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authorluz paz <luzpaz@users.noreply.github.com>2021-09-07 18:33:54 +0300
committerluz paz <luzpaz@users.noreply.github.com>2021-09-07 18:33:54 +0300
commitd68f375e386049878de69eb0b33aacc3f40cb344 (patch)
tree7c31e3a32ac8b9d2c7328c6de5f300eb4eb15182 /tests/TestCuraSceneController.py
parent7eeae4db87f3f6e860c2bc4faab79af50c59e484 (diff)
Fix various typos
Found via `codespell -q 3 -S *.po,*.pot -L childs,initialy,lod,ned,te,slicable,sur,tutoriels,wont`
Diffstat (limited to 'tests/TestCuraSceneController.py')
-rw-r--r--tests/TestCuraSceneController.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/TestCuraSceneController.py b/tests/TestCuraSceneController.py
index ffffa8ac2a..634ce89d86 100644
--- a/tests/TestCuraSceneController.py
+++ b/tests/TestCuraSceneController.py
@@ -75,5 +75,5 @@ def test_updateMaxBuildPlate(objects_model, multi_build_plate_model):
# And check what happens if we move down again!
controller._calcMaxBuildPlate = MagicMock(return_value=2)
controller.updateMaxBuildPlate(SceneNode())
- assert controller._active_build_plate == 0 # We don't have any items anywere, so default to 0
+ assert controller._active_build_plate == 0 # We don't have any items anywhere, so default to 0