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authorNino van Hooff <ninovanhooff@gmail.com>2019-10-09 17:53:19 +0300
committerNino van Hooff <ninovanhooff@gmail.com>2019-10-09 17:53:19 +0300
commit87bbf3259791efc1724f3509f0db239b6af1794e (patch)
tree1326f194d1a81229f5b71633eac8cc96e2ad0f7c /plugins/SimulationView
parent4148f56d2b58465055914910f08e1a92fe657586 (diff)
Rename is_simulation_playing
CURA-6853
Diffstat (limited to 'plugins/SimulationView')
-rw-r--r--plugins/SimulationView/SimulationViewMainComponent.qml12
1 files changed, 6 insertions, 6 deletions
diff --git a/plugins/SimulationView/SimulationViewMainComponent.qml b/plugins/SimulationView/SimulationViewMainComponent.qml
index c115dafe26..ddbb5b6224 100644
--- a/plugins/SimulationView/SimulationViewMainComponent.qml
+++ b/plugins/SimulationView/SimulationViewMainComponent.qml
@@ -11,7 +11,7 @@ import Cura 1.0 as Cura
Item
{
- property bool is_simulation_playing: false
+ property bool isSimulationPlaying: false
// By default, the layer slider can extend to the entire height of the parent
// A parent may bind this property to indicate the bottom of a safe area
// for the Layer slider
@@ -64,7 +64,7 @@ Item
UM.SimpleButton
{
id: playButton
- iconSource: !is_simulation_playing ? "./resources/simulation_resume.svg": "./resources/simulation_pause.svg"
+ iconSource: !isSimulationPlaying ? "./resources/simulation_resume.svg": "./resources/simulation_pause.svg"
width: UM.Theme.getSize("small_button").width
height: UM.Theme.getSize("small_button").height
hoverColor: UM.Theme.getColor("slider_handle_active")
@@ -94,7 +94,7 @@ Item
onClicked:
{
- if(is_simulation_playing)
+ if(isSimulationPlaying)
{
pauseSimulation()
}
@@ -108,7 +108,7 @@ Item
{
UM.SimulationView.setSimulationRunning(false)
simulationTimer.stop()
- is_simulation_playing = false
+ isSimulationPlaying = false
layerSlider.manuallyChanged = true
pathSlider.manuallyChanged = true
}
@@ -137,7 +137,7 @@ Item
// When the user plays the simulation, if the path slider is at the end of this layer, we start
// the simulation at the beginning of the current layer.
- if (!is_simulation_playing)
+ if (!isSimulationPlaying)
{
if (currentPath >= numPaths)
{
@@ -172,7 +172,7 @@ Item
}
// The status must be set here instead of in the resumeSimulation function otherwise it won't work
// correctly, because part of the logic is in this trigger function.
- is_simulation_playing = true
+ isSimulationPlaying = true
}
}