#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_139/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_139 #include "struct_converters.h" #include "cppISteamUtils_SteamUtils008.h" uint32 cppISteamUtils_SteamUtils008_GetSecondsSinceAppActive(void *linux_side) { return ((ISteamUtils*)linux_side)->GetSecondsSinceAppActive(); } uint32 cppISteamUtils_SteamUtils008_GetSecondsSinceComputerActive(void *linux_side) { return ((ISteamUtils*)linux_side)->GetSecondsSinceComputerActive(); } EUniverse cppISteamUtils_SteamUtils008_GetConnectedUniverse(void *linux_side) { return ((ISteamUtils*)linux_side)->GetConnectedUniverse(); } uint32 cppISteamUtils_SteamUtils008_GetServerRealTime(void *linux_side) { return ((ISteamUtils*)linux_side)->GetServerRealTime(); } const char * cppISteamUtils_SteamUtils008_GetIPCountry(void *linux_side) { return ((ISteamUtils*)linux_side)->GetIPCountry(); } bool cppISteamUtils_SteamUtils008_GetImageSize(void *linux_side, int iImage, uint32 * pnWidth, uint32 * pnHeight) { return ((ISteamUtils*)linux_side)->GetImageSize((int)iImage, (uint32 *)pnWidth, (uint32 *)pnHeight); } bool cppISteamUtils_SteamUtils008_GetImageRGBA(void *linux_side, int iImage, uint8 * pubDest, int nDestBufferSize) { return ((ISteamUtils*)linux_side)->GetImageRGBA((int)iImage, (uint8 *)pubDest, (int)nDestBufferSize); } bool cppISteamUtils_SteamUtils008_GetCSERIPPort(void *linux_side, uint32 * unIP, uint16 * usPort) { return ((ISteamUtils*)linux_side)->GetCSERIPPort((uint32 *)unIP, (uint16 *)usPort); } uint8 cppISteamUtils_SteamUtils008_GetCurrentBatteryPower(void *linux_side) { return ((ISteamUtils*)linux_side)->GetCurrentBatteryPower(); } uint32 cppISteamUtils_SteamUtils008_GetAppID(void *linux_side) { return ((ISteamUtils*)linux_side)->GetAppID(); } void cppISteamUtils_SteamUtils008_SetOverlayNotificationPosition(void *linux_side, ENotificationPosition eNotificationPosition) { ((ISteamUtils*)linux_side)->SetOverlayNotificationPosition((ENotificationPosition)eNotificationPosition); } bool cppISteamUtils_SteamUtils008_IsAPICallCompleted(void *linux_side, SteamAPICall_t hSteamAPICall, bool * pbFailed) { return ((ISteamUtils*)linux_side)->IsAPICallCompleted((SteamAPICall_t)hSteamAPICall, (bool *)pbFailed); } ESteamAPICallFailure cppISteamUtils_SteamUtils008_GetAPICallFailureReason(void *linux_side, SteamAPICall_t hSteamAPICall) { return ((ISteamUtils*)linux_side)->GetAPICallFailureReason((SteamAPICall_t)hSteamAPICall); } bool cppISteamUtils_SteamUtils008_GetAPICallResult(void *linux_side, SteamAPICall_t hSteamAPICall, void * pCallback, int cubCallback, int iCallbackExpected, bool * pbFailed) { return ((ISteamUtils*)linux_side)->GetAPICallResult((SteamAPICall_t)hSteamAPICall, (void *)pCallback, (int)cubCallback, (int)iCallbackExpected, (bool *)pbFailed); } void cppISteamUtils_SteamUtils008_RunFrame(void *linux_side) { ((ISteamUtils*)linux_side)->RunFrame(); } uint32 cppISteamUtils_SteamUtils008_GetIPCCallCount(void *linux_side) { return ((ISteamUtils*)linux_side)->GetIPCCallCount(); } void cppISteamUtils_SteamUtils008_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction) { pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction); ((ISteamUtils*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction); } bool cppISteamUtils_SteamUtils008_IsOverlayEnabled(void *linux_side) { return ((ISteamUtils*)linux_side)->IsOverlayEnabled(); } bool cppISteamUtils_SteamUtils008_BOverlayNeedsPresent(void *linux_side) { return ((ISteamUtils*)linux_side)->BOverlayNeedsPresent(); } SteamAPICall_t cppISteamUtils_SteamUtils008_CheckFileSignature(void *linux_side, const char * szFileName) { return ((ISteamUtils*)linux_side)->CheckFileSignature((const char *)szFileName); } bool cppISteamUtils_SteamUtils008_ShowGamepadTextInput(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32 unCharMax, const char * pchExistingText) { return ((ISteamUtils*)linux_side)->ShowGamepadTextInput((EGamepadTextInputMode)eInputMode, (EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32)unCharMax, (const char *)pchExistingText); } uint32 cppISteamUtils_SteamUtils008_GetEnteredGamepadTextLength(void *linux_side) { return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextLength(); } bool cppISteamUtils_SteamUtils008_GetEnteredGamepadTextInput(void *linux_side, char * pchText, uint32 cchText) { return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextInput((char *)pchText, (uint32)cchText); } const char * cppISteamUtils_SteamUtils008_GetSteamUILanguage(void *linux_side) { return ((ISteamUtils*)linux_side)->GetSteamUILanguage(); } bool cppISteamUtils_SteamUtils008_IsSteamRunningInVR(void *linux_side) { return ((ISteamUtils*)linux_side)->IsSteamRunningInVR(); } void cppISteamUtils_SteamUtils008_SetOverlayNotificationInset(void *linux_side, int nHorizontalInset, int nVerticalInset) { ((ISteamUtils*)linux_side)->SetOverlayNotificationInset((int)nHorizontalInset, (int)nVerticalInset); } bool cppISteamUtils_SteamUtils008_IsSteamInBigPictureMode(void *linux_side) { return ((ISteamUtils*)linux_side)->IsSteamInBigPictureMode(); } void cppISteamUtils_SteamUtils008_StartVRDashboard(void *linux_side) { ((ISteamUtils*)linux_side)->StartVRDashboard(); } #ifdef __cplusplus } #endif