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AgeCommit message (Expand)Author
2021-08-25createLocToLineGrid returns a unique ptr, fixes leak at some call sitesMaƫl Kerbiriou
2021-06-23Don't let simplify reduce the polygon to 0 vertices eitherGhostkeeper
2021-06-21Don't simplify line segments of 2 vertices before finding seamGhostkeeper
2021-06-16Merge branch 'master' into libArachne_rebasedGhostkeeper
2021-02-23Remove stray debug printingJaime van Kessel
2021-02-23Apply suggestions from code review Jaime van Kessel
2021-02-23De-magic simplification ammount for seam detection.Remco Burema
2021-02-23Make seam preferences independant of poly winding.Remco Burema
2021-02-23Detect corner on coarsly simplified poly instead.Remco Burema
2021-02-10Fix infill travel optimisationGhostkeeper
2020-11-17Avoid crashing when there are empty wallsKostas Karmas
2020-07-27For open polylines, only add two endpoints to line bucket gridGhostkeeper
2020-07-27Rename detect_chains to detect_loops and always use line bucket gridGhostkeeper
2020-07-27Prevent crash when computing collision of zero-length line segmentGhostkeeper
2020-07-27Optionally use combing distance to check shortest pathsGhostkeeper
2020-07-27Resolve issues arising from deleting combing gridGhostkeeper
2020-07-27Add alternative way to compute distances, using combing distanceGhostkeeper
2020-07-27Confine creation and destruction of combing grid in optimize functionGhostkeeper
2020-07-27Create combing grid if computing with combing distancesGhostkeeper
2020-07-27Move ZSeamConfig to separate fileGhostkeeper
2020-07-24Use bucket grid to find nearby linesGhostkeeper
2020-07-24Store endpoints in a bucket gridGhostkeeper
2020-07-24Move computation of distance to separate functionGhostkeeper
2020-07-24Fix references to vertex cache being invalidatedGhostkeeper
2020-07-24Pass paths directly to findStartLocationGhostkeeper
2020-07-24Re-use existing converted vertices of pathGhostkeeper
2020-07-24Convert input paths upon inputtingGhostkeeper
2020-07-22Don't update the current position if all of the input paths were emptyGhostkeeper
2020-07-22Store paths rather than polygonsGhostkeeper
2020-07-20Always override backwards if the start vertex changesGhostkeeper
2020-07-20Simplify code a bit with an alias to best verticesGhostkeeper
2020-07-20Fix linking polylines togetherGhostkeeper
2020-07-20Correct comparison of which end of polyline is closerGhostkeeper
2020-07-16Choose a better end position for polylinesGhostkeeper
2020-07-16Implement getting the closest next pathGhostkeeper
2020-07-16Pre-compute some of the seam positionsGhostkeeper
2020-07-16Implement the base loop for optimizing pathsGhostkeeper
2020-07-15Fix forgotten bracketsGhostkeeper
2020-07-15Still find the closest vertex if none of them match the filter in user-specif...Ghostkeeper
2020-07-15Implement finding the location for the seamGhostkeeper
2020-07-15Implement getRandomPointInPolygonGhostkeeper
2020-07-15Implement loop detection on polylinesGhostkeeper
2020-07-15Add option to detect chains in polylines or notGhostkeeper
2020-07-15Don't optimise if there is nothing to optimiseGhostkeeper
2020-07-15Directly use type for the order optimiser paths rather than pointersGhostkeeper
2020-07-15Keep temporary polygons in memory while processing optimizationsGhostkeeper
2020-07-15Add specialisations to get vertex data from input pathsGhostkeeper
2020-07-14Use a template for the input data of the order optimizerGhostkeeper
2020-07-14Use new interface of PathOrderOptimizer as much as possibleGhostkeeper
2020-07-14Use capital letter for file name as per code styleGhostkeeper