diff options
author | Jack Ha <jackha@gmail.com> | 2018-05-22 18:13:35 +0300 |
---|---|---|
committer | Jack Ha <jackha@gmail.com> | 2018-05-22 18:13:35 +0300 |
commit | f5bed242ed2dc96d81e5758aa3e7e87c26820808 (patch) | |
tree | 431ef6393e6a9cc41db2564de01b418f8acb04b1 /cura/MultiplyObjectsJob.py | |
parent | 310aee07ac19cfd0695390e4ec69a791445c792a (diff) |
CURA-5370 Small refactor for Arranger: make x and y consistent (numpy arrays start with y first in general), faster, cleanup, more unit tests, take actual build plate size in Arranger instances
Diffstat (limited to 'cura/MultiplyObjectsJob.py')
-rw-r--r-- | cura/MultiplyObjectsJob.py | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/cura/MultiplyObjectsJob.py b/cura/MultiplyObjectsJob.py index 3444da249f..46f7f56f8a 100644 --- a/cura/MultiplyObjectsJob.py +++ b/cura/MultiplyObjectsJob.py @@ -30,11 +30,18 @@ class MultiplyObjectsJob(Job): total_progress = len(self._objects) * self._count current_progress = 0 + global_container_stack = Application.getInstance().getGlobalContainerStack() + machine_width = global_container_stack.getProperty("machine_width", "value") + machine_depth = global_container_stack.getProperty("machine_depth", "value") + root = scene.getRoot() - arranger = Arrange.create(scene_root=root) + scale = 0.5 + arranger = Arrange.create(x = machine_width, y = machine_depth, scene_root = root, scale = scale) processed_nodes = [] nodes = [] + not_fit_count = 0 + for node in self._objects: # If object is part of a group, multiply group current_node = node @@ -46,12 +53,13 @@ class MultiplyObjectsJob(Job): processed_nodes.append(current_node) node_too_big = False - if node.getBoundingBox().width < 300 or node.getBoundingBox().depth < 300: - offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(current_node, min_offset=self._min_offset) + if node.getBoundingBox().width < machine_width or node.getBoundingBox().depth < machine_depth: + offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(current_node, min_offset = self._min_offset, scale = scale) else: node_too_big = True found_solution_for_all = True + arranger.resetLastPriority() for i in range(self._count): # We do place the nodes one by one, as we want to yield in between. if not node_too_big: @@ -59,8 +67,9 @@ class MultiplyObjectsJob(Job): if node_too_big or not solution_found: found_solution_for_all = False new_location = new_node.getPosition() - new_location = new_location.set(z = 100 - i * 20) + new_location = new_location.set(z = - not_fit_count * 20) new_node.setPosition(new_location) + not_fit_count += 1 # Same build plate build_plate_number = current_node.callDecoration("getBuildPlateNumber") |