diff options
Diffstat (limited to 'lsteamclient/steamworks_sdk_108/isteamremotestorage.h')
-rw-r--r-- | lsteamclient/steamworks_sdk_108/isteamremotestorage.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/lsteamclient/steamworks_sdk_108/isteamremotestorage.h b/lsteamclient/steamworks_sdk_108/isteamremotestorage.h new file mode 100644 index 00000000..8287228b --- /dev/null +++ b/lsteamclient/steamworks_sdk_108/isteamremotestorage.h @@ -0,0 +1,45 @@ +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
+//
+// Purpose: public interface to user remote file storage in Steam
+//
+//=============================================================================
+
+#ifndef ISTEAMREMOTESTORAGE_H
+#define ISTEAMREMOTESTORAGE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "isteamclient.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Functions for accessing, reading and writing files stored remotely
+// and cached locally
+//-----------------------------------------------------------------------------
+class ISteamRemoteStorage
+{
+ public:
+ // NOTE
+ //
+ // Filenames are case-insensitive, and will be converted to lowercase automatically.
+ // So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
+ // iterate the files, the filename returned will be "foo.bar".
+ //
+
+ // file operations
+ virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0;
+ virtual int32 GetFileSize( const char *pchFile ) = 0;
+ virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0;
+ virtual bool FileExists( const char *pchFile ) = 0;
+
+ // iteration
+ virtual int32 GetFileCount() = 0;
+ virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0;
+
+ // quota management
+ virtual bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes ) = 0;
+};
+
+#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION002"
+
+#endif // ISTEAMREMOTESTORAGE_H
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