extern const char * cppISteamFriends_SteamFriends005_GetPersonaName(void *); extern void cppISteamFriends_SteamFriends005_SetPersonaName(void *, const char *); extern EPersonaState cppISteamFriends_SteamFriends005_GetPersonaState(void *); extern int cppISteamFriends_SteamFriends005_GetFriendCount(void *, int); extern CSteamID cppISteamFriends_SteamFriends005_GetFriendByIndex(void *, int, int); extern EFriendRelationship cppISteamFriends_SteamFriends005_GetFriendRelationship(void *, CSteamID); extern EPersonaState cppISteamFriends_SteamFriends005_GetFriendPersonaState(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends005_GetFriendPersonaName(void *, CSteamID); extern int cppISteamFriends_SteamFriends005_GetFriendAvatar(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends005_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *); extern const char * cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends005_HasFriend(void *, CSteamID, int); extern int cppISteamFriends_SteamFriends005_GetClanCount(void *); extern CSteamID cppISteamFriends_SteamFriends005_GetClanByIndex(void *, int); extern const char * cppISteamFriends_SteamFriends005_GetClanName(void *, CSteamID); extern int cppISteamFriends_SteamFriends005_GetFriendCountFromSource(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends005_IsUserInSource(void *, CSteamID, CSteamID); extern void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(void *, CSteamID, bool); extern void cppISteamFriends_SteamFriends005_ActivateGameOverlay(void *, const char *); extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser(void *, const char *, CSteamID); extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage(void *, const char *); extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore(void *, AppId_t); extern void cppISteamFriends_SteamFriends005_SetPlayedWith(void *, CSteamID);