from UM.Scene.SceneNodeDecorator import SceneNodeDecorator from typing import List, Optional class GCodeListDecorator(SceneNodeDecorator): def __init__(self) -> None: super().__init__() self._gcode_list = [] # type: List[str] self._filename = None # type: Optional[str] def getGcodeFileName(self) -> Optional[str]: return self._filename def setGcodeFileName(self, filename: str) -> None: self._filename = filename def getGCodeList(self) -> List[str]: return self._gcode_list def setGCodeList(self, gcode_list: List[str]) -> None: self._gcode_list = gcode_list def __deepcopy__(self, memo) -> "GCodeListDecorator": copied_decorator = GCodeListDecorator() copied_decorator.setGCodeList(self.getGCodeList()) return copied_decorator