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PreviewStage.py « PreviewStage « plugins - github.com/Ultimaker/Cura.git - Unnamed repository; edit this file 'description' to name the repository.
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# Copyright (c) 2018 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.

import os.path

from UM.Qt.QtApplication import QtApplication
from cura.Stages.CuraStage import CuraStage

from typing import TYPE_CHECKING, Optional

if TYPE_CHECKING:
    from UM.View.View import View


##  Displays a preview of what you're about to print.
#
#   The Python component of this stage just loads PreviewMain.qml for display
#   when the stage is selected, and makes sure that it reverts to the previous
#   view when the previous stage is activated.
class PreviewStage(CuraStage):
    def __init__(self, application: QtApplication, parent = None) -> None:
        super().__init__(parent)
        self._application = application
        self._application.engineCreatedSignal.connect(self._engineCreated)
        self._previously_active_view = None  # type: Optional[View]

    ##  When selecting the stage, remember which was the previous view so that
    #   we can revert to that view when we go out of the stage later.
    def onStageSelected(self) -> None:
        self._previously_active_view = self._application.getController().getActiveView()

    ##  Called when going to a different stage (away from the Preview Stage).
    #
    #   When going to a different stage, the view should be reverted to what it
    #   was before. Normally, that just reverts it to solid view.
    def onStageDeselected(self) -> None:
        if self._previously_active_view is not None:
            self._application.getController().setActiveView(self._previously_active_view.getPluginId())
        self._previously_active_view = None

    ##  Delayed load of the QML files.
    #
    #   We need to make sure that the QML engine is running before we can load
    #   these.
    def _engineCreated(self) -> None:
        plugin_path = self._application.getPluginRegistry().getPluginPath(self.getPluginId())
        if plugin_path is not None:
            menu_component_path = os.path.join(plugin_path, "PreviewMenu.qml")
            main_component_path = os.path.join(plugin_path, "PreviewMain.qml")
            self.addDisplayComponent("menu", menu_component_path)
            self.addDisplayComponent("main", main_component_path)