// SoftEther VPN Source Code - Stable Edition Repository // Mayaqua Kernel // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) Daiyuu Nobori. // Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori, Ph.D. // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. // Cfg.h // Header of Cfg.c #ifndef CFG_H #define CFG_H // Macro //#define CHECK_CFG_NAME_EXISTS // Check duplication of the existing name #define SAVE_BINARY_FILE_NAME_SWITCH L"@save_binary" // Constants #define TAG_DECLARE "declare" #define TAG_STRING "string" #define TAG_INT "uint" #define TAG_INT64 "uint64" #define TAG_BOOL "bool" #define TAG_BYTE "byte" #define TAG_TRUE "true" #define TAG_FALSE "false" #define TAG_END "end" #define TAG_ROOT "root" #define TAG_CPYRIGHT "\xef\xbb\xbf# Software Configuration File\r\n# ---------------------------\r\n# \r\n# You may edit this file when the VPN Server / Client / Bridge program is not running.\r\n# \r\n# In prior to edit this file manually by your text editor,\r\n# shutdown the VPN Server / Client / Bridge background service.\r\n# Otherwise, all changes will be lost.\r\n# \r\n" #define TAG_BINARY "SEVPN_DB" // Data type #define ITEM_TYPE_INT 1 // int #define ITEM_TYPE_INT64 2 // int64 #define ITEM_TYPE_BYTE 3 // byte #define ITEM_TYPE_STRING 4 // string #define ITEM_TYPE_BOOL 5 // bool // Folder struct FOLDER { char *Name; // Folder name LIST *Items; // List of items LIST *Folders; // Subfolder struct FOLDER *Parent; // Parent Folder }; // Item struct ITEM { char *Name; // Item Name UINT Type; // Data type void *Buf; // Data UINT size; // Data size FOLDER *Parent; // Parent Folder }; // Configuration file reader and writer struct CFG_RW { LOCK *lock; // Lock char *FileName; // File name (ANSI) wchar_t *FileNameW; // File name (Unicode) IO *Io; // IO UCHAR LashHash[SHA1_SIZE]; // Hash value which is written last bool DontBackup; // Do not use the backup wchar_t LastSavedDateStr[MAX_SIZE]; // Date and time string that last saved }; typedef bool (*ENUM_FOLDER)(FOLDER *f, void *param); typedef bool (*ENUM_ITEM)(ITEM *t, void *param); // Parameters for the enumeration struct CFG_ENUM_PARAM { BUF *b; FOLDER *f; UINT depth; }; int CmpItemName(void *p1, void *p2); int CmpFolderName(void *p1, void *p2); ITEM *CfgCreateItem(FOLDER *parent, char *name, UINT type, void *buf, UINT size); void CfgDeleteFolder(FOLDER *f); FOLDER *CfgCreateFolder(FOLDER *parent, char *name); void CfgEnumFolder(FOLDER *f, ENUM_FOLDER proc, void *param); TOKEN_LIST *CfgEnumFolderToTokenList(FOLDER *f); TOKEN_LIST *CfgEnumItemToTokenList(FOLDER *f); void CfgEnumItem(FOLDER *f, ENUM_ITEM proc, void *param); FOLDER *CfgFindFolder(FOLDER *parent, char *name); ITEM *CfgFindItem(FOLDER *parent, char *name); ITEM *CfgAddInt(FOLDER *f, char *name, UINT i); ITEM *CfgAddBool(FOLDER *f, char *name, bool b); ITEM *CfgAddInt64(FOLDER *f, char *name, UINT64 i); ITEM *CfgAddByte(FOLDER *f, char *name, void *buf, UINT size); ITEM *CfgAddBuf(FOLDER *f, char *name, BUF *b); ITEM *CfgAddStr(FOLDER *f, char *name, char *str); ITEM *CfgAddUniStr(FOLDER *f, char *name, wchar_t *str); FOLDER *CfgGetFolder(FOLDER *parent, char *name); UINT CfgGetInt(FOLDER *f, char *name); bool CfgGetBool(FOLDER *f, char *name); UINT64 CfgGetInt64(FOLDER *f, char *name); UINT CfgGetByte(FOLDER *f, char *name, void *buf, UINT size); BUF *CfgGetBuf(FOLDER *f, char *name); bool CfgGetStr(FOLDER *f, char *name, char *str, UINT size); bool CfgGetUniStr(FOLDER *f, char *name, wchar_t *str, UINT size); bool CfgIsItem(FOLDER *f, char *name); bool CfgIsFolder(FOLDER *f, char *name); void CfgTest(); void CfgTest2(FOLDER *f, UINT n); char *CfgEscape(char *name); bool CfgCheckCharForName(char c); char *CfgUnescape(char *str); BUF *CfgFolderToBuf(FOLDER *f, bool textmode); BUF *CfgFolderToBufEx(FOLDER *f, bool textmode, bool no_banner); BUF *CfgFolderToBufText(FOLDER *f); BUF *CfgFolderToBufTextEx(FOLDER *f, bool no_banner); BUF *CfgFolderToBufBin(FOLDER *f); void CfgOutputFolderText(BUF *b, FOLDER *f, UINT depth); void CfgOutputFolderBin(BUF *b, FOLDER *f); void CfgAddLine(BUF *b, char *str, UINT depth); void CfgAddDeclare(BUF *b, char *name, UINT depth); void CfgAddEnd(BUF *b, UINT depth); void CfgAddData(BUF *b, UINT type, char *name, char *data, char *sub, UINT depth); UINT CfgStrToType(char *str); char *CfgTypeToStr(UINT type); void CfgAddItemText(BUF *b, ITEM *t, UINT depth); bool CfgEnumFolderProc(FOLDER *f, void *param); bool CfgEnumItemProc(ITEM *t, void *param); FOLDER *CfgBufTextToFolder(BUF *b); FOLDER *CfgBufBinToFolder(BUF *b); void CfgReadNextFolderBin(BUF *b, FOLDER *parent); char *CfgReadNextLine(BUF *b); bool CfgReadNextTextBUF(BUF *b, FOLDER *current); void CfgSave(FOLDER *f, char *name); void CfgSaveW(FOLDER *f, wchar_t *name); bool CfgSaveEx(CFG_RW *rw, FOLDER *f, char *name); bool CfgSaveExW(CFG_RW *rw, FOLDER *f, wchar_t *name); bool CfgSaveExW2(CFG_RW *rw, FOLDER *f, wchar_t *name, UINT *written_size); bool CfgSaveExW3(CFG_RW *rw, FOLDER *f, wchar_t *name, UINT *written_size, bool write_binary); FOLDER *CfgRead(char *name); FOLDER *CfgReadW(wchar_t *name); FOLDER *CfgCreateRoot(); void CfgTest(); void CfgTest2(FOLDER *f, UINT n); CFG_RW *NewCfgRw(FOLDER **root, char *cfg_name); CFG_RW *NewCfgRwW(FOLDER **root, wchar_t *cfg_name); CFG_RW *NewCfgRwEx(FOLDER **root, char *cfg_name, bool dont_backup); CFG_RW *NewCfgRwExW(FOLDER **root, wchar_t *cfg_name, bool dont_backup); CFG_RW *NewCfgRwEx2W(FOLDER **root, wchar_t *cfg_name, bool dont_backup, wchar_t *template_name); CFG_RW *NewCfgRwEx2A(FOLDER **root, char *cfg_name_a, bool dont_backup, char *template_name_a); UINT SaveCfgRw(CFG_RW *rw, FOLDER *f); UINT SaveCfgRwEx(CFG_RW *rw, FOLDER *f, UINT revision_number); void FreeCfgRw(CFG_RW *rw); ITEM *CfgAddIp32(FOLDER *f, char *name, UINT ip); UINT CfgGetIp32(FOLDER *f, char *name); bool CfgGetIp6Addr(FOLDER *f, char *name, IPV6_ADDR *addr); ITEM *CfgAddIp6Addr(FOLDER *f, char *name, IPV6_ADDR *addr); bool FileCopy(char *src, char *dst); bool FileCopyW(wchar_t *src, wchar_t *dst); bool FileCopyExW(wchar_t *src, wchar_t *dst, bool read_lock); void BackupCfgWEx(CFG_RW *rw, FOLDER *f, wchar_t *original, UINT revision_number); #if (!defined(CFG_C)) || (!defined(OS_UNIX)) bool CfgGetIp(FOLDER *f, char *name, struct IP *ip); ITEM *CfgAddIp(FOLDER *f, char *name, struct IP *ip); #endif #endif // CFG_H