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authorfieldOfView <aldo@fieldofview.com>2018-03-16 15:22:43 +0300
committerfieldOfView <aldo@fieldofview.com>2018-03-16 15:22:43 +0300
commit83168886d6cfafffc88ec9d7c55770f8631c3afe (patch)
tree50372fae2a21bb283c675336017685b0099ee30c /plugins/SupportEraser/SupportEraser.py
parent8e26d27e805ad030a2623f89dcfd6f75451d5211 (diff)
Parent added meshes to the parent node instead of creating a group
This requires a small change in PlatformPhysics, or otherwise the added mesh would still drop down.
Diffstat (limited to 'plugins/SupportEraser/SupportEraser.py')
-rw-r--r--plugins/SupportEraser/SupportEraser.py41
1 files changed, 4 insertions, 37 deletions
diff --git a/plugins/SupportEraser/SupportEraser.py b/plugins/SupportEraser/SupportEraser.py
index 58624ea058..22dd9b6d9c 100644
--- a/plugins/SupportEraser/SupportEraser.py
+++ b/plugins/SupportEraser/SupportEraser.py
@@ -120,49 +120,16 @@ class SupportEraser(Tool):
op = GroupedOperation()
# First add the node to the scene, so it gets the expected transform
op.addOperation(AddSceneNodeOperation(node, root))
-
- # Determine the parent group the node should be put in
- if parent.getParent().callDecoration("isGroup"):
- group = parent.getParent()
- else:
- # Create a group-node
- group = CuraSceneNode()
- group.addDecorator(GroupDecorator())
- group.addDecorator(BuildPlateDecorator(active_build_plate))
- group.setParent(root)
- center = parent.getPosition()
- group.setPosition(center)
- group.setCenterPosition(center)
- op.addOperation(SetParentOperation(parent, group))
-
- op.addOperation(SetParentOperation(node, group))
+ op.addOperation(SetParentOperation(node, parent))
op.push()
- Application.getInstance().getController().getScene().sceneChanged.emit(node)
- # Select the picked node so the group does not get drawn as a wireframe (yet)
- if not Selection.isSelected(parent):
- Selection.add(parent)
- if Selection.isSelected(group):
- Selection.remove(group)
+ Application.getInstance().getController().getScene().sceneChanged.emit(node)
def _removeEraserMesh(self, node: CuraSceneNode):
- group = node.getParent()
- if group.callDecoration("isGroup"):
- parent = group.getChildren()[0]
-
- op = GroupedOperation()
- op.addOperation(RemoveSceneNodeOperation(node))
- if len(group.getChildren()) == 2:
- op.addOperation(SetParentOperation(parent, group.getParent()))
-
+ op = RemoveSceneNodeOperation(node)
op.push()
- Application.getInstance().getController().getScene().sceneChanged.emit(node)
- # Select the picked node so the group does not get drawn as a wireframe (yet)
- if parent and not Selection.isSelected(parent):
- Selection.add(parent)
- if Selection.isSelected(group):
- Selection.remove(group)
+ Application.getInstance().getController().getScene().sceneChanged.emit(node)
def _updateEnabled(self):
plugin_enabled = False