diff options
Diffstat (limited to 'lsteamclient/cppISteamClient_SteamClient011.h')
-rw-r--r-- | lsteamclient/cppISteamClient_SteamClient011.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/lsteamclient/cppISteamClient_SteamClient011.h b/lsteamclient/cppISteamClient_SteamClient011.h new file mode 100644 index 00000000..a3379849 --- /dev/null +++ b/lsteamclient/cppISteamClient_SteamClient011.h @@ -0,0 +1,31 @@ +#ifdef __cplusplus +extern "C" { +#endif +extern HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *); +extern bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *, HSteamPipe); +extern HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *, HSteamPipe); +extern HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *, HSteamPipe *, EAccountType); +extern void cppISteamClient_SteamClient011_ReleaseUser(void *, HSteamPipe, HSteamUser); +extern void *cppISteamClient_SteamClient011_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *); +extern void cppISteamClient_SteamClient011_SetLocalIPBinding(void *, uint32, uint16); +extern void *cppISteamClient_SteamClient011_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamUtils(void *, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *); +extern void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *); +extern void *cppISteamClient_SteamClient011_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *); +extern void cppISteamClient_SteamClient011_RunFrame(void *); +extern uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *); +extern void cppISteamClient_SteamClient011_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t); +extern bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *); +extern void *cppISteamClient_SteamClient011_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *); +#ifdef __cplusplus +} +#endif |