Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/Ultimaker/Cura.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorfieldOfView <aldo@fieldofview.com>2020-03-31 12:39:05 +0300
committerfieldOfView <aldo@fieldofview.com>2020-03-31 12:39:05 +0300
commitb7898b5a97b674ccb4babd70975df26a1177d786 (patch)
treee9e4ac57efbcd0a60ceae40430559dd4e1dd46e9 /plugins/SolidView
parenta2f9eac23babaa630a4a8a78e406d9dbeda27aa4 (diff)
Change preference to only hide the xray message, not the visualization
Diffstat (limited to 'plugins/SolidView')
-rw-r--r--plugins/SolidView/SolidView.py87
1 files changed, 38 insertions, 49 deletions
diff --git a/plugins/SolidView/SolidView.py b/plugins/SolidView/SolidView.py
index 0785ae91d6..a5739d19e7 100644
--- a/plugins/SolidView/SolidView.py
+++ b/plugins/SolidView/SolidView.py
@@ -133,55 +133,44 @@ class SolidView(View):
self._support_mesh_shader.setUniformValue("u_vertical_stripes", True)
self._support_mesh_shader.setUniformValue("u_width", 5.0)
- if not Application.getInstance().getPreferences().getValue(self._show_xray_warning_preference):
- self._xray_error_image = None
- self._xray_shader = None
- self._xray_composite_shader = None
- if self._composite_pass and 'xray' in self._composite_pass.getLayerBindings():
- self._composite_pass.setLayerBindings(self._old_layer_bindings)
- self._composite_pass.setCompositeShader(self._old_composite_shader)
- self._old_layer_bindings = None
- self._old_composite_shader = None
- self._xray_warning_message.hide()
- else:
- if not self._xray_error_image:
- self._xray_error_image = OpenGL.getInstance().createTexture()
- texture_file = "xray_error.png"
- try:
- texture_image = QImage(Resources.getPath(Resources.Images, texture_file)).mirrored()
- self._xray_error_image.setImage(texture_image)
- self._xray_error_image_size = texture_image.size()
- except FileNotFoundError:
- Logger.log("w", "Unable to find xray error texture image [%s]", texture_file)
-
- if not self._xray_shader:
- self._xray_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "xray.shader"))
-
- if not self._xray_composite_shader:
- self._xray_composite_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "xray_composite.shader"))
- theme = Application.getInstance().getTheme()
- self._xray_composite_shader.setUniformValue("u_background_color", Color(*theme.getColor("viewport_background").getRgb()))
- self._xray_composite_shader.setUniformValue("u_outline_color", Color(*theme.getColor("model_selection_outline").getRgb()))
- self._xray_composite_shader.setTexture(3, self._xray_error_image)
-
- renderer = self.getRenderer()
- if not self._composite_pass or not 'xray' in self._composite_pass.getLayerBindings():
- # Currently the RenderPass constructor requires a size > 0
- # This should be fixed in RenderPass's constructor.
- self._xray_pass = XRayPass.XRayPass(1, 1)
-
- renderer.addRenderPass(self._xray_pass)
-
- if not self._composite_pass:
- self._composite_pass = self.getRenderer().getRenderPass("composite")
-
- self._old_layer_bindings = self._composite_pass.getLayerBindings()
- self._composite_pass.setLayerBindings(["default", "selection", "xray"])
- self._old_composite_shader = self._composite_pass.getCompositeShader()
- self._composite_pass.setCompositeShader(self._xray_composite_shader)
-
- error_image_scale = [renderer.getViewportWidth() / self._xray_error_image_size.width(), renderer.getViewportHeight() / self._xray_error_image_size.height()]
- self._xray_composite_shader.setUniformValue("u_xray_error_scale", error_image_scale)
+ if not self._xray_error_image:
+ self._xray_error_image = OpenGL.getInstance().createTexture()
+ texture_file = "xray_error.png"
+ try:
+ texture_image = QImage(Resources.getPath(Resources.Images, texture_file)).mirrored()
+ self._xray_error_image.setImage(texture_image)
+ self._xray_error_image_size = texture_image.size()
+ except FileNotFoundError:
+ Logger.log("w", "Unable to find xray error texture image [%s]", texture_file)
+
+ if not self._xray_shader:
+ self._xray_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "xray.shader"))
+
+ if not self._xray_composite_shader:
+ self._xray_composite_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "xray_composite.shader"))
+ theme = Application.getInstance().getTheme()
+ self._xray_composite_shader.setUniformValue("u_background_color", Color(*theme.getColor("viewport_background").getRgb()))
+ self._xray_composite_shader.setUniformValue("u_outline_color", Color(*theme.getColor("model_selection_outline").getRgb()))
+ self._xray_composite_shader.setTexture(3, self._xray_error_image)
+
+ renderer = self.getRenderer()
+ if not self._composite_pass or not 'xray' in self._composite_pass.getLayerBindings():
+ # Currently the RenderPass constructor requires a size > 0
+ # This should be fixed in RenderPass's constructor.
+ self._xray_pass = XRayPass.XRayPass(1, 1)
+
+ renderer.addRenderPass(self._xray_pass)
+
+ if not self._composite_pass:
+ self._composite_pass = self.getRenderer().getRenderPass("composite")
+
+ self._old_layer_bindings = self._composite_pass.getLayerBindings()
+ self._composite_pass.setLayerBindings(["default", "selection", "xray"])
+ self._old_composite_shader = self._composite_pass.getCompositeShader()
+ self._composite_pass.setCompositeShader(self._xray_composite_shader)
+
+ error_image_scale = [renderer.getViewportWidth() / self._xray_error_image_size.width(), renderer.getViewportHeight() / self._xray_error_image_size.height()]
+ self._xray_composite_shader.setUniformValue("u_xray_error_scale", error_image_scale)
def beginRendering(self):
scene = self.getController().getScene()