// SoftEther VPN Source Code // SeLow - SoftEther Lightweight Network Protocol // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) 2012-2015 Daiyuu Nobori. // Copyright (c) 2012-2015 SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) 2012-2015 SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. // SeLow.h // Header of SeLow.c #ifndef SELOW_H #define SELOW_H // Win32 DDK related #ifndef CPU_64 #define _X86_ #else // CPU_64 #ifndef NEO_IA64 #define _AMD64_ #define AMD64 #else // NEO_IA64 #define _IA64_ #define IA64 #endif // NEO_IA64 #endif // CPU_64 #define NDIS_MINIPORT_DRIVER // NDIS 6.2 #define NDIS620_MINIPORT #define NDIS_SUPPORT_NDIS61 1 #define NDIS_SUPPORT_NDIS620 1 #define NEO_NDIS_MAJOR_VERSION 6 #define NEO_NDIS_MINOR_VERSION 20 #define NDIS_WDM 1 #include #include #include #include #include // OS determination #ifdef WIN32 #define OS_WIN32 // Microsoft Windows #else #define OS_UNIX // UNIX / Linux #endif // Type declaration #ifndef WINDOWS_H_INCLUDED #ifndef WIN9X typedef unsigned long BOOL; #endif // WIN9X #define TRUE 1 #define FALSE 0 #endif typedef unsigned long bool; #define true 1 #define false 0 typedef unsigned long long UINT64; typedef signed long long INT64; typedef unsigned short WORD; typedef unsigned short USHORT; typedef signed short SHORT; typedef unsigned char BYTE; typedef unsigned char UCHAR; typedef signed char CHAR; typedef unsigned long DWORD; #define INFINITE 0xFFFFFFFF #define LESS(a, max_value) ((a) < (max_value) ? (a) : (max_value)) #define MORE(a, min_value) ((a) > (min_value) ? (a) : (min_value)) #define INNER(a, b, c) (((b) <= (c) && (a) >= (b) && (a) <= (c)) || ((b) >= (c) && (a) >= (c) && (a) <= (b))) #define OUTER(a, b, c) (!INNER((a), (b), (c))) #define MAKESURE(a, b, c) (((b) <= (c)) ? (MORE(LESS((a), (c)), (b))) : (MORE(LESS((a), (b)), (c)))) #define MIN(a, b) ((a) >= (b) ? (b) : (a)) #define MAX(a, b) ((a) >= (b) ? (a) : (b)) #define EQUAL_BOOL(a, b) (((a) && (b)) || ((!(a)) && (!(b)))) // Error checking macro #define OK(val) ((val) == STATUS_SUCCESS) #define NG(val) (!OK(val)) #define MAX_PATH 260 #define MAX_SIZE 512 #define STD_SIZE 512 #define SL_WHERE SlCrash(__LINE__, __LINE__, __LINE__, __LINE__) #define SL_CRUSH(x) SlCrash(__LINE__, (UINT)(x), (UINT)(x), (UINT)(x)) // Common header #include "SeLowCommon.h" //// Utility data structure // Lock typedef struct SL_LOCK { NDIS_SPIN_LOCK spin_lock; } SL_LOCK; // Event typedef struct SL_EVENT { KEVENT *event; HANDLE event_handle; } SL_EVENT; // Unicode string typedef struct SL_UNICODE { UNICODE_STRING String; } SL_UNICODE; // NDIS packet buffer typedef struct SL_PACKET_BUFFER { NDIS_HANDLE NetBufferListPool; // NET_BUFFER_LIST Pool NET_BUFFER_LIST *NetBufferList; // NET_BUFFER_LIST } SL_PACKET_BUFFER; // List typedef struct SL_LIST { UINT num_item, num_reserved; void **p; SL_LOCK *lock; } SL_LIST; #define SL_LIST_DATA(o, i) (((o) != NULL) ? ((o)->p[(i)]) : NULL) #define SL_LIST_NUM(o) (((o) != NULL) ? (o)->num_item : 0) #define SL_INIT_NUM_RESERVED 32 //// SL data structure // Packet queue typedef struct SL_PACKET { UCHAR Data[SL_MAX_PACKET_SIZE]; // Data UINT Size; // Size struct SL_PACKET *Next; // Next packet } SL_PACKET; // File context typedef struct SL_FILE { struct SL_DEVICE *Device; // Device struct SL_ADAPTER *Adapter; // Adapter FILE_OBJECT *FileObject; // File object SL_EVENT *Event; // Event char EventNameWin32[SL_EVENT_NAME_SIZE]; // Win32 event name SL_LOCK *RecvLock; // Receive lock SL_PACKET *RecvPacketHead; // Head of the received packet SL_PACKET *RecvPacketTail; // Tail of the received packet UINT NumRecvPackets; // Number of items of the received packet queue NDIS_HANDLE NetBufferListPool; // NET_BUFFER_LIST Pool volatile UINT NumSendingPacketets; // Number of packets being transmitted bool SetEventFlag; // Flag to set an event bool FinalWakeUp; } SL_FILE; // Device context typedef struct SL_DEVICE { DEVICE_OBJECT *DeviceObject; // Device object SL_UNICODE *DeviceName; // Device name SL_UNICODE *SymbolicLinkName; // Symbolic link name volatile bool Halting; // Halting bool IsBasicDevice; // Whether basic device struct SL_ADAPTER *Adapter; // Adapter SL_LIST *FileList; // File List SL_LOCK *OpenCloseLock; // Open / Close lock of the device } SL_DEVICE; // Adapter context typedef struct SL_ADAPTER { volatile bool Halt; // Halt flag volatile bool Ready; // Ready flag SL_UNICODE *AdapterName; // Adapter name NDIS_BIND_PARAMETERS BindParamCopy; // Copy of the bind parameters UCHAR MacAddress[6]; // MAC address UINT MtuSize; // MTU size wchar_t AdapterId[SL_ADAPTER_ID_LEN]; // Adapter ID volatile bool IsOpenPending; // Whether Open is Pending volatile bool IsClosePending; // Whether Close is Pending NDIS_HANDLE BindingContext; // Binding context NDIS_HANDLE AdapterHandle; // Handle of the adapter NDIS_HANDLE AdapterHandle2; // Handle of the adapter (receive-only) NDIS_HANDLE UnbindContext; // Unbind context SL_LOCK *Lock; // Lock object volatile UINT NumPendingOidRequests; // Number of running OID requests volatile UINT NumPendingSendPackets; // Number of packets being transmitted UCHAR TmpBuffer[SL_MAX_PACKET_SIZE]; // Temporally buffer size char FriendlyName[256]; // Adapter name bool SupportVLan; // Supporting VLAN by hardware SL_DEVICE *Device; // Handle of the device } SL_ADAPTER; // SL context typedef struct SL_CTX { DRIVER_OBJECT *DriverObject; // Driver object NDIS_HANDLE ProtocolHandle; // NDIS protocol handle SL_DEVICE *BasicDevice; // Basic device SL_LIST *AdapterList; // Adapter list volatile UINT IntCounter1; UINT DummyInt; volatile bool IsEnumCompleted; // Enumeration completion flag volatile UINT NumBoundAdapters; } SL_CTX; //// SL function NDIS_STATUS DriverEntry(DRIVER_OBJECT *driver_object, UNICODE_STRING *registry_path); NTSTATUS SlDeviceOpenProc(DEVICE_OBJECT *device_object, IRP *irp); NTSTATUS SlDeviceCloseProc(DEVICE_OBJECT *device_object, IRP *irp); NTSTATUS SlDeviceReadProc(DEVICE_OBJECT *device_object, IRP *irp); NTSTATUS SlDeviceWriteProc(DEVICE_OBJECT *device_object, IRP *irp); NTSTATUS SlDeviceIoControlProc(DEVICE_OBJECT *device_object, IRP *irp); void SlUnloadProc(DRIVER_OBJECT *driver_object); NDIS_STATUS SlNdisBindAdapterExProc(NDIS_HANDLE protocol_driver_context, NDIS_HANDLE bind_context, NDIS_BIND_PARAMETERS *bind_parameters); NDIS_STATUS SlNdisUnbindAdapterExProc(NDIS_HANDLE unbind_context, NDIS_HANDLE protocol_binding_context); void SlNdisOpenAdapterCompleteExProc(NDIS_HANDLE protocol_binding_context, NDIS_STATUS status); void SlNdisCloseAdapterCompleteExProc(NDIS_HANDLE protocol_binding_context); NDIS_STATUS SlNdisNetPnPEventProc(NDIS_HANDLE protocol_binding_context, NET_PNP_EVENT_NOTIFICATION *net_pnp_event); void SlNdisUninstallProc(void); void SlNdisOidRequestCompleteProc(NDIS_HANDLE protocol_binding_context, NDIS_OID_REQUEST *oid_request, NDIS_STATUS status); void SlNdisStatusExProc(NDIS_HANDLE protocol_binding_context, NDIS_STATUS_INDICATION *status_indication); void SlNdisReceiveNetBufferListsProc(NDIS_HANDLE protocol_binding_context, NET_BUFFER_LIST *net_buffer_lists, NDIS_PORT_NUMBER port_number, ULONG NumberOfNetBufferLists, ULONG receive_flags); void SlNdisSendNetBufferListsCompleteProc(NDIS_HANDLE protocol_binding_context, NET_BUFFER_LIST *net_buffer_lists, ULONG send_complete_flags); SL_DEVICE *SlNewDevice(char *device_name, char *symbolic_link_name); SL_DEVICE *SlNewDeviceUnicode(SL_UNICODE *u_device_name, SL_UNICODE *u_sym_name); void SlFreeDevice(SL_DEVICE *dev); void SlFreeAdapter(SL_ADAPTER *a); void SlSendOidRequest(SL_ADAPTER *a, bool set, NDIS_OID oid, void *data, UINT size); //// Utility function void *SlMalloc(UINT size); void *SlZeroMalloc(UINT size); void SlFree(void *p); void SlCopy(void *dst, void *src, UINT size); void SlZero(void *dst, UINT size); SL_LOCK *SlNewLock(); void SlLock(SL_LOCK *lock); void SlUnlock(SL_LOCK *lock); void SlFreeLock(SL_LOCK *lock); SL_EVENT *SlNewEvent(char *name); void SlFreeEvent(SL_EVENT *event); void SlSet(SL_EVENT *event); void SlReset(SL_EVENT *event); SL_UNICODE *SlNewUnicode(char *str); SL_UNICODE *SlNewUnicodeFromUnicodeString(UNICODE_STRING *src); void SlFreeUnicode(SL_UNICODE *u); NDIS_STRING *SlGetUnicode(SL_UNICODE *u); void SlCrash(UINT a, UINT b, UINT c, UINT d); SL_LIST *SlNewList(); void SlAdd(SL_LIST *o, void *p); bool SlDelete(SL_LIST *o, void *p); void SlDeleteAll(SL_LIST *o); void SlLockList(SL_LIST *o); void SlUnlockList(SL_LIST *o); void SlFreeList(SL_LIST *o); void *SlClone(void *p, UINT size); void SlSleep(int milliSeconds); #endif // SELOW_H // Developed by SoftEther VPN Project at University of Tsukuba in Japan. // Department of Computer Science has dozens of overly-enthusiastic geeks. // Join us: http://www.tsukuba.ac.jp/english/admission/