ACLOCAL_AMFLAGS = -I m4 AM_CFLAGS = @VKD3D_CFLAGS@ AM_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/dummy -I$(srcdir)/include/private AM_LDFLAGS = -no-undefined widl_headers = \ include/vkd3d_d3d12.h \ include/vkd3d_d3d12sdklayers.h \ include/vkd3d_d3dcommon.h \ include/vkd3d_dxgi.h \ include/vkd3d_dxgi1_2.h \ include/vkd3d_dxgi1_3.h \ include/vkd3d_dxgi1_4.h \ include/vkd3d_dxgibase.h \ include/vkd3d_dxgiformat.h \ include/vkd3d_dxgitype.h vkd3d_public_headers = \ include/vkd3d.h \ include/vkd3d_d3d12.h \ include/vkd3d_d3d12sdklayers.h \ include/vkd3d_d3dcommon.h \ include/vkd3d_dxgibase.h \ include/vkd3d_dxgiformat.h \ include/vkd3d_shader.h \ include/vkd3d_types.h \ include/vkd3d_utils.h \ include/vkd3d_windows.h vkd3d_demos_shaders = \ demos/gears.hlsl \ demos/gears_ps_flat.h \ demos/gears_ps_smooth.h \ demos/gears_vs.h \ demos/triangle.hlsl \ demos/triangle_ps.h \ demos/triangle_vs.h vkd3d_tests = \ tests/vkd3d_api \ tests/vkd3d_common \ tests/vkd3d_shader_api vkd3d_cross_tests = \ tests/d3d12 \ tests/d3d12_invalid_usage vkd3d_test_headers = \ tests/d3d12_crosstest.h \ tests/d3d12_test_utils.h vkd3d_demos = \ demos/gears \ demos/triangle vkd3d_demos_headers = \ demos/demo.h \ demos/demo_win32.h \ demos/demo_xcb.h BUILT_SOURCES = $(widl_headers) noinst_LTLIBRARIES = libvkd3d-common.la libvkd3d_common_la_SOURCES = \ include/private/vkd3d_debug.h \ libs/vkd3d-common/debug.c \ libs/vkd3d-common/memory.c \ libs/vkd3d-common/utf8.c lib_LTLIBRARIES = libvkd3d-shader.la libvkd3d.la libvkd3d-utils.la libvkd3d_shader_la_SOURCES = \ include/private/list.h \ include/private/rbtree.h \ include/private/vkd3d_common.h \ include/private/vkd3d_debug.h \ include/private/vkd3d_memory.h \ include/vkd3d_shader.h \ libs/vkd3d-shader/checksum.c \ libs/vkd3d-shader/dxbc.c \ libs/vkd3d-shader/spirv.c \ libs/vkd3d-shader/trace.c \ libs/vkd3d-shader/vkd3d_shader.map \ libs/vkd3d-shader/vkd3d_shader_main.c \ libs/vkd3d-shader/vkd3d_shader_private.h libvkd3d_shader_la_CFLAGS = $(AM_CFLAGS) @SPIRV_TOOLS_CFLAGS@ libvkd3d_shader_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:0:0 libvkd3d_shader_la_LIBADD = libvkd3d-common.la @SPIRV_TOOLS_LIBS@ if HAVE_LD_VERSION_SCRIPT libvkd3d_shader_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map EXTRA_libvkd3d_shader_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-shader/vkd3d_shader.map endif libvkd3d_la_SOURCES = \ include/private/vkd3d_common.h \ include/private/vkd3d_debug.h \ include/private/vkd3d_memory.h \ include/private/vkd3d_utf8.h \ include/private/vkd3d_test.h \ include/vkd3d_d3d12.idl \ include/vkd3d_d3dcommon.idl \ include/vkd3d_unknown.idl \ libs/vkd3d/command.c \ libs/vkd3d/device.c \ libs/vkd3d/resource.c \ libs/vkd3d/state.c \ libs/vkd3d/utils.c \ libs/vkd3d/vkd3d.map \ libs/vkd3d/vkd3d_main.c \ libs/vkd3d/vkd3d_private.h \ libs/vkd3d/vulkan_procs.h \ libs/vkd3d_version.c libvkd3d_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:0:1 libvkd3d_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la @DL_LIBS@ @PTHREAD_LIBS@ if HAVE_LD_VERSION_SCRIPT libvkd3d_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d/vkd3d.map EXTRA_libvkd3d_la_DEPENDENCIES = $(srcdir)/libs/vkd3d/vkd3d.map endif libvkd3d_utils_la_SOURCES = \ libs/vkd3d-utils/vkd3d_utils.map \ libs/vkd3d-utils/vkd3d_utils_main.c \ libs/vkd3d-utils/vkd3d_utils_private.h libvkd3d_utils_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:1:0 libvkd3d_utils_la_LIBADD = libvkd3d-common.la libvkd3d.la if HAVE_LD_VERSION_SCRIPT libvkd3d_utils_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-utils/vkd3d_utils.map EXTRA_libvkd3d_utils_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-utils/vkd3d_utils.map endif EXTRA_DIST = LICENSE pkgconfigdir = $(libdir)/pkgconfig pkginclude_HEADERS = $(vkd3d_public_headers) nodist_pkgconfig_DATA = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc CLEANFILES = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc EXTRA_DIST += \ libs/vkd3d/libvkd3d.pc.in \ libs/vkd3d-shader/libvkd3d-shader.pc.in \ libs/vkd3d-utils/libvkd3d-utils.pc.in noinst_PROGRAMS = vkd3d-compiler vkd3d_compiler_SOURCES = programs/vkd3d-compiler/main.c vkd3d_compiler_LDADD = libvkd3d-shader.la LDADD = libvkd3d.la libvkd3d-utils.la AM_DEFAULT_SOURCE_EXT = .c if BUILD_TESTS check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @VULKAN_LIBS@ tests_d3d12_invalid_usage_LDADD = $(LDADD) @VULKAN_LIBS@ tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@ tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la endif if BUILD_DEMOS DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @XCB_LIBS@ @VULKAN_LIBS@ DEMOS_CFLAGS = $(AM_CFLAGS) @XCB_CFLAGS@ noinst_PROGRAMS += $(vkd3d_demos) demos_gears_CFLAGS = $(DEMOS_CFLAGS) demos_gears_LDADD = $(DEMOS_LDADD) -lm demos_triangle_CFLAGS = $(DEMOS_CFLAGS) demos_triangle_LDADD = $(DEMOS_LDADD) endif EXTRA_DIST += $(vkd3d_test_headers) $(vkd3d_demos_headers) VKD3D_V_WIDL = $(vkd3d_v_widl_@AM_V@) vkd3d_v_widl_ = $(vkd3d_v_widl_@AM_DEFAULT_V@) vkd3d_v_widl_0 = @echo " WIDL " $@; vkd3d_v_widl_1 = EXTRA_DIST += $(widl_headers) $(widl_headers:.h=.idl) $(widl_headers): %.h: %.idl if HAVE_WIDL $(VKD3D_V_WIDL)$(WIDL) -h -o $@ $< else @echo "widl is required to generate $@" endif EXTRA_DIST += $(vkd3d_demos_shaders) libvkd3d-utils.pc: $(srcdir)/libs/vkd3d-utils/libvkd3d-utils.pc.in Makefile $(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \ -e 's![@]exec_prefix[@]!$(exec_prefix)!g' \ -e 's![@]includedir[@]!$(includedir)!g' \ -e 's![@]libdir[@]!$(libdir)!g' \ -e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \ $< > $@ libvkd3d-shader.pc: $(srcdir)/libs/vkd3d-shader/libvkd3d-shader.pc.in Makefile $(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \ -e 's![@]exec_prefix[@]!$(exec_prefix)!g' \ -e 's![@]includedir[@]!$(includedir)!g' \ -e 's![@]libdir[@]!$(libdir)!g' \ -e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \ $< > $@ libvkd3d.pc: $(srcdir)/libs/vkd3d/libvkd3d.pc.in Makefile $(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \ -e 's![@]exec_prefix[@]!$(exec_prefix)!g' \ -e 's![@]includedir[@]!$(includedir)!g' \ -e 's![@]libdir[@]!$(libdir)!g' \ -e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \ $< > $@ libs/vkd3d_version.c: dummy-vkd3d-version $(AM_V_GEN)version=`(GIT_DIR=$(top_srcdir)/.git git describe HEAD 2>/dev/null || echo "vkd3d-$(PACKAGE_VERSION)") | $(SED) -n -e '$$s/\(.*\)/const char vkd3d_build[] = "\1";/p'` && (echo $$version | cmp -s - $@) || echo $$version >$@ || ($(RM) $@ && exit 1) .SILENT: libs/vkd3d_version.c CLEANFILES += libs/vkd3d_version.c .PHONY: dummy-vkd3d-version dummy-vkd3d-version: ## Cross-compile tests cross_implibs = crosslibs/d3d12 CROSS_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include CROSS_CFLAGS = -g -O2 -Wall -municode ${CROSS_CPPFLAGS} EXTRA_DIST += $(cross_implibs:=.cross32.def) $(cross_implibs:=.cross64.def) if HAVE_CROSSTARGET32 CROSS32_CC = @CROSSCC32@ CROSS32_DLLTOOL = @CROSSTARGET32@-dlltool CROSS32_IMPLIBS = $(cross_implibs:=.cross32.a) CROSS32_EXEFILES = $(vkd3d_cross_tests:=.cross32.exe) $(vkd3d_demos:=.cross32.exe) CROSS32_FILES = $(CROSS32_IMPLIBS) $(CROSS32_EXEFILES) CLEANFILES += $(CROSS32_FILES) crosstest32: $(CROSS32_FILES) -include tests/$(DEPDIR)/*.cross32.Po -include demos/$(DEPDIR)/*.cross32.Po $(CROSS32_IMPLIBS): %.cross32.a: %.cross32.def @${MKDIR_P} crosslibs $(AM_V_GEN)$(CROSS32_DLLTOOL) -k -m i386 --as-flags=-32 -d $< -l $@ $(CROSS32_EXEFILES): %.cross32.exe: %.c $(CROSS32_IMPLIBS) $(widl_headers) $(AM_V_CCLD)depbase=`echo $@ | $(SED) 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \ $(CROSS32_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS32_IMPLIBS) -ldxgi -lgdi32 && \ $(am__mv) $$depbase.Tpo $$depbase.Po else crosstest32: endif if HAVE_CROSSTARGET64 CROSS64_CC = @CROSSCC64@ CROSS64_DLLTOOL = @CROSSTARGET64@-dlltool CROSS64_IMPLIBS = $(cross_implibs:=.cross64.a) CROSS64_EXEFILES = $(vkd3d_cross_tests:=.cross64.exe) $(vkd3d_demos:=.cross64.exe) CROSS64_FILES = $(CROSS64_IMPLIBS) $(CROSS64_EXEFILES) CLEANFILES += $(CROSS64_FILES) crosstest64: $(CROSS64_FILES) -include tests/$(DEPDIR)/*.cross64.Po -include demos/$(DEPDIR)/*.cross64.Po $(CROSS64_IMPLIBS): %.cross64.a: %.cross64.def @${MKDIR_P} crosslibs $(AM_V_GEN)$(CROSS64_DLLTOOL) -k -m i386:x86-64 --as-flags=-64 -d $< -l $@ $(CROSS64_EXEFILES): %.cross64.exe: %.c $(CROSS64_IMPLIBS) $(widl_headers) $(AM_V_CCLD)depbase=`echo $@ | sed 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \ $(CROSS64_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS64_IMPLIBS) -ldxgi -lgdi32 && \ $(am__mv) $$depbase.Tpo $$depbase.Po else crosstest64: endif .PHONY: crosstest crosstest32 crosstest64 crosstest: crosstest32 crosstest64