diff options
Diffstat (limited to 'lsteamclient/steamclient_main.c')
-rw-r--r-- | lsteamclient/steamclient_main.c | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/lsteamclient/steamclient_main.c b/lsteamclient/steamclient_main.c new file mode 100644 index 00000000..83714de8 --- /dev/null +++ b/lsteamclient/steamclient_main.c @@ -0,0 +1,275 @@ +#include "config.h" + +#include <stdarg.h> +#include <stdlib.h> +#include <stdio.h> +#include <dlfcn.h> +#include <limits.h> +#include <stdint.h> + +#include "windef.h" +#include "winbase.h" +#include "winnls.h" +#include "wine/debug.h" +#include "wine/library.h" +#include "steam_defs.h" + +#include "steamclient_private.h" + +WINE_DEFAULT_DEBUG_CHANNEL(steamclient); + +BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved) +{ + TRACE("(%p, %u, %p)\n", instance, reason, reserved); + + switch (reason) + { + case DLL_WINE_PREATTACH: + return FALSE; /* prefer native version */ + case DLL_PROCESS_ATTACH: + DisableThreadLibraryCalls(instance); + break; + } + + return TRUE; +} + +uint32 steamclient_unix_path_to_dos_path(uint32 api_result, char *inout, uint32 inout_bytes) +{ + WCHAR *converted; + uint32 r; + + if(api_result == 0) + return 0; + + converted = wine_get_dos_file_name(inout); + if(!converted){ + WARN("Unable to convert unix filename to DOS: %s\n", inout); + *inout = 0; + return 0; + } + + r = WideCharToMultiByte(CP_ACP, 0, converted, -1, inout, inout_bytes, + NULL, NULL); + + HeapFree(GetProcessHeap(), 0, converted); + + if(r > 0) + return r - 1; + + return 0; +} + +#include "win_constructors.h" + +static const struct { + const char *iface_version; + void *(*ctor)(void *); +} constructors[] = { +#include "win_constructors_table.dat" +}; + +void *create_win_interface(const char *name, void *linux_side) +{ + int i; + + TRACE("trying to create %s\n", name); + + if(!linux_side) + return NULL; + + for(i = 0; i < sizeof(constructors) / sizeof(*constructors); ++i){ + if(!strcmp(name, constructors[i].iface_version)) + return constructors[i].ctor(linux_side); + } + + ERR("Don't recognize interface name: %s\n", name); + + return NULL; +} + +static void *steamclient_lib; +static void *(*steamclient_CreateInterface)(const char *name, int *return_code); +static bool (*steamclient_BGetCallback)(HSteamPipe a, CallbackMsg_t *b, int32 *c); +static bool (*steamclient_GetAPICallResult)(HSteamPipe, SteamAPICall_t, void *, int, int, bool *); +static bool (*steamclient_FreeLastCallback)(HSteamPipe); + +static int load_steamclient(void) +{ + char path[PATH_MAX]; + + if(steamclient_lib) + return 1; + +#ifdef _WIN64 + snprintf(path, PATH_MAX, "%s/.steam/sdk64/steamclient.so", getenv("HOME")); +#else + snprintf(path, PATH_MAX, "%s/.steam/sdk32/steamclient.so", getenv("HOME")); +#endif + steamclient_lib = wine_dlopen(path, RTLD_NOW, NULL, 0); + if(!steamclient_lib){ + ERR("unable to load steamclient.so\n"); + return 0; + } + + steamclient_CreateInterface = wine_dlsym(steamclient_lib, "CreateInterface", NULL, 0); + if(!steamclient_CreateInterface){ + ERR("unable to load CreateInterface method\n"); + return 0; + } + + steamclient_BGetCallback = wine_dlsym(steamclient_lib, "Steam_BGetCallback", NULL, 0); + if(!steamclient_BGetCallback){ + ERR("unable to load BGetCallback method\n"); + return 0; + } + + steamclient_GetAPICallResult = wine_dlsym(steamclient_lib, "Steam_GetAPICallResult", NULL, 0); + if(!steamclient_GetAPICallResult){ + ERR("unable to load GetAPICallResult method\n"); + return 0; + } + + steamclient_FreeLastCallback = wine_dlsym(steamclient_lib, "Steam_FreeLastCallback", NULL, 0); + if(!steamclient_FreeLastCallback){ + ERR("unable to load FreeLastCallback method\n"); + return 0; + } + + return 1; +} + +void *CDECL CreateInterface(const char *name, int *return_code) +{ + TRACE("name: %s, return_code: %p\n", name, return_code); + + if(!load_steamclient()) + return NULL; + + return create_win_interface(name, steamclient_CreateInterface(name, return_code)); +} + +#include "cb_converters.h" + +#include <pshpack8.h> +struct winCallbackMsg_t +{ + HSteamUser m_hSteamUser; + int m_iCallback; + uint8 *m_pubParam; + int m_cubParam; +}; +#include <poppack.h> + +static void *last_cb = NULL; + +bool CDECL Steam_BGetCallback(HSteamPipe pipe, struct winCallbackMsg_t *win_msg, int32 *ignored) +{ + bool ret; + CallbackMsg_t lin_msg; + + TRACE("%u, %p, %p\n", pipe, win_msg, ignored); + + if(!load_steamclient()) + return 0; + + ret = steamclient_BGetCallback(pipe, &lin_msg, ignored); + + if(ret){ + win_msg->m_hSteamUser = lin_msg.m_hSteamUser; + win_msg->m_iCallback = lin_msg.m_iCallback; + switch(win_msg->m_iCallback | (lin_msg.m_cubParam << 16)){ +#include "cb_converters.dat" + default: + /* drop undocumented callbacks, games can't use them anyway */ + WARN("Unable to convert callback %u with Linux size %u\n", + lin_msg.m_iCallback, lin_msg.m_cubParam); + steamclient_FreeLastCallback(pipe); + return 0; + } + last_cb = win_msg->m_pubParam; + } + + return ret; +} + +static int get_callback_len(int cb) +{ + switch(cb){ +#include "cb_getapi_sizes.dat" + } + WARN("Unrecognized expected callback: %u\n", cb); + return 0; +} + +bool CDECL Steam_GetAPICallResult(HSteamPipe pipe, SteamAPICall_t call, + void *callback, int callback_len, int cb_expected, bool *failed) +{ + void *lin_callback; + int lin_callback_len; + bool ret; + + TRACE("%u, x, %p, %u, %u, %p\n", pipe, callback, callback_len, cb_expected, failed); + + if(!load_steamclient()) + return 0; + + lin_callback_len = get_callback_len(cb_expected); + if(!lin_callback_len) + lin_callback_len = callback_len; + lin_callback = HeapAlloc(GetProcessHeap(), 0, lin_callback_len); + + ret = steamclient_GetAPICallResult(pipe, call, lin_callback, lin_callback_len, cb_expected, failed); + + if(ret){ + switch(cb_expected){ +#include "cb_getapi_table.dat" + default: + WARN("Unknown callback\n"); + memcpy(callback, lin_callback, lin_callback_len); + break; + } + } + + return ret; +} + +bool CDECL Steam_FreeLastCallback(HSteamPipe pipe) +{ + TRACE("%u\n", pipe); + + if(!load_steamclient()) + return 0; + + HeapFree(GetProcessHeap(), 0, last_cb); + last_cb = NULL; + + return steamclient_FreeLastCallback(pipe); +} + +void CDECL Breakpad_SteamMiniDumpInit(uint32_t a, const char *b, const char *c) +{ + TRACE("\n"); +} + +void CDECL Breakpad_SteamSetAppID(uint32_t appid) +{ + TRACE("\n"); +} + +int CDECL Breakpad_SteamSetSteamID(uint64_t steamid) +{ + TRACE("\n"); + return 1; +} + +int CDECL Breakpad_SteamWriteMiniDumpSetComment(const char *comment) +{ + TRACE("\n"); + return 1; +} + +void CDECL Breakpad_SteamWriteMiniDumpUsingExceptionInfoWithBuildId(int a, int b) +{ + TRACE("\n"); +} |