extern HSteamUser cppISteamUser_SteamUser013_GetHSteamUser(void *); extern bool cppISteamUser_SteamUser013_BLoggedOn(void *); extern CSteamID cppISteamUser_SteamUser013_GetSteamID(void *); extern int cppISteamUser_SteamUser013_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool); extern void cppISteamUser_SteamUser013_TerminateGameConnection(void *, uint32, uint16); extern void cppISteamUser_SteamUser013_TrackAppUsageEvent(void *, CGameID, int, const char *); extern bool cppISteamUser_SteamUser013_GetUserDataFolder(void *, char *, int); extern void cppISteamUser_SteamUser013_StartVoiceRecording(void *); extern void cppISteamUser_SteamUser013_StopVoiceRecording(void *); extern EVoiceResult cppISteamUser_SteamUser013_GetAvailableVoice(void *, uint32 *, uint32 *); extern EVoiceResult cppISteamUser_SteamUser013_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *); extern EVoiceResult cppISteamUser_SteamUser013_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *); extern HAuthTicket cppISteamUser_SteamUser013_GetAuthSessionTicket(void *, void *, int, uint32 *); extern EBeginAuthSessionResult cppISteamUser_SteamUser013_BeginAuthSession(void *, const void *, int, CSteamID); extern void cppISteamUser_SteamUser013_EndAuthSession(void *, CSteamID); extern void cppISteamUser_SteamUser013_CancelAuthTicket(void *, HAuthTicket); extern EUserHasLicenseForAppResult cppISteamUser_SteamUser013_UserHasLicenseForApp(void *, CSteamID, AppId_t);