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authorGhostkeeper <rubend@tutanota.com>2020-08-20 17:01:46 +0300
committerGhostkeeper <rubend@tutanota.com>2020-08-20 17:01:46 +0300
commit28f4d8513db7efce17bfd8b80fa7c8b237fd1c18 (patch)
treef483b9438afaa4c8560ad502764c0c73bce87efd /resources/shaders
parent2fe9ee2cf21a158ec1222474b5880d0f7ba23e63 (diff)
Revert "Merge branch '4.7' of github.com:Ultimaker/Cura into 4.7"
This reverts commit 7f47f12bf0a9cf305542b6c21600ce9b804c1dfd, reversing changes made to dd42c87da762d2030ee2220bc6f0a3e44cf85c28.
Diffstat (limited to 'resources/shaders')
-rw-r--r--resources/shaders/striped.shader7
1 files changed, 2 insertions, 5 deletions
diff --git a/resources/shaders/striped.shader b/resources/shaders/striped.shader
index 07ce2bebe6..71b1f7b0fa 100644
--- a/resources/shaders/striped.shader
+++ b/resources/shaders/striped.shader
@@ -29,7 +29,6 @@ fragment =
uniform mediump vec4 u_diffuseColor1;
uniform mediump vec4 u_diffuseColor2;
uniform mediump vec4 u_specularColor;
- uniform mediump float u_opacity;
uniform highp vec3 u_lightPosition;
uniform mediump float u_shininess;
uniform highp vec3 u_viewPosition;
@@ -66,7 +65,7 @@ fragment =
finalColor += pow(NdotR, u_shininess) * u_specularColor;
gl_FragColor = finalColor;
- gl_FragColor.a = u_opacity;
+ gl_FragColor.a = 1.0;
}
vertex41core =
@@ -101,7 +100,6 @@ fragment41core =
uniform mediump vec4 u_diffuseColor1;
uniform mediump vec4 u_diffuseColor2;
uniform mediump vec4 u_specularColor;
- uniform mediump float u_opacity;
uniform highp vec3 u_lightPosition;
uniform mediump float u_shininess;
uniform highp vec3 u_viewPosition;
@@ -140,7 +138,7 @@ fragment41core =
finalColor += pow(NdotR, u_shininess) * u_specularColor;
frag_color = finalColor;
- frag_color.a = u_opacity;
+ frag_color.a = 1.0;
}
[defaults]
@@ -148,7 +146,6 @@ u_ambientColor = [0.3, 0.3, 0.3, 1.0]
u_diffuseColor1 = [1.0, 0.5, 0.5, 1.0]
u_diffuseColor2 = [0.5, 0.5, 0.5, 1.0]
u_specularColor = [0.4, 0.4, 0.4, 1.0]
-u_opacity = 1.0
u_shininess = 20.0
u_width = 5.0
u_vertical_stripes = 0