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authorJaime van Kessel <nallath@gmail.com>2017-03-16 17:08:06 +0300
committerJaime van Kessel <nallath@gmail.com>2017-03-16 17:08:06 +0300
commitf736e74f77dcf6a89fa826df92a702d979da7e1c (patch)
treebe0324885fc483002c45480e5692d57edcf9f494 /cura/ConvexHullNode.py
parent36b5c369cf237765478e384d22fb480f80ca11c3 (diff)
Moved setting of color for convex hull to constructor
This should result in less color changes so should make it slightly faster CURA-3419
Diffstat (limited to 'cura/ConvexHullNode.py')
-rw-r--r--cura/ConvexHullNode.py4
1 files changed, 1 insertions, 3 deletions
diff --git a/cura/ConvexHullNode.py b/cura/ConvexHullNode.py
index 7282b0ffb2..bc2f7a7cf3 100644
--- a/cura/ConvexHullNode.py
+++ b/cura/ConvexHullNode.py
@@ -24,7 +24,7 @@ class ConvexHullNode(SceneNode):
self._original_parent = parent
# Color of the drawn convex hull
- self._color = None
+ self._color = Color(*Application.getInstance().getTheme().getColor("convex_hull").getRgb())
# The y-coordinate of the convex hull mesh. Must not be 0, to prevent z-fighting.
self._mesh_height = 0.1
@@ -73,8 +73,6 @@ class ConvexHullNode(SceneNode):
return True
def _onNodeDecoratorsChanged(self, node):
- self._color = Color(*Application.getInstance().getTheme().getColor("convex_hull").getRgb())
-
convex_hull_head = self._node.callDecoration("getConvexHullHead")
if convex_hull_head:
convex_hull_head_builder = MeshBuilder()