#ifdef __cplusplus extern "C" { #endif extern HSteamUser cppISteamUser_SteamUser019_GetHSteamUser(void *); extern bool cppISteamUser_SteamUser019_BLoggedOn(void *); extern CSteamID cppISteamUser_SteamUser019_GetSteamID(void *); extern int cppISteamUser_SteamUser019_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool); extern void cppISteamUser_SteamUser019_TerminateGameConnection(void *, uint32, uint16); extern void cppISteamUser_SteamUser019_TrackAppUsageEvent(void *, CGameID, int, const char *); extern bool cppISteamUser_SteamUser019_GetUserDataFolder(void *, char *, int); extern void cppISteamUser_SteamUser019_StartVoiceRecording(void *); extern void cppISteamUser_SteamUser019_StopVoiceRecording(void *); extern EVoiceResult cppISteamUser_SteamUser019_GetAvailableVoice(void *, uint32 *, uint32 *, uint32); extern EVoiceResult cppISteamUser_SteamUser019_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *, uint32); extern EVoiceResult cppISteamUser_SteamUser019_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *, uint32); extern uint32 cppISteamUser_SteamUser019_GetVoiceOptimalSampleRate(void *); extern HAuthTicket cppISteamUser_SteamUser019_GetAuthSessionTicket(void *, void *, int, uint32 *); extern EBeginAuthSessionResult cppISteamUser_SteamUser019_BeginAuthSession(void *, const void *, int, CSteamID); extern void cppISteamUser_SteamUser019_EndAuthSession(void *, CSteamID); extern void cppISteamUser_SteamUser019_CancelAuthTicket(void *, HAuthTicket); extern EUserHasLicenseForAppResult cppISteamUser_SteamUser019_UserHasLicenseForApp(void *, CSteamID, AppId_t); extern bool cppISteamUser_SteamUser019_BIsBehindNAT(void *); extern void cppISteamUser_SteamUser019_AdvertiseGame(void *, CSteamID, uint32, uint16); extern SteamAPICall_t cppISteamUser_SteamUser019_RequestEncryptedAppTicket(void *, void *, int); extern bool cppISteamUser_SteamUser019_GetEncryptedAppTicket(void *, void *, int, uint32 *); extern int cppISteamUser_SteamUser019_GetGameBadgeLevel(void *, int, bool); extern int cppISteamUser_SteamUser019_GetPlayerSteamLevel(void *); extern SteamAPICall_t cppISteamUser_SteamUser019_RequestStoreAuthURL(void *, const char *); extern bool cppISteamUser_SteamUser019_BIsPhoneVerified(void *); extern bool cppISteamUser_SteamUser019_BIsTwoFactorEnabled(void *); extern bool cppISteamUser_SteamUser019_BIsPhoneIdentifying(void *); extern bool cppISteamUser_SteamUser019_BIsPhoneRequiringVerification(void *); #ifdef __cplusplus } #endif