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authorJaime van Kessel <nallath@gmail.com>2019-08-30 12:43:59 +0300
committerJaime van Kessel <nallath@gmail.com>2019-08-30 12:43:59 +0300
commit9b45b56e61454f257ca52778474a0352624be1c0 (patch)
tree6dfba7ff4ad0d93533cc5aab3c06c55de5d677af /plugins/SimulationView
parent3fa2fefdefaf7068307865d468658a4e79ab0e70 (diff)
Fix simulation view not showing bars for g-code
Diffstat (limited to 'plugins/SimulationView')
-rw-r--r--plugins/SimulationView/SimulationView.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/plugins/SimulationView/SimulationView.py b/plugins/SimulationView/SimulationView.py
index 72bf1274ea..b3f527acae 100644
--- a/plugins/SimulationView/SimulationView.py
+++ b/plugins/SimulationView/SimulationView.py
@@ -468,6 +468,9 @@ class SimulationView(CuraView):
Application.getInstance().getPreferences().preferenceChanged.connect(self._onPreferencesChanged)
self._controller.getScene().getRoot().childrenChanged.connect(self._onSceneChanged)
+ self.calculateMaxLayers()
+ self.calculateMaxPathsOnLayer(self._current_layer_num)
+
# FIX: on Max OS X, somehow QOpenGLContext.currentContext() can become None during View switching.
# This can happen when you do the following steps:
# 1. Start Cura