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Diffstat (limited to 'Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3')
-rw-r--r--Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3147
1 files changed, 0 insertions, 147 deletions
diff --git a/Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3 b/Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3
deleted file mode 100644
index d6342fa8..00000000
--- a/Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3
+++ /dev/null
@@ -1,147 +0,0 @@
-GL_VERSION_1_3
-http://www.opengl.org/documentation/specs/version1.3/glspec13.pdf
-
-
- GL_TEXTURE0 0x84C0
- GL_TEXTURE1 0x84C1
- GL_TEXTURE2 0x84C2
- GL_TEXTURE3 0x84C3
- GL_TEXTURE4 0x84C4
- GL_TEXTURE5 0x84C5
- GL_TEXTURE6 0x84C6
- GL_TEXTURE7 0x84C7
- GL_TEXTURE8 0x84C8
- GL_TEXTURE9 0x84C9
- GL_TEXTURE10 0x84CA
- GL_TEXTURE11 0x84CB
- GL_TEXTURE12 0x84CC
- GL_TEXTURE13 0x84CD
- GL_TEXTURE14 0x84CE
- GL_TEXTURE15 0x84CF
- GL_TEXTURE16 0x84D0
- GL_TEXTURE17 0x84D1
- GL_TEXTURE18 0x84D2
- GL_TEXTURE19 0x84D3
- GL_TEXTURE20 0x84D4
- GL_TEXTURE21 0x84D5
- GL_TEXTURE22 0x84D6
- GL_TEXTURE23 0x84D7
- GL_TEXTURE24 0x84D8
- GL_TEXTURE25 0x84D9
- GL_TEXTURE26 0x84DA
- GL_TEXTURE27 0x84DB
- GL_TEXTURE28 0x84DC
- GL_TEXTURE29 0x84DD
- GL_TEXTURE30 0x84DE
- GL_TEXTURE31 0x84DF
- GL_ACTIVE_TEXTURE 0x84E0
- GL_CLIENT_ACTIVE_TEXTURE 0x84E1
- GL_MAX_TEXTURE_UNITS 0x84E2
- GL_NORMAL_MAP 0x8511
- GL_REFLECTION_MAP 0x8512
- GL_TEXTURE_CUBE_MAP 0x8513
- GL_TEXTURE_BINDING_CUBE_MAP 0x8514
- GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
- GL_PROXY_TEXTURE_CUBE_MAP 0x851B
- GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
- GL_COMPRESSED_ALPHA 0x84E9
- GL_COMPRESSED_LUMINANCE 0x84EA
- GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
- GL_COMPRESSED_INTENSITY 0x84EC
- GL_COMPRESSED_RGB 0x84ED
- GL_COMPRESSED_RGBA 0x84EE
- GL_TEXTURE_COMPRESSION_HINT 0x84EF
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
- GL_TEXTURE_COMPRESSED 0x86A1
- GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
- GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
- GL_MULTISAMPLE 0x809D
- GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
- GL_SAMPLE_ALPHA_TO_ONE 0x809F
- GL_SAMPLE_COVERAGE 0x80A0
- GL_SAMPLE_BUFFERS 0x80A8
- GL_SAMPLES 0x80A9
- GL_SAMPLE_COVERAGE_VALUE 0x80AA
- GL_SAMPLE_COVERAGE_INVERT 0x80AB
- GL_MULTISAMPLE_BIT 0x20000000
- GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
- GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
- GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
- GL_TRANSPOSE_COLOR_MATRIX 0x84E6
- GL_COMBINE 0x8570
- GL_COMBINE_RGB 0x8571
- GL_COMBINE_ALPHA 0x8572
- GL_SOURCE0_RGB 0x8580
- GL_SOURCE1_RGB 0x8581
- GL_SOURCE2_RGB 0x8582
- GL_SOURCE0_ALPHA 0x8588
- GL_SOURCE1_ALPHA 0x8589
- GL_SOURCE2_ALPHA 0x858A
- GL_OPERAND0_RGB 0x8590
- GL_OPERAND1_RGB 0x8591
- GL_OPERAND2_RGB 0x8592
- GL_OPERAND0_ALPHA 0x8598
- GL_OPERAND1_ALPHA 0x8599
- GL_OPERAND2_ALPHA 0x859A
- GL_RGB_SCALE 0x8573
- GL_ADD_SIGNED 0x8574
- GL_INTERPOLATE 0x8575
- GL_SUBTRACT 0x84E7
- GL_CONSTANT 0x8576
- GL_PRIMARY_COLOR 0x8577
- GL_PREVIOUS 0x8578
- GL_DOT3_RGB 0x86AE
- GL_DOT3_RGBA 0x86AF
- GL_CLAMP_TO_BORDER 0x812D
-
- void glActiveTexture (GLenum texture)
- void glClientActiveTexture (GLenum texture)
- void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
- void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
- void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
- void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
- void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
- void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
- void glGetCompressedTexImage (GLenum target, GLint lod, void *img)
- void glLoadTransposeMatrixd (const GLdouble m[16])
- void glLoadTransposeMatrixf (const GLfloat m[16])
- void glMultTransposeMatrixd (const GLdouble m[16])
- void glMultTransposeMatrixf (const GLfloat m[16])
- void glMultiTexCoord1d (GLenum target, GLdouble s)
- void glMultiTexCoord1dv (GLenum target, const GLdouble *v)
- void glMultiTexCoord1f (GLenum target, GLfloat s)
- void glMultiTexCoord1fv (GLenum target, const GLfloat *v)
- void glMultiTexCoord1i (GLenum target, GLint s)
- void glMultiTexCoord1iv (GLenum target, const GLint *v)
- void glMultiTexCoord1s (GLenum target, GLshort s)
- void glMultiTexCoord1sv (GLenum target, const GLshort *v)
- void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
- void glMultiTexCoord2dv (GLenum target, const GLdouble *v)
- void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
- void glMultiTexCoord2fv (GLenum target, const GLfloat *v)
- void glMultiTexCoord2i (GLenum target, GLint s, GLint t)
- void glMultiTexCoord2iv (GLenum target, const GLint *v)
- void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
- void glMultiTexCoord2sv (GLenum target, const GLshort *v)
- void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
- void glMultiTexCoord3dv (GLenum target, const GLdouble *v)
- void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
- void glMultiTexCoord3fv (GLenum target, const GLfloat *v)
- void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
- void glMultiTexCoord3iv (GLenum target, const GLint *v)
- void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
- void glMultiTexCoord3sv (GLenum target, const GLshort *v)
- void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
- void glMultiTexCoord4dv (GLenum target, const GLdouble *v)
- void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
- void glMultiTexCoord4fv (GLenum target, const GLfloat *v)
- void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
- void glMultiTexCoord4iv (GLenum target, const GLint *v)
- void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
- void glMultiTexCoord4sv (GLenum target, const GLshort *v)
- void glSampleCoverage (GLclampf value, GLboolean invert)