diff options
Diffstat (limited to 'Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3')
-rw-r--r-- | Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3 | 147 |
1 files changed, 0 insertions, 147 deletions
diff --git a/Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3 b/Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3 deleted file mode 100644 index d6342fa8..00000000 --- a/Libraries/glew-2.0.0/auto/core/gl/GL_VERSION_1_3 +++ /dev/null @@ -1,147 +0,0 @@ -GL_VERSION_1_3 -http://www.opengl.org/documentation/specs/version1.3/glspec13.pdf - - - GL_TEXTURE0 0x84C0 - GL_TEXTURE1 0x84C1 - GL_TEXTURE2 0x84C2 - GL_TEXTURE3 0x84C3 - GL_TEXTURE4 0x84C4 - GL_TEXTURE5 0x84C5 - GL_TEXTURE6 0x84C6 - GL_TEXTURE7 0x84C7 - GL_TEXTURE8 0x84C8 - GL_TEXTURE9 0x84C9 - GL_TEXTURE10 0x84CA - GL_TEXTURE11 0x84CB - GL_TEXTURE12 0x84CC - GL_TEXTURE13 0x84CD - GL_TEXTURE14 0x84CE - GL_TEXTURE15 0x84CF - GL_TEXTURE16 0x84D0 - GL_TEXTURE17 0x84D1 - GL_TEXTURE18 0x84D2 - GL_TEXTURE19 0x84D3 - GL_TEXTURE20 0x84D4 - GL_TEXTURE21 0x84D5 - GL_TEXTURE22 0x84D6 - GL_TEXTURE23 0x84D7 - GL_TEXTURE24 0x84D8 - GL_TEXTURE25 0x84D9 - GL_TEXTURE26 0x84DA - GL_TEXTURE27 0x84DB - GL_TEXTURE28 0x84DC - GL_TEXTURE29 0x84DD - GL_TEXTURE30 0x84DE - GL_TEXTURE31 0x84DF - GL_ACTIVE_TEXTURE 0x84E0 - GL_CLIENT_ACTIVE_TEXTURE 0x84E1 - GL_MAX_TEXTURE_UNITS 0x84E2 - GL_NORMAL_MAP 0x8511 - GL_REFLECTION_MAP 0x8512 - GL_TEXTURE_CUBE_MAP 0x8513 - GL_TEXTURE_BINDING_CUBE_MAP 0x8514 - GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 - GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 - GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 - GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A - GL_PROXY_TEXTURE_CUBE_MAP 0x851B - GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C - GL_COMPRESSED_ALPHA 0x84E9 - GL_COMPRESSED_LUMINANCE 0x84EA - GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB - GL_COMPRESSED_INTENSITY 0x84EC - GL_COMPRESSED_RGB 0x84ED - GL_COMPRESSED_RGBA 0x84EE - GL_TEXTURE_COMPRESSION_HINT 0x84EF - GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 - GL_TEXTURE_COMPRESSED 0x86A1 - GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 - GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - GL_MULTISAMPLE 0x809D - GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E - GL_SAMPLE_ALPHA_TO_ONE 0x809F - GL_SAMPLE_COVERAGE 0x80A0 - GL_SAMPLE_BUFFERS 0x80A8 - GL_SAMPLES 0x80A9 - GL_SAMPLE_COVERAGE_VALUE 0x80AA - GL_SAMPLE_COVERAGE_INVERT 0x80AB - GL_MULTISAMPLE_BIT 0x20000000 - GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 - GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 - GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 - GL_TRANSPOSE_COLOR_MATRIX 0x84E6 - GL_COMBINE 0x8570 - GL_COMBINE_RGB 0x8571 - GL_COMBINE_ALPHA 0x8572 - GL_SOURCE0_RGB 0x8580 - GL_SOURCE1_RGB 0x8581 - GL_SOURCE2_RGB 0x8582 - GL_SOURCE0_ALPHA 0x8588 - GL_SOURCE1_ALPHA 0x8589 - GL_SOURCE2_ALPHA 0x858A - GL_OPERAND0_RGB 0x8590 - GL_OPERAND1_RGB 0x8591 - GL_OPERAND2_RGB 0x8592 - GL_OPERAND0_ALPHA 0x8598 - GL_OPERAND1_ALPHA 0x8599 - GL_OPERAND2_ALPHA 0x859A - GL_RGB_SCALE 0x8573 - GL_ADD_SIGNED 0x8574 - GL_INTERPOLATE 0x8575 - GL_SUBTRACT 0x84E7 - GL_CONSTANT 0x8576 - GL_PRIMARY_COLOR 0x8577 - GL_PREVIOUS 0x8578 - GL_DOT3_RGB 0x86AE - GL_DOT3_RGBA 0x86AF - GL_CLAMP_TO_BORDER 0x812D - - void glActiveTexture (GLenum texture) - void glClientActiveTexture (GLenum texture) - void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) - void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) - void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) - void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) - void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) - void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) - void glGetCompressedTexImage (GLenum target, GLint lod, void *img) - void glLoadTransposeMatrixd (const GLdouble m[16]) - void glLoadTransposeMatrixf (const GLfloat m[16]) - void glMultTransposeMatrixd (const GLdouble m[16]) - void glMultTransposeMatrixf (const GLfloat m[16]) - void glMultiTexCoord1d (GLenum target, GLdouble s) - void glMultiTexCoord1dv (GLenum target, const GLdouble *v) - void glMultiTexCoord1f (GLenum target, GLfloat s) - void glMultiTexCoord1fv (GLenum target, const GLfloat *v) - void glMultiTexCoord1i (GLenum target, GLint s) - void glMultiTexCoord1iv (GLenum target, const GLint *v) - void glMultiTexCoord1s (GLenum target, GLshort s) - void glMultiTexCoord1sv (GLenum target, const GLshort *v) - void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t) - void glMultiTexCoord2dv (GLenum target, const GLdouble *v) - void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t) - void glMultiTexCoord2fv (GLenum target, const GLfloat *v) - void glMultiTexCoord2i (GLenum target, GLint s, GLint t) - void glMultiTexCoord2iv (GLenum target, const GLint *v) - void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t) - void glMultiTexCoord2sv (GLenum target, const GLshort *v) - void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r) - void glMultiTexCoord3dv (GLenum target, const GLdouble *v) - void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r) - void glMultiTexCoord3fv (GLenum target, const GLfloat *v) - void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r) - void glMultiTexCoord3iv (GLenum target, const GLint *v) - void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r) - void glMultiTexCoord3sv (GLenum target, const GLshort *v) - void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) - void glMultiTexCoord4dv (GLenum target, const GLdouble *v) - void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) - void glMultiTexCoord4fv (GLenum target, const GLfloat *v) - void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q) - void glMultiTexCoord4iv (GLenum target, const GLint *v) - void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) - void glMultiTexCoord4sv (GLenum target, const GLshort *v) - void glSampleCoverage (GLclampf value, GLboolean invert) |