extern uint32 cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive(void *); extern uint32 cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive(void *); extern EUniverse cppISteamUtils_SteamUtils006_GetConnectedUniverse(void *); extern uint32 cppISteamUtils_SteamUtils006_GetServerRealTime(void *); extern const char * cppISteamUtils_SteamUtils006_GetIPCountry(void *); extern bool cppISteamUtils_SteamUtils006_GetImageSize(void *, int, uint32 *, uint32 *); extern bool cppISteamUtils_SteamUtils006_GetImageRGBA(void *, int, uint8 *, int); extern bool cppISteamUtils_SteamUtils006_GetCSERIPPort(void *, uint32 *, uint16 *); extern uint8 cppISteamUtils_SteamUtils006_GetCurrentBatteryPower(void *); extern uint32 cppISteamUtils_SteamUtils006_GetAppID(void *); extern void cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition(void *, ENotificationPosition); extern bool cppISteamUtils_SteamUtils006_IsAPICallCompleted(void *, SteamAPICall_t, bool *); extern ESteamAPICallFailure cppISteamUtils_SteamUtils006_GetAPICallFailureReason(void *, SteamAPICall_t); extern bool cppISteamUtils_SteamUtils006_GetAPICallResult(void *, SteamAPICall_t, void *, int, int, bool *); extern void cppISteamUtils_SteamUtils006_RunFrame(void *); extern uint32 cppISteamUtils_SteamUtils006_GetIPCCallCount(void *); extern void cppISteamUtils_SteamUtils006_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t); extern bool cppISteamUtils_SteamUtils006_IsOverlayEnabled(void *); extern bool cppISteamUtils_SteamUtils006_BOverlayNeedsPresent(void *); extern SteamAPICall_t cppISteamUtils_SteamUtils006_CheckFileSignature(void *, const char *); extern bool cppISteamUtils_SteamUtils006_ShowGamepadTextInput(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32); extern uint32 cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength(void *); extern bool cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput(void *, char *, uint32); extern const char * cppISteamUtils_SteamUtils006_GetSteamUILanguage(void *); extern bool cppISteamUtils_SteamUtils006_IsSteamRunningInVR(void *);