diff options
Diffstat (limited to 'lsteamclient/cppISteamFriends_SteamFriends013.h')
-rw-r--r-- | lsteamclient/cppISteamFriends_SteamFriends013.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/lsteamclient/cppISteamFriends_SteamFriends013.h b/lsteamclient/cppISteamFriends_SteamFriends013.h new file mode 100644 index 00000000..3b27b229 --- /dev/null +++ b/lsteamclient/cppISteamFriends_SteamFriends013.h @@ -0,0 +1,69 @@ +#ifdef __cplusplus +extern "C" { +#endif +extern const char * cppISteamFriends_SteamFriends013_GetPersonaName(void *); +extern SteamAPICall_t cppISteamFriends_SteamFriends013_SetPersonaName(void *, const char *); +extern EPersonaState cppISteamFriends_SteamFriends013_GetPersonaState(void *); +extern int cppISteamFriends_SteamFriends013_GetFriendCount(void *, int); +extern CSteamID cppISteamFriends_SteamFriends013_GetFriendByIndex(void *, int, int); +extern EFriendRelationship cppISteamFriends_SteamFriends013_GetFriendRelationship(void *, CSteamID); +extern EPersonaState cppISteamFriends_SteamFriends013_GetFriendPersonaState(void *, CSteamID); +extern const char * cppISteamFriends_SteamFriends013_GetFriendPersonaName(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *); +extern const char * cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(void *, CSteamID, int); +extern bool cppISteamFriends_SteamFriends013_HasFriend(void *, CSteamID, int); +extern int cppISteamFriends_SteamFriends013_GetClanCount(void *); +extern CSteamID cppISteamFriends_SteamFriends013_GetClanByIndex(void *, int); +extern const char * cppISteamFriends_SteamFriends013_GetClanName(void *, CSteamID); +extern const char * cppISteamFriends_SteamFriends013_GetClanTag(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_GetClanActivityCounts(void *, CSteamID, int *, int *, int *); +extern SteamAPICall_t cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(void *, CSteamID *, int); +extern int cppISteamFriends_SteamFriends013_GetFriendCountFromSource(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(void *, CSteamID, int); +extern bool cppISteamFriends_SteamFriends013_IsUserInSource(void *, CSteamID, CSteamID); +extern void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(void *, CSteamID, bool); +extern void cppISteamFriends_SteamFriends013_ActivateGameOverlay(void *, const char *); +extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser(void *, const char *, CSteamID); +extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(void *, const char *); +extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag); +extern void cppISteamFriends_SteamFriends013_SetPlayedWith(void *, CSteamID); +extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(void *, CSteamID); +extern int cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(void *, CSteamID); +extern int cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(void *, CSteamID); +extern int cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_RequestUserInformation(void *, CSteamID, bool); +extern SteamAPICall_t cppISteamFriends_SteamFriends013_RequestClanOfficerList(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends013_GetClanOwner(void *, CSteamID); +extern int cppISteamFriends_SteamFriends013_GetClanOfficerCount(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(void *, CSteamID, int); +extern uint32 cppISteamFriends_SteamFriends013_GetUserRestrictions(void *); +extern bool cppISteamFriends_SteamFriends013_SetRichPresence(void *, const char *, const char *); +extern void cppISteamFriends_SteamFriends013_ClearRichPresence(void *); +extern const char * cppISteamFriends_SteamFriends013_GetFriendRichPresence(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(void *, CSteamID); +extern const char * cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int); +extern void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_InviteUserToGame(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends013_GetCoplayFriendCount(void *); +extern CSteamID cppISteamFriends_SteamFriends013_GetCoplayFriend(void *, int); +extern int cppISteamFriends_SteamFriends013_GetFriendCoplayTime(void *, CSteamID); +extern AppId_t cppISteamFriends_SteamFriends013_GetFriendCoplayGame(void *, CSteamID); +extern SteamAPICall_t cppISteamFriends_SteamFriends013_JoinClanChatRoom(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_LeaveClanChatRoom(void *, CSteamID); +extern int cppISteamFriends_SteamFriends013_GetClanChatMemberCount(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends013_GetChatMemberByIndex(void *, CSteamID, int); +extern bool cppISteamFriends_SteamFriends013_SendClanChatMessage(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends013_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *); +extern bool cppISteamFriends_SteamFriends013_IsClanChatAdmin(void *, CSteamID, CSteamID); +extern bool cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(void *, bool); +extern bool cppISteamFriends_SteamFriends013_ReplyToFriendMessage(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends013_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *); +extern SteamAPICall_t cppISteamFriends_SteamFriends013_GetFollowerCount(void *, CSteamID); +extern SteamAPICall_t cppISteamFriends_SteamFriends013_IsFollowing(void *, CSteamID); +extern SteamAPICall_t cppISteamFriends_SteamFriends013_EnumerateFollowingList(void *, uint32); +#ifdef __cplusplus +} +#endif |