diff options
Diffstat (limited to 'lsteamclient/cppISteamFriends_SteamFriends014.h')
-rw-r--r-- | lsteamclient/cppISteamFriends_SteamFriends014.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/lsteamclient/cppISteamFriends_SteamFriends014.h b/lsteamclient/cppISteamFriends_SteamFriends014.h new file mode 100644 index 00000000..faf6231f --- /dev/null +++ b/lsteamclient/cppISteamFriends_SteamFriends014.h @@ -0,0 +1,70 @@ +#ifdef __cplusplus +extern "C" { +#endif +extern const char * cppISteamFriends_SteamFriends014_GetPersonaName(void *); +extern SteamAPICall_t cppISteamFriends_SteamFriends014_SetPersonaName(void *, const char *); +extern EPersonaState cppISteamFriends_SteamFriends014_GetPersonaState(void *); +extern int cppISteamFriends_SteamFriends014_GetFriendCount(void *, int); +extern CSteamID cppISteamFriends_SteamFriends014_GetFriendByIndex(void *, int, int); +extern EFriendRelationship cppISteamFriends_SteamFriends014_GetFriendRelationship(void *, CSteamID); +extern EPersonaState cppISteamFriends_SteamFriends014_GetFriendPersonaState(void *, CSteamID); +extern const char * cppISteamFriends_SteamFriends014_GetFriendPersonaName(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *); +extern const char * cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(void *, CSteamID, int); +extern const char * cppISteamFriends_SteamFriends014_GetPlayerNickname(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_HasFriend(void *, CSteamID, int); +extern int cppISteamFriends_SteamFriends014_GetClanCount(void *); +extern CSteamID cppISteamFriends_SteamFriends014_GetClanByIndex(void *, int); +extern const char * cppISteamFriends_SteamFriends014_GetClanName(void *, CSteamID); +extern const char * cppISteamFriends_SteamFriends014_GetClanTag(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_GetClanActivityCounts(void *, CSteamID, int *, int *, int *); +extern SteamAPICall_t cppISteamFriends_SteamFriends014_DownloadClanActivityCounts(void *, CSteamID *, int); +extern int cppISteamFriends_SteamFriends014_GetFriendCountFromSource(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(void *, CSteamID, int); +extern bool cppISteamFriends_SteamFriends014_IsUserInSource(void *, CSteamID, CSteamID); +extern void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(void *, CSteamID, bool); +extern void cppISteamFriends_SteamFriends014_ActivateGameOverlay(void *, const char *); +extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser(void *, const char *, CSteamID); +extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage(void *, const char *); +extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag); +extern void cppISteamFriends_SteamFriends014_SetPlayedWith(void *, CSteamID); +extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(void *, CSteamID); +extern int cppISteamFriends_SteamFriends014_GetSmallFriendAvatar(void *, CSteamID); +extern int cppISteamFriends_SteamFriends014_GetMediumFriendAvatar(void *, CSteamID); +extern int cppISteamFriends_SteamFriends014_GetLargeFriendAvatar(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_RequestUserInformation(void *, CSteamID, bool); +extern SteamAPICall_t cppISteamFriends_SteamFriends014_RequestClanOfficerList(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends014_GetClanOwner(void *, CSteamID); +extern int cppISteamFriends_SteamFriends014_GetClanOfficerCount(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends014_GetClanOfficerByIndex(void *, CSteamID, int); +extern uint32 cppISteamFriends_SteamFriends014_GetUserRestrictions(void *); +extern bool cppISteamFriends_SteamFriends014_SetRichPresence(void *, const char *, const char *); +extern void cppISteamFriends_SteamFriends014_ClearRichPresence(void *); +extern const char * cppISteamFriends_SteamFriends014_GetFriendRichPresence(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(void *, CSteamID); +extern const char * cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int); +extern void cppISteamFriends_SteamFriends014_RequestFriendRichPresence(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_InviteUserToGame(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends014_GetCoplayFriendCount(void *); +extern CSteamID cppISteamFriends_SteamFriends014_GetCoplayFriend(void *, int); +extern int cppISteamFriends_SteamFriends014_GetFriendCoplayTime(void *, CSteamID); +extern AppId_t cppISteamFriends_SteamFriends014_GetFriendCoplayGame(void *, CSteamID); +extern SteamAPICall_t cppISteamFriends_SteamFriends014_JoinClanChatRoom(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_LeaveClanChatRoom(void *, CSteamID); +extern int cppISteamFriends_SteamFriends014_GetClanChatMemberCount(void *, CSteamID); +extern CSteamID cppISteamFriends_SteamFriends014_GetChatMemberByIndex(void *, CSteamID, int); +extern bool cppISteamFriends_SteamFriends014_SendClanChatMessage(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends014_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *); +extern bool cppISteamFriends_SteamFriends014_IsClanChatAdmin(void *, CSteamID, CSteamID); +extern bool cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(void *, CSteamID); +extern bool cppISteamFriends_SteamFriends014_SetListenForFriendsMessages(void *, bool); +extern bool cppISteamFriends_SteamFriends014_ReplyToFriendMessage(void *, CSteamID, const char *); +extern int cppISteamFriends_SteamFriends014_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *); +extern SteamAPICall_t cppISteamFriends_SteamFriends014_GetFollowerCount(void *, CSteamID); +extern SteamAPICall_t cppISteamFriends_SteamFriends014_IsFollowing(void *, CSteamID); +extern SteamAPICall_t cppISteamFriends_SteamFriends014_EnumerateFollowingList(void *, uint32); +#ifdef __cplusplus +} +#endif |