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cppISteamUser_SteamUser014.cpp « lsteamclient - github.com/ValveSoftware/Proton.git - Unnamed repository; edit this file 'description' to name the repository.
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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_112/steam_api.h"
#include "cppISteamUser_SteamUser014.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamUser cppISteamUser_SteamUser014_GetHSteamUser(void *linux_side)
{
    return ((ISteamUser*)linux_side)->GetHSteamUser();
}

bool cppISteamUser_SteamUser014_BLoggedOn(void *linux_side)
{
    return ((ISteamUser*)linux_side)->BLoggedOn();
}

CSteamID cppISteamUser_SteamUser014_GetSteamID(void *linux_side)
{
    return ((ISteamUser*)linux_side)->GetSteamID();
}

int cppISteamUser_SteamUser014_InitiateGameConnection(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
    return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
}

void cppISteamUser_SteamUser014_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
{
    ((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
}

void cppISteamUser_SteamUser014_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
    CGameID lin_gameID;
    win_to_lin_struct_CGameID_112(&gameID, &lin_gameID);
    ((ISteamUser*)linux_side)->TrackAppUsageEvent(lin_gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
    lin_to_win_struct_CGameID_112(&lin_gameID, &gameID);
}

bool cppISteamUser_SteamUser014_GetUserDataFolder(void *linux_side, char * pchBuffer, int cubBuffer)
{
    return ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
}

void cppISteamUser_SteamUser014_StartVoiceRecording(void *linux_side)
{
    ((ISteamUser*)linux_side)->StartVoiceRecording();
}

void cppISteamUser_SteamUser014_StopVoiceRecording(void *linux_side)
{
    ((ISteamUser*)linux_side)->StopVoiceRecording();
}

EVoiceResult cppISteamUser_SteamUser014_GetAvailableVoice(void *linux_side, uint32 * pcbCompressed, uint32 * pcbUncompressed)
{
    return ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed);
}

EVoiceResult cppISteamUser_SteamUser014_GetVoice(void *linux_side, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed, void * pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 * nUncompressBytesWritten)
{
    return ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed, (void *)pUncompressedDestBuffer, (uint32)cbUncompressedDestBufferSize, (uint32 *)nUncompressBytesWritten);
}

EVoiceResult cppISteamUser_SteamUser014_DecompressVoice(void *linux_side, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten)
{
    return ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten);
}

HAuthTicket cppISteamUser_SteamUser014_GetAuthSessionTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
    return ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
}

EBeginAuthSessionResult cppISteamUser_SteamUser014_BeginAuthSession(void *linux_side, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
    return ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
}

void cppISteamUser_SteamUser014_EndAuthSession(void *linux_side, CSteamID steamID)
{
    ((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
}

void cppISteamUser_SteamUser014_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
{
    ((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
}

EUserHasLicenseForAppResult cppISteamUser_SteamUser014_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
    return ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
}

bool cppISteamUser_SteamUser014_BIsBehindNAT(void *linux_side)
{
    return ((ISteamUser*)linux_side)->BIsBehindNAT();
}

void cppISteamUser_SteamUser014_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
    ((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
}

SteamAPICall_t cppISteamUser_SteamUser014_RequestEncryptedAppTicket(void *linux_side, void * pDataToInclude, int cbDataToInclude)
{
    return ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
}

bool cppISteamUser_SteamUser014_GetEncryptedAppTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
    return ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
}

#ifdef __cplusplus
}
#endif