#ifdef __cplusplus extern "C" { #endif extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestCurrentStats(void *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat(void *, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat_2(void *, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat(void *, const char *, int32); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat_2(void *, const char *, float); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UpdateAvgRateStat(void *, const char *, float, double); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievement(void *, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ClearAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementAndUnlockTime(void *, const char *, bool *, uint32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_StoreStats(void *); extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementIcon(void *, const char *); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementDisplayAttribute(void *, const char *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_IndicateAchievementProgress(void *, const char *, uint32, uint32); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestUserStats(void *, CSteamID); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat(void *, CSteamID, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat_2(void *, CSteamID, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievement(void *, CSteamID, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievementAndUnlockTime(void *, CSteamID, const char *, bool *, uint32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ResetAllStats(void *, bool); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindOrCreateLeaderboard(void *, const char *, ELeaderboardSortMethod, ELeaderboardDisplayType); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindLeaderboard(void *, const char *); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardName(void *, SteamLeaderboard_t); extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardEntryCount(void *, SteamLeaderboard_t); extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardSortMethod(void *, SteamLeaderboard_t); extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardDisplayType(void *, SteamLeaderboard_t); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, LeaderboardEntry_t *, int32 *, int); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetNumberOfCurrentPlayers(void *); #ifdef __cplusplus } #endif