extern bool cppISteamController_SteamController005_Init(void *); extern bool cppISteamController_SteamController005_Shutdown(void *); extern void cppISteamController_SteamController005_RunFrame(void *); extern int cppISteamController_SteamController005_GetConnectedControllers(void *, ControllerHandle_t *); extern bool cppISteamController_SteamController005_ShowBindingPanel(void *, ControllerHandle_t); extern ControllerActionSetHandle_t cppISteamController_SteamController005_GetActionSetHandle(void *, const char *); extern void cppISteamController_SteamController005_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t); extern ControllerActionSetHandle_t cppISteamController_SteamController005_GetCurrentActionSet(void *, ControllerHandle_t); extern ControllerDigitalActionHandle_t cppISteamController_SteamController005_GetDigitalActionHandle(void *, const char *); extern ControllerDigitalActionData_t cppISteamController_SteamController005_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t); extern int cppISteamController_SteamController005_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *); extern ControllerAnalogActionHandle_t cppISteamController_SteamController005_GetAnalogActionHandle(void *, const char *); extern ControllerAnalogActionData_t cppISteamController_SteamController005_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t); extern int cppISteamController_SteamController005_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *); extern void cppISteamController_SteamController005_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t); extern void cppISteamController_SteamController005_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short); extern void cppISteamController_SteamController005_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int); extern void cppISteamController_SteamController005_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short); extern void cppISteamController_SteamController005_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int); extern int cppISteamController_SteamController005_GetGamepadIndexForController(void *, ControllerHandle_t); extern ControllerHandle_t cppISteamController_SteamController005_GetControllerForGamepadIndex(void *, int); extern ControllerMotionData_t cppISteamController_SteamController005_GetMotionData(void *, ControllerHandle_t); extern bool cppISteamController_SteamController005_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float); extern bool cppISteamController_SteamController005_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float); extern const char * cppISteamController_SteamController005_GetStringForActionOrigin(void *, EControllerActionOrigin); extern const char * cppISteamController_SteamController005_GetGlyphForActionOrigin(void *, EControllerActionOrigin);