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authorJack Ha <j.ha@ultimaker.com>2017-02-01 18:29:21 +0300
committerJack Ha <j.ha@ultimaker.com>2017-02-01 18:29:21 +0300
commit4659d8616eacf3d78b76903d0080f476a45ec13f (patch)
tree19bc2863c67f6a17a1f9302659a97ee13226fc11 /plugins/XRayView
parent4bb8e1b0252b5d9bf1974d3a55366292ad1ecf61 (diff)
Fixed some opengl 4.1 core vertex and fragment shaders, layerview anchor. CURA-3273
Diffstat (limited to 'plugins/XRayView')
-rw-r--r--plugins/XRayView/xray.shader22
1 files changed, 22 insertions, 0 deletions
diff --git a/plugins/XRayView/xray.shader b/plugins/XRayView/xray.shader
index b42b3e056a..41b00154ea 100644
--- a/plugins/XRayView/xray.shader
+++ b/plugins/XRayView/xray.shader
@@ -17,6 +17,28 @@ fragment =
gl_FragColor = u_color;
}
+vertex41core =
+ #version 410
+ uniform highp mat4 u_modelViewProjectionMatrix;
+
+ in highp vec4 a_vertex;
+
+ void main()
+ {
+ gl_Position = u_modelViewProjectionMatrix * a_vertex;
+ }
+
+fragment41core =
+ #version 410
+ uniform lowp vec4 u_color;
+
+ out vec4 frag_color;
+
+ void main()
+ {
+ frag_color = u_color;
+ }
+
[defaults]
u_color = [0.02, 0.02, 0.02, 1.0]