# Copyright (c) 2018 Ultimaker B.V. # Cura is released under the terms of the LGPLv3 or higher. import gzip from io import StringIO, BufferedIOBase #To write the g-code to a temporary buffer, and for typing. from typing import cast, List from UM.Logger import Logger from UM.Mesh.MeshWriter import MeshWriter #The class we're extending/implementing. from UM.PluginRegistry import PluginRegistry from UM.Scene.SceneNode import SceneNode #For typing. from UM.i18n import i18nCatalog catalog = i18nCatalog("cura") class GCodeGzWriter(MeshWriter): """A file writer that writes gzipped g-code. If you're zipping g-code, you might as well use gzip! """ def __init__(self) -> None: super().__init__(add_to_recent_files = False) def write(self, stream: BufferedIOBase, nodes: List[SceneNode], mode = MeshWriter.OutputMode.BinaryMode) -> bool: """Writes the gzipped g-code to a stream. Note that even though the function accepts a collection of nodes, the entire scene is always written to the file since it is not possible to separate the g-code for just specific nodes. :param stream: The stream to write the gzipped g-code to. :param nodes: This is ignored. :param mode: Additional information on what type of stream to use. This must always be binary mode. :return: Whether the write was successful. """ if mode != MeshWriter.OutputMode.BinaryMode: Logger.log("e", "GCodeGzWriter does not support text mode.") self.setInformation(catalog.i18nc("@error:not supported", "GCodeGzWriter does not support text mode.")) return False #Get the g-code from the g-code writer. gcode_textio = StringIO() #We have to convert the g-code into bytes. gcode_writer = cast(MeshWriter, PluginRegistry.getInstance().getPluginObject("GCodeWriter")) success = gcode_writer.write(gcode_textio, None) if not success: #Writing the g-code failed. Then I can also not write the gzipped g-code. self.setInformation(gcode_writer.getInformation()) return False result = gzip.compress(gcode_textio.getvalue().encode("utf-8")) stream.write(result) return True