// SoftEther VPN Source Code - Stable Edition Repository // Mayaqua Kernel // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) Daiyuu Nobori. // Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori, Ph.D. // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. #ifndef KERNEL_H #define KERNEL_H // Memory usage information struct MEMINFO { UINT64 TotalMemory; UINT64 UsedMemory; UINT64 FreeMemory; UINT64 TotalPhys; UINT64 UsedPhys; UINT64 FreePhys; }; // Locale information struct LOCALE { wchar_t YearStr[16], MonthStr[16], DayStr[16]; wchar_t HourStr[16], MinuteStr[16], SecondStr[16]; wchar_t DayOfWeek[7][16]; wchar_t SpanDay[16], SpanHour[16], SpanMinute[16], SpanSecond[16]; wchar_t Unknown[32]; }; // Thread procedure typedef void (THREAD_PROC)(THREAD *thread, void *param); // Thread struct THREAD { REF *ref; THREAD_PROC *thread_proc; void *param; void *pData; EVENT *init_finished_event; void *AppData1, *AppData2, *AppData3; UINT AppInt1, AppInt2, AppInt3; UINT ThreadId; bool PoolThread; THREAD *PoolHostThread; LIST *PoolWaitList; // Thread termination waiting list volatile bool PoolHalting; // Thread stopped EVENT *release_event; bool Stopped; // Indicates that the operation is Stopped char *Name; // Thread name }; // Thread pool data struct THREAD_POOL_DATA { EVENT *Event; // Waiting Event EVENT *InitFinishEvent; // Initialization is completed event THREAD *Thread; // Threads that are currently assigned THREAD_PROC *ThreadProc; // Thread procedure that is currently assigned }; // Instance struct INSTANCE { char *Name; // Name void *pData; // Data }; // Create a new thread #define NewThread(thread_proc, param) NewThreadNamed((thread_proc), (param), (#thread_proc)) // Function prototype void SleepThread(UINT time); THREAD *NewThreadInternal(THREAD_PROC *thread_proc, void *param); void ReleaseThreadInternal(THREAD *t); void CleanupThreadInternal(THREAD *t); void NoticeThreadInitInternal(THREAD *t); void WaitThreadInitInternal(THREAD *t); bool WaitThreadInternal(THREAD *t); THREAD *NewThreadNamed(THREAD_PROC *thread_proc, void *param, char *name); void ReleaseThread(THREAD *t); void CleanupThread(THREAD *t); void NoticeThreadInit(THREAD *t); void WaitThreadInit(THREAD *t); bool WaitThread(THREAD *t, UINT timeout); void InitThreading(); void FreeThreading(); void ThreadPoolProc(THREAD *t, void *param); void SetThreadName(UINT thread_id, char *name, void *param); struct tm * c_gmtime_r(const time_64t* timep, struct tm *tm); time_64t c_mkgmtime(struct tm *tm); time_64t System64ToTime(UINT64 i); void TmToSystem(SYSTEMTIME *st, struct tm *t); void SystemToTm(struct tm *t, SYSTEMTIME *st); void TimeToSystem(SYSTEMTIME *st, time_64t t); UINT64 TimeToSystem64(time_64t t); time_64t SystemToTime(SYSTEMTIME *st); time_64t TmToTime(struct tm *t); void TimeToTm(struct tm *t, time_64t time); void NormalizeTm(struct tm *t); void NormalizeSystem(SYSTEMTIME *st); void LocalToSystem(SYSTEMTIME *system, SYSTEMTIME *local); void SystemToLocal(SYSTEMTIME *local, SYSTEMTIME *system); INT64 GetTimeDiffEx(SYSTEMTIME *basetime, bool local_time); void UINT64ToSystem(SYSTEMTIME *st, UINT64 sec64); UINT64 SystemToUINT64(SYSTEMTIME *st); UINT64 LocalTime64(); UINT64 SystemTime64(); USHORT SystemToDosDate(SYSTEMTIME *st); USHORT System64ToDosDate(UINT64 i); USHORT SystemToDosTime(SYSTEMTIME *st); USHORT System64ToDosTime(UINT64 i); void LocalTime(SYSTEMTIME *st); void SystemTime(SYSTEMTIME *st); void SetLocale(wchar_t *str); bool LoadLocale(LOCALE *locale, wchar_t *str); void GetCurrentLocale(LOCALE *locale); void GetDateTimeStr(char *str, UINT size, SYSTEMTIME *st); void GetDateTimeStrMilli(char *str, UINT size, SYSTEMTIME *st); void GetDateStr(char *str, UINT size, SYSTEMTIME *st); void GetDateTimeStrEx(wchar_t *str, UINT size, SYSTEMTIME *st, LOCALE *locale); void GetTimeStrEx(wchar_t *str, UINT size, SYSTEMTIME *st, LOCALE *locale); void GetDateStrEx(wchar_t *str, UINT size, SYSTEMTIME *st, LOCALE *locale); void GetTimeStrMilli(char *str, UINT size, SYSTEMTIME *st); void GetTimeStr(char *str, UINT size, SYSTEMTIME *st); UINT Tick(); UINT TickRealtime(); UINT TickRealtimeManual(); UINT64 TickGetRealtimeTickValue64(); UINT64 SystemToLocal64(UINT64 t); UINT64 LocalToSystem64(UINT64 t); UINT ThreadId(); void GetDateTimeStr64(char *str, UINT size, UINT64 sec64); void GetDateTimeStr64Uni(wchar_t *str, UINT size, UINT64 sec64); void GetDateTimeStrMilli64(char *str, UINT size, UINT64 sec64); void GetDateTimeStrMilli64ForFileName(char *str, UINT size, UINT64 sec64); void GetDateTimeStrMilliForFileName(char *str, UINT size, SYSTEMTIME *tm); void GetDateStr64(char *str, UINT size, UINT64 sec64); void GetDateTimeStrEx64(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale); void GetTimeStrEx64(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale); void GetDateStrEx64(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale); void GetTimeStrMilli64(char *str, UINT size, UINT64 sec64); void GetTimeStr64(char *str, UINT size, UINT64 sec64); void GetDateTimeStrRFC3339(char *str, UINT size, SYSTEMTIME *st, int timezone_min); UINT64 SafeTime64(UINT64 sec64); bool Run(char *filename, char *arg, bool hide, bool wait); bool RunW(wchar_t *filename, wchar_t *arg, bool hide, bool wait); void HashInstanceName(char *name, UINT size, char *instance_name); void HashInstanceNameLocal(char *name, UINT size, char *instance_name); INSTANCE *NewSingleInstance(char *instance_name); INSTANCE *NewSingleInstanceEx(char *instance_name, bool user_local); void FreeSingleInstance(INSTANCE *inst); void GetSpanStr(char *str, UINT size, UINT64 sec64); void GetSpanStrEx(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale); void GetSpanStrMilli(char *str, UINT size, UINT64 sec64); void GetMemInfo(MEMINFO *info); bool GetEnv(char *name, char *data, UINT size); bool GetEnvW(wchar_t *name, wchar_t *data, UINT size); bool GetEnvW_ForWin32(wchar_t *name, wchar_t *data, UINT size); bool GetEnvW_ForUnix(wchar_t *name, wchar_t *data, UINT size); void GetHomeDir(char *path, UINT size); void GetHomeDirW(wchar_t *path, UINT size); void AbortExit(); void AbortExitEx(char *msg); void YieldCpu(); UINT DoNothing(); LIST *NewThreadList(); void AddThreadToThreadList(LIST *o, THREAD *t); void DelThreadFromThreadList(LIST *o, THREAD *t); void MainteThreadList(LIST *o); void FreeThreadList(LIST *o); void StopThreadList(LIST *o); void WaitAllThreadsWillBeStopped(LIST *o); UINT GetNumberOfCpu(); #endif // KERNEL_H