#include "steamclient_private.h" #include "steam_defs.h" #include "steamworks_sdk_141/steam_api.h" #include "cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001.h" #ifdef __cplusplus extern "C" { #endif ClientUnifiedMessageHandle cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod(void *linux_side, const char * pchServiceMethod, const void * pRequestBuffer, uint32 unRequestBufferSize, uint64 unContext) { return ((ISteamUnifiedMessages*)linux_side)->SendMethod((const char *)pchServiceMethod, (const void *)pRequestBuffer, (uint32)unRequestBufferSize, (uint64)unContext); } bool cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(void *linux_side, ClientUnifiedMessageHandle hHandle, uint32 * punResponseSize, EResult * peResult) { return ((ISteamUnifiedMessages*)linux_side)->GetMethodResponseInfo((ClientUnifiedMessageHandle)hHandle, (uint32 *)punResponseSize, (EResult *)peResult); } bool cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(void *linux_side, ClientUnifiedMessageHandle hHandle, void * pResponseBuffer, uint32 unResponseBufferSize, bool bAutoRelease) { return ((ISteamUnifiedMessages*)linux_side)->GetMethodResponseData((ClientUnifiedMessageHandle)hHandle, (void *)pResponseBuffer, (uint32)unResponseBufferSize, (bool)bAutoRelease); } bool cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(void *linux_side, ClientUnifiedMessageHandle hHandle) { return ((ISteamUnifiedMessages*)linux_side)->ReleaseMethod((ClientUnifiedMessageHandle)hHandle); } bool cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(void *linux_side, const char * pchServiceNotification, const void * pNotificationBuffer, uint32 unNotificationBufferSize) { return ((ISteamUnifiedMessages*)linux_side)->SendNotification((const char *)pchServiceNotification, (const void *)pNotificationBuffer, (uint32)unNotificationBufferSize); } #ifdef __cplusplus } #endif