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[general]
version = 4
name = Normal
definition = liquid
[metadata]
setting_version = 16
type = quality
quality_type = fast
weight = -1
material = generic_pc
variant = VO 0.4
[values]
acceleration_enabled = True
acceleration_print = 4000
adhesion_type = brim
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + layer_height
cool_fan_speed_max = 85
cool_min_layer_time_fan_speed_max = 5
cool_min_speed = 7
infill_line_width = =round(line_width * 0.4 / 0.35, 2)
infill_overlap_mm = 0.05
infill_pattern = triangles
infill_wipe_dist = 0.1
jerk_enabled = True
jerk_print = 15
machine_min_cool_heat_time_window = 15
machine_nozzle_cool_down_speed = 0.85
machine_nozzle_heat_up_speed = 1.5
material_final_print_temperature = =material_print_temperature - 10
material_initial_print_temperature = =material_print_temperature - 5
material_print_temperature = =default_material_print_temperature + 10
material_standby_temperature = 100
multiple_mesh_overlap = 0
ooze_shield_angle = 40
prime_tower_enable = True
prime_tower_wipe_enabled = True
raft_airgap = 0.25
raft_interface_thickness = =max(layer_height * 1.5, 0.225)
retraction_count_max = 80
retraction_extrusion_window = 1
retraction_hop = 2
retraction_hop_only_when_collides = True
retraction_min_travel = 0.8
retraction_prime_speed = 15
skin_overlap = 30
speed_layer_0 = =math.ceil(speed_print * 25 / 50)
speed_print = 50
speed_topbottom = =math.ceil(speed_print * 25 / 50)
speed_wall = =math.ceil(speed_print * 40 / 50)
speed_wall_0 = =math.ceil(speed_wall * 25 / 40)
support_bottom_distance = =support_z_distance
support_interface_density = 87.5
support_interface_pattern = lines
switch_extruder_prime_speed = 15
switch_extruder_retraction_amount = 20
switch_extruder_retraction_speeds = 35
wall_0_inset = 0
wall_line_width_x = =round(line_width * 0.4 / 0.35, 2)
wall_thickness = 1.2
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