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Diffstat (limited to 'lsteamclient/steamclient_main.c')
-rw-r--r--lsteamclient/steamclient_main.c275
1 files changed, 275 insertions, 0 deletions
diff --git a/lsteamclient/steamclient_main.c b/lsteamclient/steamclient_main.c
new file mode 100644
index 00000000..83714de8
--- /dev/null
+++ b/lsteamclient/steamclient_main.c
@@ -0,0 +1,275 @@
+#include "config.h"
+
+#include <stdarg.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <dlfcn.h>
+#include <limits.h>
+#include <stdint.h>
+
+#include "windef.h"
+#include "winbase.h"
+#include "winnls.h"
+#include "wine/debug.h"
+#include "wine/library.h"
+#include "steam_defs.h"
+
+#include "steamclient_private.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
+
+BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
+{
+ TRACE("(%p, %u, %p)\n", instance, reason, reserved);
+
+ switch (reason)
+ {
+ case DLL_WINE_PREATTACH:
+ return FALSE; /* prefer native version */
+ case DLL_PROCESS_ATTACH:
+ DisableThreadLibraryCalls(instance);
+ break;
+ }
+
+ return TRUE;
+}
+
+uint32 steamclient_unix_path_to_dos_path(uint32 api_result, char *inout, uint32 inout_bytes)
+{
+ WCHAR *converted;
+ uint32 r;
+
+ if(api_result == 0)
+ return 0;
+
+ converted = wine_get_dos_file_name(inout);
+ if(!converted){
+ WARN("Unable to convert unix filename to DOS: %s\n", inout);
+ *inout = 0;
+ return 0;
+ }
+
+ r = WideCharToMultiByte(CP_ACP, 0, converted, -1, inout, inout_bytes,
+ NULL, NULL);
+
+ HeapFree(GetProcessHeap(), 0, converted);
+
+ if(r > 0)
+ return r - 1;
+
+ return 0;
+}
+
+#include "win_constructors.h"
+
+static const struct {
+ const char *iface_version;
+ void *(*ctor)(void *);
+} constructors[] = {
+#include "win_constructors_table.dat"
+};
+
+void *create_win_interface(const char *name, void *linux_side)
+{
+ int i;
+
+ TRACE("trying to create %s\n", name);
+
+ if(!linux_side)
+ return NULL;
+
+ for(i = 0; i < sizeof(constructors) / sizeof(*constructors); ++i){
+ if(!strcmp(name, constructors[i].iface_version))
+ return constructors[i].ctor(linux_side);
+ }
+
+ ERR("Don't recognize interface name: %s\n", name);
+
+ return NULL;
+}
+
+static void *steamclient_lib;
+static void *(*steamclient_CreateInterface)(const char *name, int *return_code);
+static bool (*steamclient_BGetCallback)(HSteamPipe a, CallbackMsg_t *b, int32 *c);
+static bool (*steamclient_GetAPICallResult)(HSteamPipe, SteamAPICall_t, void *, int, int, bool *);
+static bool (*steamclient_FreeLastCallback)(HSteamPipe);
+
+static int load_steamclient(void)
+{
+ char path[PATH_MAX];
+
+ if(steamclient_lib)
+ return 1;
+
+#ifdef _WIN64
+ snprintf(path, PATH_MAX, "%s/.steam/sdk64/steamclient.so", getenv("HOME"));
+#else
+ snprintf(path, PATH_MAX, "%s/.steam/sdk32/steamclient.so", getenv("HOME"));
+#endif
+ steamclient_lib = wine_dlopen(path, RTLD_NOW, NULL, 0);
+ if(!steamclient_lib){
+ ERR("unable to load steamclient.so\n");
+ return 0;
+ }
+
+ steamclient_CreateInterface = wine_dlsym(steamclient_lib, "CreateInterface", NULL, 0);
+ if(!steamclient_CreateInterface){
+ ERR("unable to load CreateInterface method\n");
+ return 0;
+ }
+
+ steamclient_BGetCallback = wine_dlsym(steamclient_lib, "Steam_BGetCallback", NULL, 0);
+ if(!steamclient_BGetCallback){
+ ERR("unable to load BGetCallback method\n");
+ return 0;
+ }
+
+ steamclient_GetAPICallResult = wine_dlsym(steamclient_lib, "Steam_GetAPICallResult", NULL, 0);
+ if(!steamclient_GetAPICallResult){
+ ERR("unable to load GetAPICallResult method\n");
+ return 0;
+ }
+
+ steamclient_FreeLastCallback = wine_dlsym(steamclient_lib, "Steam_FreeLastCallback", NULL, 0);
+ if(!steamclient_FreeLastCallback){
+ ERR("unable to load FreeLastCallback method\n");
+ return 0;
+ }
+
+ return 1;
+}
+
+void *CDECL CreateInterface(const char *name, int *return_code)
+{
+ TRACE("name: %s, return_code: %p\n", name, return_code);
+
+ if(!load_steamclient())
+ return NULL;
+
+ return create_win_interface(name, steamclient_CreateInterface(name, return_code));
+}
+
+#include "cb_converters.h"
+
+#include <pshpack8.h>
+struct winCallbackMsg_t
+{
+ HSteamUser m_hSteamUser;
+ int m_iCallback;
+ uint8 *m_pubParam;
+ int m_cubParam;
+};
+#include <poppack.h>
+
+static void *last_cb = NULL;
+
+bool CDECL Steam_BGetCallback(HSteamPipe pipe, struct winCallbackMsg_t *win_msg, int32 *ignored)
+{
+ bool ret;
+ CallbackMsg_t lin_msg;
+
+ TRACE("%u, %p, %p\n", pipe, win_msg, ignored);
+
+ if(!load_steamclient())
+ return 0;
+
+ ret = steamclient_BGetCallback(pipe, &lin_msg, ignored);
+
+ if(ret){
+ win_msg->m_hSteamUser = lin_msg.m_hSteamUser;
+ win_msg->m_iCallback = lin_msg.m_iCallback;
+ switch(win_msg->m_iCallback | (lin_msg.m_cubParam << 16)){
+#include "cb_converters.dat"
+ default:
+ /* drop undocumented callbacks, games can't use them anyway */
+ WARN("Unable to convert callback %u with Linux size %u\n",
+ lin_msg.m_iCallback, lin_msg.m_cubParam);
+ steamclient_FreeLastCallback(pipe);
+ return 0;
+ }
+ last_cb = win_msg->m_pubParam;
+ }
+
+ return ret;
+}
+
+static int get_callback_len(int cb)
+{
+ switch(cb){
+#include "cb_getapi_sizes.dat"
+ }
+ WARN("Unrecognized expected callback: %u\n", cb);
+ return 0;
+}
+
+bool CDECL Steam_GetAPICallResult(HSteamPipe pipe, SteamAPICall_t call,
+ void *callback, int callback_len, int cb_expected, bool *failed)
+{
+ void *lin_callback;
+ int lin_callback_len;
+ bool ret;
+
+ TRACE("%u, x, %p, %u, %u, %p\n", pipe, callback, callback_len, cb_expected, failed);
+
+ if(!load_steamclient())
+ return 0;
+
+ lin_callback_len = get_callback_len(cb_expected);
+ if(!lin_callback_len)
+ lin_callback_len = callback_len;
+ lin_callback = HeapAlloc(GetProcessHeap(), 0, lin_callback_len);
+
+ ret = steamclient_GetAPICallResult(pipe, call, lin_callback, lin_callback_len, cb_expected, failed);
+
+ if(ret){
+ switch(cb_expected){
+#include "cb_getapi_table.dat"
+ default:
+ WARN("Unknown callback\n");
+ memcpy(callback, lin_callback, lin_callback_len);
+ break;
+ }
+ }
+
+ return ret;
+}
+
+bool CDECL Steam_FreeLastCallback(HSteamPipe pipe)
+{
+ TRACE("%u\n", pipe);
+
+ if(!load_steamclient())
+ return 0;
+
+ HeapFree(GetProcessHeap(), 0, last_cb);
+ last_cb = NULL;
+
+ return steamclient_FreeLastCallback(pipe);
+}
+
+void CDECL Breakpad_SteamMiniDumpInit(uint32_t a, const char *b, const char *c)
+{
+ TRACE("\n");
+}
+
+void CDECL Breakpad_SteamSetAppID(uint32_t appid)
+{
+ TRACE("\n");
+}
+
+int CDECL Breakpad_SteamSetSteamID(uint64_t steamid)
+{
+ TRACE("\n");
+ return 1;
+}
+
+int CDECL Breakpad_SteamWriteMiniDumpSetComment(const char *comment)
+{
+ TRACE("\n");
+ return 1;
+}
+
+void CDECL Breakpad_SteamWriteMiniDumpUsingExceptionInfoWithBuildId(int a, int b)
+{
+ TRACE("\n");
+}