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from UM.Scene.SceneNodeDecorator import SceneNodeDecorator
from typing import List, Optional
class GCodeListDecorator(SceneNodeDecorator):
def __init__(self) -> None:
super().__init__()
self._gcode_list = [] # type: List[str]
self._filename = None # type: Optional[str]
def getGcodeFileName(self) -> Optional[str]:
return self._filename
def setGcodeFileName(self, filename: str) -> None:
self._filename = filename
def getGCodeList(self) -> List[str]:
return self._gcode_list
def setGCodeList(self, gcode_list: List[str]) -> None:
self._gcode_list = gcode_list
def __deepcopy__(self, memo) -> "GCodeListDecorator":
copied_decorator = GCodeListDecorator()
copied_decorator.setGCodeList(self.getGCodeList())
return copied_decorator
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