extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats(void *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat(void *, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2(void *, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat(void *, const char *, int32); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_2(void *, const char *, float); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UpdateAvgRateStat(void *, const char *, float, double); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievement(void *, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ClearAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_StoreStats(void *); extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementIcon(void *, const char *); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementDisplayAttribute(void *, const char *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_IndicateAchievementProgress(void *, const char *, uint32, uint32); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestUserStats(void *, CSteamID); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat(void *, CSteamID, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_2(void *, CSteamID, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserAchievement(void *, CSteamID, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ResetAllStats(void *, bool); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindOrCreateLeaderboard(void *, const char *, ELeaderboardSortMethod, ELeaderboardDisplayType); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindLeaderboard(void *, const char *); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardName(void *, SteamLeaderboard_t); extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardEntryCount(void *, SteamLeaderboard_t); extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardSortMethod(void *, SteamLeaderboard_t); extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardDisplayType(void *, SteamLeaderboard_t); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, LeaderboardEntry_t *, int32 *, int); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers(void *);