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authorJaime van Kessel <nallath@gmail.com>2022-01-03 17:32:58 +0300
committerJaime van Kessel <nallath@gmail.com>2022-01-03 17:32:58 +0300
commitf11d728c6ba8fb31837145ab808d99b738deddd1 (patch)
treeacc07493639344a135816a0b46a0f3bbb76178df /plugins/SimulationView
parentcefffe62cd617b419e77dd6e3a6f2bfb94516540 (diff)
parent58c9522d78fa2279b689b7f38314c5c978f47272 (diff)
Merge branch 'master' of github.com:Ultimaker/Cura into replace_controls_1_for_controls_2
Diffstat (limited to 'plugins/SimulationView')
-rw-r--r--plugins/SimulationView/SimulationPass.py2
-rw-r--r--plugins/SimulationView/layers3d.shader12
-rw-r--r--plugins/SimulationView/plugin.json2
3 files changed, 8 insertions, 8 deletions
diff --git a/plugins/SimulationView/SimulationPass.py b/plugins/SimulationView/SimulationPass.py
index 2754fb5d94..1294b37db4 100644
--- a/plugins/SimulationView/SimulationPass.py
+++ b/plugins/SimulationView/SimulationPass.py
@@ -1,4 +1,4 @@
-# Copyright (c) 2020 Ultimaker B.V.
+# Copyright (c) 2021 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.
from UM.Math.Color import Color
diff --git a/plugins/SimulationView/layers3d.shader b/plugins/SimulationView/layers3d.shader
index f9d67f284c..b43d998690 100644
--- a/plugins/SimulationView/layers3d.shader
+++ b/plugins/SimulationView/layers3d.shader
@@ -56,12 +56,12 @@ vertex41core =
value = (abs_value - min_value) / (max_value - min_value);
}
float red = value;
- float green = 1-abs(1-4*value);
+ float green = 1.0 - abs(1.0 - 4.0 * value);
if (value > 0.375)
{
green = 0.5;
}
- float blue = max(1-4*value, 0);
+ float blue = max(1.0 - 4.0 * value, 0.0);
return vec4(red, green, blue, 1.0);
}
@@ -76,7 +76,7 @@ vertex41core =
{
value = (abs_value - min_value) / (max_value - min_value);
}
- float red = min(max(4*value-2, 0), 1);
+ float red = min(max(4.0 * value - 2.0, 0.0), 1.0);
float green = min(1.5*value, 0.75);
if (value > 0.75)
{
@@ -98,18 +98,18 @@ vertex41core =
value = (abs_value - min_value) / (max_value - min_value);
}
float red = value;
- float green = 1 - abs(1 - 4 * value);
+ float green = 1.0 - abs(1.0 - 4.0 * value);
if(value > 0.375)
{
green = 0.5;
}
- float blue = max(1 - 4 * value, 0);
+ float blue = max(1.0 - 4.0 * value, 0.0);
return vec4(red, green, blue, 1.0);
}
float clamp(float v)
{
- float t = v < 0 ? 0 : v;
+ float t = v < 0.0 ? 0.0 : v;
return t > 1.0 ? 1.0 : t;
}
diff --git a/plugins/SimulationView/plugin.json b/plugins/SimulationView/plugin.json
index 5ea5e20596..39c528f89d 100644
--- a/plugins/SimulationView/plugin.json
+++ b/plugins/SimulationView/plugin.json
@@ -2,7 +2,7 @@
"name": "Simulation View",
"author": "Ultimaker B.V.",
"version": "1.0.1",
- "description": "Provides the Simulation view.",
+ "description": "Provides the preview of sliced layerdata.",
"api": 7,
"i18n-catalog": "cura"
}