SoftEther VPN Source Code // Cedar Communication Module // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) Daiyuu Nobori, Ph.D.. // Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. // Protocol.h // Header of Protocol.c #ifndef PROTOCOL_H #define PROTOCOL_H // The parameters that will be passed to the certificate confirmation thread struct CHECK_CERT_THREAD_PROC { CONNECTION *Connection; X *ServerX; CHECK_CERT_PROC *CheckCertProc; bool UserSelected; bool Exipred; bool Ok; }; // The parameters that will be passed to the secure device signature thread struct SECURE_SIGN_THREAD_PROC { SECURE_SIGN_PROC *SecureSignProc; CONNECTION *Connection; SECURE_SIGN *SecureSign; bool UserFinished; bool Ok; }; // Signature sending thread parameters struct SEND_SIGNATURE_PARAM { char Hostname[MAX_PATH]; // Host name UINT Port; // Port number BUF *Buffer; // Packet contents }; // Software update client callback typedef void (UPDATE_NOTIFY_PROC)(UPDATE_CLIENT *c, UINT latest_build, UINT64 latest_date, char *latest_ver, char *url, volatile bool *halt_flag, void *param); typedef bool (UPDATE_ISFOREGROUND_PROC)(UPDATE_CLIENT *c, void *param); // Configure the software update client struct UPDATE_CLIENT_SETTING { bool DisableCheck; // Disable the update check UINT LatestIgnoreBuild; // Ignore for earlier or identical to this build number }; // Software update client struct UPDATE_CLIENT { char FamilyName[MAX_SIZE]; // Product family name char SoftwareName[MAX_SIZE]; // Software Name wchar_t SoftwareTitle[MAX_SIZE]; // Software display name char ClientId[128]; // Client ID UINT MyBuild; // Build number of myself UINT64 MyDate; // Build date of myself char MyLanguage[MAX_SIZE]; // My language UPDATE_CLIENT_SETTING Setting; // Setting UINT LatestBuild; // Latest build number that was successfully acquired volatile bool HaltFlag; // Halting flag EVENT *HaltEvent; // Halting event void *Param; // Any parameters THREAD *Thread; // Thread UPDATE_NOTIFY_PROC *Callback; // Callback function UPDATE_ISFOREGROUND_PROC *IsForegroundCb; // Callback function for retrieving whether foreground }; //// Constant related to updating of the software // Family #define UPDATE_FAMILY_NAME _SS("PRODUCT_FAMILY_NAME") // Software update server certificate hash #define UPDATE_SERVER_CERT_HASH DDNS_CERT_HASH // URL #define UPDATE_SERVER_URL_GLOBAL "https://update-check.softether-network.net/update/update.aspx?family=%s&software=%s&mybuild=%u&lang=%s" #define UPDATE_SERVER_URL_CHINA "https://update-check.uxcom.jp/update/update.aspx?family=%s&software=%s&mybuild=%u&lang=%s" // Update check interval #define UPDATE_CHECK_INTERVAL_MIN (12 * 3600 * 1000) #define UPDATE_CHECK_INTERVAL_MAX (24 * 7200 * 1000) // Connection parameters #define UPDATE_CONNECT_TIMEOUT 5000 #define UPDATE_COMM_TIMEOUT 5000 // Dynamic root cert fetch function #define CERT_HTTP_DOWNLOAD_MAXSIZE 65536 #define CERT_HTTP_DOWNLOAD_TIMEOUT (10 * 1000) #define ROOT_CERTS_FILENAME "|root_certs.dat" #define AUTO_DOWNLOAD_CERTS_PREFIX L".autodownload_" #define FIND_CERT_CHAIN_MAX_DEPTH 16 #define PROTO_SUPPRESS_CLIENT_UPDATE_NOTIFICATION_REGKEY "Software\\" GC_REG_COMPANY_NAME "\\" CEDAR_PRODUCT_STR " VPN\\Client Update Notification" #define PROTO_SUPPRESS_CLIENT_UPDATE_NOTIFICATION_REGVALUE "Suppress" // Function prototype UPDATE_CLIENT *NewUpdateClient(UPDATE_NOTIFY_PROC *cb, UPDATE_ISFOREGROUND_PROC *isforeground_cb, void *param, char *family_name, char *software_name, wchar_t *software_title, UINT my_build, UINT64 my_date, char *my_lang, UPDATE_CLIENT_SETTING *current_setting, char *client_id); void FreeUpdateClient(UPDATE_CLIENT *c); void UpdateClientThreadProc(THREAD *thread, void *param); void UpdateClientThreadMain(UPDATE_CLIENT *c); void UpdateClientThreadProcessResults(UPDATE_CLIENT *c, BUF *b); void SetUpdateClientSetting(UPDATE_CLIENT *c, UPDATE_CLIENT_SETTING *s); UINT64 ShortStrToDate64(char *str); bool ServerAccept(CONNECTION *c); bool ClientConnect(CONNECTION *c); SOCK *ClientConnectToServer(CONNECTION *c); SOCK *TcpIpConnect(char *hostname, UINT port, bool try_start_ssl, bool ssl_no_tls); SOCK *TcpIpConnectEx(char *hostname, UINT port, bool *cancel_flag, void *hWnd, UINT *nat_t_error_code, bool no_nat_t, bool try_start_ssl, bool ssl_no_tls, IP *ret_ip); bool ClientUploadSignature(SOCK *s); bool ClientDownloadHello(CONNECTION *c, SOCK *s); bool ServerDownloadSignature(CONNECTION *c, char **error_detail_str); bool ServerUploadHello(CONNECTION *c); bool ClientUploadAuth(CONNECTION *c); SOCK *ClientConnectGetSocket(CONNECTION *c, bool additional_connect, bool no_tls); SOCK *TcpConnectEx2(char *hostname, UINT port, UINT timeout, bool *cancel_flag, void *hWnd, bool try_start_ssl, bool ssl_no_tls); SOCK *TcpConnectEx3(char *hostname, UINT port, UINT timeout, bool *cancel_flag, void *hWnd, bool no_nat_t, UINT *nat_t_error_code, bool try_start_ssl, bool ssl_no_tls, IP *ret_ip); void InitProtocol(); void FreeProtocol(); POLICY *PackGetPolicy(PACK *p); void PackAddPolicy(PACK *p, POLICY *y); PACK *PackWelcome(SESSION *s); PACK *PackHello(void *random, UINT ver, UINT build, char *server_str); bool GetHello(PACK *p, void *random, UINT *ver, UINT *build, char *server_str, UINT server_str_size); PACK *PackLoginWithAnonymous(char *hubname, char *username); PACK *PackLoginWithPassword(char *hubname, char *username, void *secure_password); PACK *PackLoginWithPlainPassword(char *hubname, char *username, void *plain_password); PACK *PackLoginWithCert(char *hubname, char *username, X *x, void *sign, UINT sign_size); bool GetMethodFromPack(PACK *p, char *method, UINT size); bool GetHubnameAndUsernameFromPack(PACK *p, char *username, UINT username_size, char *hubname, UINT hubname_size); PACK *PackAdditionalConnect(UCHAR *session_key); UINT GetAuthTypeFromPack(PACK *p); UINT GetProtocolFromPack(PACK *p); bool ParseWelcomeFromPack(PACK *p, char *session_name, UINT session_name_size, char *connection_name, UINT connection_name_size, POLICY **policy); bool ClientAdditionalConnect(CONNECTION *c, THREAD *t); SOCK *ClientAdditionalConnectToServer(CONNECTION *c); bool ClientUploadAuth2(CONNECTION *c, SOCK *s); bool GetSessionKeyFromPack(PACK *p, UCHAR *session_key, UINT *session_key_32); void GenerateRC4KeyPair(RC4_KEY_PAIR *k); SOCK *ProxyConnect(CONNECTION *c, char *proxy_host_name, UINT proxy_port, char *server_host_name, UINT server_port, char *username, char *password, bool additional_connect); SOCK *ProxyConnectEx(CONNECTION *c, char *proxy_host_name, UINT proxy_port, char *server_host_name, UINT server_port, char *username, char *password, bool additional_connect, bool *cancel_flag, void *hWnd); SOCK *ProxyConnectEx2(CONNECTION *c, char *proxy_host_name, UINT proxy_port, char *server_host_name, UINT server_port, char *username, char *password, bool additional_connect, bool *cancel_flag, void *hWnd, UINT timeout); SOCK *SocksConnect(CONNECTION *c, char *proxy_host_name, UINT proxy_port, char *server_host_name, UINT server_port, char *username, bool additional_connect); SOCK *SocksConnectEx(CONNECTION *c, char *proxy_host_name, UINT proxy_port, char *server_host_name, UINT server_port, char *username, bool additional_connect, bool *cancel_flag, void *hWnd); SOCK *SocksConnectEx2(CONNECTION *c, char *proxy_host_name, UINT proxy_port, char *server_host_name, UINT server_port, char *username, bool additional_connect, bool *cancel_flag, void *hWnd, UINT timeout, IP *ret_ip); bool SocksSendRequestPacket(CONNECTION *c, SOCK *s, UINT dest_port, IP *dest_ip, char *userid); bool SocksRecvResponsePacket(CONNECTION *c, SOCK *s); void CreateNodeInfo(NODE_INFO *info, CONNECTION *c); UINT SecureSign(SECURE_SIGN *sign, UINT device_id, char *pin); void ClientUploadNoop(CONNECTION *c); bool ClientCheckServerCert(CONNECTION *c, bool *expired); void ClientCheckServerCertThread(THREAD *thread, void *param); bool ClientSecureSign(CONNECTION *c, UCHAR *sign, UCHAR *random, X **x); void ClientSecureSignThread(THREAD *thread, void *param); UINT SecureWrite(UINT device_id, char *cert_name, X *x, char *key_name, K *k, char *pin); UINT SecureEnum(UINT device_id, char *pin, TOKEN_LIST **cert_list, TOKEN_LIST **key_list); UINT SecureDelete(UINT device_id, char *pin, char *cert_name, char *key_name); TOKEN_LIST *EnumHub(SESSION *s); UINT ChangePasswordAccept(CONNECTION *c, PACK *p); UINT ChangePassword(CEDAR *cedar, CLIENT_OPTION *o, char *hubname, char *username, char *old_pass, char *new_pass); void PackAddClientVersion(PACK *p, CONNECTION *c); void NodeInfoToStr(wchar_t *str, UINT size, NODE_INFO *info); void GenerateMachineUniqueHash(void *data); LIST *NewCertList(bool load_root_and_chain); void FreeCertList(LIST *o); bool IsXInCertList(LIST *o, X *x); void AddXToCertList(LIST *o, X *x); void AddAllRootCertsToCertList(LIST *o); void AddAllChainCertsToCertList(LIST *o); X *DownloadCert(char *url); X *FindCertIssuerFromCertList(LIST *o, X *x); bool TryGetRootCertChain(LIST *o, X *x, bool auto_save, X **found_root_x); bool TryGetParentCertFromCertList(LIST *o, X *x, LIST *found_chain); bool DownloadAndSaveIntermediateCertificatesIfNecessary(X *x); #endif // PROTOCOL_H