#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_115/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_115 #include "struct_converters.h" #include "cppISteamClient_SteamClient010.h" HSteamPipe cppISteamClient_SteamClient010_CreateSteamPipe(void *linux_side) { return ((ISteamClient*)linux_side)->CreateSteamPipe(); } bool cppISteamClient_SteamClient010_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient010_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient010_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType) { return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType); } void cppISteamClient_SteamClient010_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser) { ((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser); } void *cppISteamClient_SteamClient010_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient010_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort) { ((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort); } void *cppISteamClient_SteamClient010_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void * cppISteamClient_SteamClient010_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient010_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient010_RunFrame(void *linux_side) { ((ISteamClient*)linux_side)->RunFrame(); } uint32 cppISteamClient_SteamClient010_GetIPCCallCount(void *linux_side) { return ((ISteamClient*)linux_side)->GetIPCCallCount(); } void cppISteamClient_SteamClient010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction) { ((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction); } bool cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed(void *linux_side) { return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed(); } void *cppISteamClient_SteamClient010_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } #ifdef __cplusplus } #endif