Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'Libraries/glew-2.0.0/auto/doc/log.html')
-rw-r--r--Libraries/glew-2.0.0/auto/doc/log.html1073
1 files changed, 0 insertions, 1073 deletions
diff --git a/Libraries/glew-2.0.0/auto/doc/log.html b/Libraries/glew-2.0.0/auto/doc/log.html
deleted file mode 100644
index 8b6313eb..00000000
--- a/Libraries/glew-2.0.0/auto/doc/log.html
+++ /dev/null
@@ -1,1073 +0,0 @@
-<h2>Change Log</h2>
-
-<hr align="center">
-<ul class="none">
-<li><b>2.2.0</b> [07-24-16]
-<ul>
-<li> Enhancements:
-<ul>
-<li> Forward context support added
-<li> OSMesa support added
-<li> EGL support added
-<li> MX support discontinued
-<li> Improved cmake build support
-</ul>
-</ul>
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_shader_explicit_vertex_parameter
-<li> GL_ARB_gl_spirv
-<li> GL_EGL_NV_robustness_video_memory_purge
-<li> GL_EXT_window_rectangles
-<li> GL_INTEL_conservative_rasterization
-<li> GL_KHR_texture_compression_astc_sliced_3d
-<li> GL_MESA_shader_integer_functions
-<li> GL_NVX_blend_equation_advanced_multi_draw_buffers
-<li> GL_NVX_linked_gpu_multicast
-<li> GL_NV_clip_space_w_scaling
-<li> GL_NV_command_list
-<li> GL_NV_conservative_raster_pre_snap_triangles
-<li> GL_NV_draw_vulkan_image
-<li> GL_NV_gpu_multicast
-<li> GL_NV_robustness_video_memory_purge
-<li> GL_NV_shader_atomic_float64
-<li> GL_NV_stereo_view_rendering
-<li> GL_NV_viewport_swizzle
-<li> GLX_EXT_libglvnd
-<li> GLX_NV_robustness_video_memory_purge
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.13.0</b> [08-10-15]
-<ul>
-<li> Enhancements:
-<ul>
-<li> glxewInit, wglewInit
-<li> glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters
-<li> Improved cmake build support
-</ul>
-</ul>
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_ARB_ES3_2_compatibility
-<li> GL_ARB_fragment_shader_interlock
-<li> GL_ARB_gpu_shader_int64
-<li> GL_ARB_parallel_shader_compile
-<li> GL_ARB_post_depth_coverage
-<li> GL_ARB_sample_locations
-<li> GL_ARB_shader_atomic_counter_ops
-<li> GL_ARB_shader_ballot
-<li> GL_ARB_shader_clock
-<li> GL_ARB_shader_viewport_layer_array
-<li> GL_ARB_sparse_texture2
-<li> GL_ARB_sparse_texture_clamp
-<li> GL_ARB_texture_filter_minmax
-<li> GL_INTEL_framebuffer_CMAA
-<li> GL_KHR_no_error
-<li> GL_NV_conservative_raster_dilate
-<li> GL_OVR_multiview
-<li> GL_OVR_multiview2
-</ul>
-<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.13.0/">Bug fixes</a>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.12.0</b> [01-26-15]
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_EXT_polygon_offset_clamp
-<li> GL_EXT_post_depth_coverage
-<li> GL_EXT_raster_multisample
-<li> GL_EXT_sparse_texture2
-<li> GL_EXT_texture_filter_minmax
-<li> GL_NV_conservative_raster
-<li> GL_NV_fill_rectangle
-<li> GL_NV_fragment_coverage_to_color
-<li> GL_NV_fragment_shader_interlock
-<li> GL_NV_framebuffer_mixed_samples
-<li> GL_NV_geometry_shader_passthrough
-<li> GL_NV_internalformat_sample_query
-<li> GL_NV_sample_locations
-<li> GL_NV_sample_mask_override_coverage
-<li> GL_NV_shader_atomic_fp16_vector
-<li> GL_NV_uniform_buffer_unified_memory
-<li> GL_NV_viewport_array2
-</ul>
-<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.12.0/">Bug fixes</a>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.11.0</b> [08-11-14]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 4.5
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_gcn_shader
-<li> GL_AMD_gpu_shader_int64
-<li> GL_AMD_occlusion_query_event
-<li> GL_AMD_shader_atomic_counter_ops
-<li> GL_AMD_shader_stencil_value_export
-<li> GL_AMD_transform_feedback4
-<li> GL_ARB_ES3_1_compatibility
-<li> GL_ARB_clip_control
-<li> GL_ARB_conditional_render_inverted
-<li> GL_ARB_cull_distance
-<li> GL_ARB_derivative_control
-<li> GL_ARB_direct_state_access
-<li> GL_ARB_get_texture_sub_image
-<li> GL_ARB_pipeline_statistics_query
-<li> GL_ARB_shader_texture_image_samples
-<li> GL_ARB_sparse_buffer
-<li> GL_ARB_texture_barrier
-<li> GL_ARB_transform_feedback_overflow_query
-<li> GL_EXT_debug_label
-<li> GL_EXT_shader_image_load_formatted
-<li> GL_EXT_shader_integer_mix
-<li> GL_INTEL_fragment_shader_ordering
-<li> GL_INTEL_performance_query
-<li> GL_KHR_blend_equation_advanced
-<li> GL_KHR_blend_equation_advanced_coherent
-<li> GL_KHR_context_flush_control
-<li> GL_KHR_robust_buffer_access_behavior
-<li> GL_KHR_robustness
-<li> GL_KHR_texture_compression_astc_hdr
-<li> GL_NV_bindless_multi_draw_indirect_count
-<li> GL_NV_shader_atomic_int64
-<li> GL_NV_shader_thread_group
-<li> GL_NV_shader_thread_shuffle
-<li> GL_REGAL_proc_address
-<li> GLX_ARB_context_flush_control
-<li> GLX_EXT_stereo_tree
-<li> GLX_MESA_query_renderer
-<li> GLX_NV_copy_buffer
-<li> GLX_NV_delay_before_swap
-<li> WGL_ARB_context_flush_control
-<li> WGL_NV_delay_before_swap
-</ul>
-<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.11.0/">Bug fixes</a>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.10.0</b> [07-22-13]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 4.4
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_interleaved_elements
-<li> GL_AMD_shader_trinary_minmax
-<li> GL_AMD_sparse_texture
-<li> GL_ANGLE_depth_texture
-<li> GL_ANGLE_framebuffer_blit
-<li> GL_ANGLE_framebuffer_multisample
-<li> GL_ANGLE_instanced_arrays
-<li> GL_ANGLE_pack_reverse_row_order
-<li> GL_ANGLE_program_binary
-<li> GL_ANGLE_texture_compression_dxt1
-<li> GL_ANGLE_texture_compression_dxt3
-<li> GL_ANGLE_texture_compression_dxt5
-<li> GL_ANGLE_texture_usage
-<li> GL_ANGLE_timer_query
-<li> GL_ANGLE_translated_shader_source
-<li> GL_ARB_bindless_texture
-<li> GL_ARB_buffer_storage
-<li> GL_ARB_clear_texture
-<li> GL_ARB_compute_variable_group_size
-<li> GL_ARB_enhanced_layouts
-<li> GL_ARB_indirect_parameters
-<li> GL_ARB_multi_bind
-<li> GL_ARB_query_buffer_object
-<li> GL_ARB_seamless_cubemap_per_texture
-<li> GL_ARB_shader_draw_parameters
-<li> GL_ARB_shader_group_vote
-<li> GL_ARB_sparse_texture
-<li> GL_ARB_texture_mirror_clamp_to_edge
-<li> GL_ARB_texture_stencil8
-<li> GL_ARB_vertex_type_10f_11f_11f_rev
-<li> GL_INTEL_map_texture
-<li> GL_NVX_conditional_render
-<li> GL_NV_bindless_multi_draw_indirect
-<li> GL_NV_blend_equation_advanced
-<li> GL_NV_compute_program5
-<li> GL_NV_deep_texture3D
-<li> GL_NV_draw_texture
-<li> GL_NV_shader_atomic_counters
-<li> GL_NV_shader_storage_buffer_object
-<li> GL_REGAL_ES1_0_compatibility
-<li> GL_REGAL_ES1_1_compatibility
-<li> GL_REGAL_enable
-<li> GLX_EXT_buffer_age
-<li> WGL_ARB_robustness_application_isolation
-<li> WGL_ARB_robustness_share_group_isolation
-</ul>
-<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.10.0/">Bug fixes</a>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.9.0</b> [08-06-12]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 4.3 -
- <a href="http://www.opengl.org/registry/doc/glspec43.compatibility.20120806.pdf">specification</a>,
- <a href="http://www.khronos.org/assets/uploads/developers/library/overview/opengl_overview.pdf">overview</a>.
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_ARB_ES3_compatibility
-<li> GL_ARB_clear_buffer_object
-<li> GL_ARB_compute_shader
-<li> GL_ARB_copy_image
-<li> GL_ARB_explicit_uniform_location
-<li> GL_ARB_fragment_layer_viewport
-<li> GL_ARB_framebuffer_no_attachments
-<li> GL_ARB_internalformat_query2
-<li> GL_ARB_multi_draw_indirect
-<li> GL_ARB_program_interface_query
-<li> GL_ARB_robust_buffer_access_behavior
-<li> GL_ARB_robustness_application_isolation
-<li> GL_ARB_robustness_share_group_isolation
-<li> GL_ARB_shader_image_size
-<li> GL_ARB_shader_storage_buffer_object
-<li> GL_ARB_stencil_texturing
-<li> GL_ARB_texture_buffer_range
-<li> GL_ARB_texture_query_levels
-<li> GL_ARB_texture_storage_multisample
-<li> GL_ARB_texture_view
-<li> GL_ARB_vertex_attrib_binding
-<li> GL_EXT_debug_marker
-<li> GL_KHR_debug
-<li> GL_REGAL_error_string
-<li> GL_REGAL_extension_query
-<li> GL_REGAL_log
-<li> GLX_ARB_robustness_application_isolation
-<li> GLX_ARB_robustness_share_group_isolation
-<li> GLX_EXT_create_context_es_profile
-<li> WGL_EXT_create_context_es_profile
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Not using GLU library for Makefile builds.
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.8.0</b> [07-17-12]
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_pinned_memory
-<li> GL_AMD_query_buffer_object
-<li> GL_AMD_stencil_operation_extended
-<li> GL_AMD_vertex_shader_layer
-<li> GL_AMD_vertex_shader_viewport_index
-<li> GL_NV_bindless_texture
-<li> GL_NV_shader_atomic_float
-<li> GLX_EXT_swap_control_tear
-<li> WGL_EXT_swap_control_tear
-<li> WGL_NV_DX_interop2
-</ul>
-<li> Bug fixes:
-<ul>
-<li> MS Visual Studio 2010 projects added
-<li> GLX_NV_video_out replaces GLX_NV_video_output
-<li> ANSI C prototype for glewInit
-<li> Improved CentOS build support
-<li> Improved GL_ARB_gpu_shader_fp64 support
-<li> ARB_texture_compression_bptc and ARB_copy_buffer constants
-<li> Linux needs to define GLEW_STATIC for static library builds
-<li> Custom code generation problem resolved
-<li> GLEWAPIENTRY added to glew.h for calling convention customization
-<li> Correction for glPathStencilDepthOffsetNV
-<li> Resolve OSX gcc warnings
-<li> Added build support for NetBSD
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.7.0</b> [08-26-11]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 4.2
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_multi_draw_indirect
-<li> GL_ARB_base_instance
-<li> GL_ARB_compressed_texture_pixel_storage
-<li> GL_ARB_conservative_depth
-<li> GL_ARB_internalformat_query
-<li> GL_ARB_map_buffer_alignment
-<li> GL_ARB_shader_atomic_counters
-<li> GL_ARB_shader_image_load_store
-<li> GL_ARB_shading_language_420pack
-<li> GL_ARB_shading_language_packing
-<li> GL_ARB_texture_storage
-<li> GL_ARB_transform_feedback_instanced
-<li> GL_EXT_framebuffer_multisample_blit_scaled
-<li> GL_NV_path_rendering
-<li> GL_NV_path_rendering
-<li> GLX_MESA_swap_control
-</ul>
-<li> Bug fixes:
-<ul>
-<li> const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements
-<li> Add glGetGraphicsResetStatusARB to GL_ARB_robustness
-<li> Remove EXT suffix from GL_KTX_buffer_region entry points
-<li> Solaris needs inttypes.h
-<li> Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context
-<li> Add GLX_MESA_swap_control
-<li> Set -install_name for OSX
-<li> Add 64-bit darwin build option (SYSTEM=darwin_x86-64)
-<li> Add GL_NV_path_rendering
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.6.0</b> [04-27-11]
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_blend_minmax_factor
-<li> GL_AMD_sample_positions
-<li> GL_EXT_x11_sync_object
-<li> GL_NV_texture_multisample
-<li> GL_NV_video_capture
-<li> GLX_NV_video_capture
-<li> WGL_NV_DX_interop
-<li> WGL_NV_video_capture
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Define GLEW_NO_GLU for no glu dependency.
-<li> mx suffix for GLEW MX libraries, build both libraries by default.
-<li> Cygwin build improvements
-<li> Soname of GLEWmx shared libraries
-<li> Query GL extension string only once
-<li> GLX_OML_sync_control no longer requires C99
-<li> glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays
-<li> glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array
-<li> Fixes for BSD build
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.8</b> [01-31-11]
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_depth_clamp_separate
-<li> GL_EXT_texture_sRGB_decode
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Borland C++ fix for __int64
-<li> GL_DOUBLE_MATNxM enumerants for OpenGL 4.0
-<li> Correction to glGetTransformFeedbackVarying
-<li> Correction to glSecondaryColorPointer
-<li> Corrections to glGetVertexAttribPointerv and glGetShaderSource
-<li> Switched code repository from svn to git
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.7</b> [11-03-10]
-<ul>
-<li> New extension:
-<ul>
-<li> GL_NVX_gpu_memory_info
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Improved mingw32 build support
-<li> Improved cygwin build support
-<li> glGetPointervEXT fix
-<li> Add GLEW_VERSION_1_2_1
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.6</b> [09-07-10]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 4.1
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_ARB_ES2_compatibility
-<li> GL_ARB_cl_event
-<li> GL_ARB_debug_output
-<li> GL_ARB_get_program_binary
-<li> GL_ARB_robustness
-<li> GL_ARB_separate_shader_objects
-<li> GL_ARB_shader_precision
-<li> GL_ARB_shader_stencil_export
-<li> GL_ARB_vertex_attrib_64bit
-<li> GL_ARB_viewport_array
-<li> GLX_ARB_create_context_robustness
-<li> GLX_EXT_create_context_es2_profile
-<li> WGL_ARB_create_context_robustness
-<li> WGL_EXT_create_context_es2_profile
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.5</b> [07-13-10]
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_debug_output
-<li> GL_AMD_name_gen_delete
-<li> GL_AMD_transform_feedback3_lines_triangles
-<li> GL_NV_multisample_coverage
-<li> GL_NV_vdpau_interop
-<li> GLX_AMD_gpu_association
-<li> GLX_NV_multisample_coverage
-<li> WGL_NV_multisample_coverage
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Compilation issue with GLX_SGI_video_sync
-<li> OpenGL 4.0 double-precision uniform functions added
-<li> Constness of glPointParameterfvARB and glPointParameterfvEXT
-<li> Added glVertexAttribDivisor
-<li> Compilation issue with Nvidia GLX headers
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.4</b> [04-21-10]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 3.3
-<li> Support for OpenGL 4.0
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_conservative_depth
-<li> GL_ARB_blend_func_extended
-<li> GL_ARB_draw_indirect
-<li> GL_ARB_explicit_attrib_location
-<li> GL_ARB_gpu_shader5
-<li> GL_ARB_gpu_shader_fp64
-<li> GL_ARB_occlusion_query2
-<li> GL_ARB_sampler_objects
-<li> GL_ARB_shader_bit_encoding
-<li> GL_ARB_shader_subroutine
-<li> GL_ARB_shading_language_include
-<li> GL_ARB_tessellation_shader
-<li> GL_ARB_texture_buffer_object_rgb32
-<li> GL_ARB_texture_compression_bptc
-<li> GL_ARB_texture_rgb10_a2ui
-<li> GL_ARB_texture_swizzle
-<li> GL_ARB_timer_query
-<li> GL_ARB_transform_feedback2
-<li> GL_ARB_transform_feedback3
-<li> GL_ARB_vertex_type_2_10_10_10_rev
-<li> GL_EXT_shader_image_load_store
-<li> GL_EXT_vertex_attrib_64bit
-<li> GL_NV_gpu_program5
-<li> GL_NV_gpu_program_fp64
-<li> GL_NV_gpu_shader5
-<li> GL_NV_tessellation_program5
-<li> GL_NV_vertex_attrib_integer_64bit
-<li> GLX_ARB_vertex_buffer_object
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Parameter constness fix for glPointParameteriv and glPointParameterfv
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.3</b> [02-28-10]
-<ul>
-<li> New extensions:
-<ul>
-<li> GLX_INTEL_swap_event
-<li> GL_AMD_seamless_cubemap_per_texture
-<li> GL_AMD_shader_stencil_export
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Correct version detection for GL 3.1 and 3.2
-<li> Missing 3.1 enumerants
-<li> Add glew.pc
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.2</b> [12-31-09]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 3.1
-<li> Support for OpenGL 3.2
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_AMD_draw_buffers_blend
-<li> GL_AMD_performance_monitor
-<li> GL_AMD_texture_texture4
-<li> GL_AMD_vertex_shader_tessellator
-<li> GL_APPLE_aux_depth_stencil
-<li> GL_APPLE_object_purgeable
-<li> GL_APPLE_rgb_422
-<li> GL_APPLE_row_bytes
-<li> GL_APPLE_vertex_program_evaluators
-<li> GL_ARB_compatibility
-<li> GL_ARB_copy_buffer
-<li> GL_ARB_depth_clamp
-<li> GL_ARB_draw_buffers_blend
-<li> GL_ARB_draw_elements_base_vertex
-<li> GL_ARB_fragment_coord_conventions
-<li> GL_ARB_provoking_vertex
-<li> GL_ARB_sample_shading
-<li> GL_ARB_seamless_cube_map
-<li> GL_ARB_shader_texture_lod
-<li> GL_ARB_sync
-<li> GL_ARB_texture_cube_map_array
-<li> GL_ARB_texture_gather
-<li> GL_ARB_texture_multisample
-<li> GL_ARB_texture_query_lod
-<li> GL_ARB_uniform_buffer_object
-<li> GL_ARB_vertex_array_bgra
-<li> GL_ATI_meminfo
-<li> GL_EXT_provoking_vertex
-<li> GL_EXT_separate_shader_objects
-<li> GL_EXT_texture_snorm
-<li> GL_NV_copy_image
-<li> GL_NV_parameter_buffer_object2
-<li> GL_NV_shader_buffer_load
-<li> GL_NV_texture_barrier
-<li> GL_NV_transform_feedback2
-<li> GL_NV_vertex_buffer_unified_memory
-<li> WGL_AMD_gpu_association
-<li> WGL_ARB_create_context_profile
-<li> WGL_NV_copy_image
-<li> GLX_ARB_create_context_profile
-<li> GLX_EXT_swap_control
-<li> GLX_NV_copy_image
-</ul>
-<li> Bug fixes:
-<ul>
-<li> DOS line endings for windows .zip archives only.
-<li> glTransformFeedbackVaryings arguments.
-<li> Resource leak in glewinfo and visualinfo tools.
-<li> WIN32_LEAN_AND_MEAN preprocessor pollution.
-<li> Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
-<li> MesaGLUT glut.h GLAPIENTRY dependency.
-<li> glFramebufferTextureLayer correction.
-<li> OSX compiler warnings resolved.
-<li> Cygwin linking to opengl32 by default, rather than X11 OpenGL.
-<li> SnowLeopard (OSX 10.6) gl.h detection.
-<li> Use $(STRIP) consistently.
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.1</b> [11-03-08]
-<ul>
-<li> New features:
-<ul>
-<li> Support for OpenGL 3.0
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_ARB_depth_buffer_float
-<li> GL_ARB_draw_instance,
-<li> GL_ARB_framebuffer_object
-<li> GL_ARB_framebuffer_sRGB
-<li> GL_ARB_geometry_shader4
-<li> GL_ARB_half_float_pixel
-<li> GL_ARB_half_float_vertex
-<li> GL_ARB_instanced_arrays
-<li> GL_ARB_map_buffer_range
-<li> GL_ARB_texture_buffer_object
-<li> GL_ARB_texture_compression_rgtc
-<li> GL_ARB_vertex_array_object
-<li> GL_EXT_direct_state_access
-<li> GL_EXT_texture_swizzle
-<li> GL_EXT_transform_feedback
-<li> GL_EXT_vertex_array_bgra
-<li> GL_NV_conditional_render
-<li> GL_NV_explicit_multisample
-<li> GL_NV_present_video
-<li> GL_SGIS_point_line_texgen
-<li> GL_SGIX_convolution_accuracy
-<li> WGL_ARB_create_context
-<li> WGL_ARB_framebuffer_sRGB
-<li> WGL_NV_present_video
-<li> WGL_NV_swap_group
-<li> WGL_NV_video_output
-<li> GLX_ARB_create_context
-<li> GLX_ARB_framebuffer_sRGB
-<li> GLX_NV_present_video
-<li> GLX_NV_swap_group
-<li> GLX_NV_video_output
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Licensing issues with documentation
-<li> Problems with long long and _MSC_VER on MINGW
-<li> Incorrect parameter for glGetUniformLocation
-<li> glewGetExtension fails on last entry
-<li> Incomplete GL_NV_texture_shader tokens
-<li> Scripting problems on Cygwin
-<li> Incorrect definition for GLint on OS X
-</ul>
-</ul>
-</ul>
-
-<hr align="center">
-<ul class="none">
-<li><b>1.5.0</b> [12-27-07]
-<ul>
-<li> New features:
-<ul>
-<li> Licensing change (BSD, Mesa 3-D, Khronos)
-<li> Switch to using registry on <a href="http://www.opengl.org/registry/">www.opengl.org</a>
-<li> Support for major and minor version strings
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_APPLE_flush_buffer_range
-<li> GL_GREMEDY_frame_terminator
-<li> GLX_EXT_texture_from_pixmap
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Incorrent 64-bit type definitions
-<li> Do not strip static library on install
-<li> Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
-<li> Missing tokens in GL_VERSION_2_1
-<li> Missing functions in GL_VERSION_1_4
-<li> Incorrect parameter type for glXCopyContext
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.4.0</b> [04-27-07]
-<ul>
-<li> New features:
-<ul>
-<li> Extension variables are declared const to avoid possible
-corruption of their values
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_NV_depth_range_unclamped
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
-<li> Incorrect function names in GL_EXT_gpu_program_parameters
-<li> Missing tokens in GL_EXT_framebuffer_multisample
-<li> GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.3.6</b> [03-04-07]
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_ATI_shader_texture_lod
-<li> GL_EXT_gpu_program_parameters
-<li> GL_NV_geometry_shader4
-<li> WGL_NV_gpu_affinity
-<li> GLX_SGIX_hyperpipe
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Missing include guards in glxew.h
-<li> Makefile and install problems for Cygwin builds
-<li> Install problem for Linux AMD64 builds
-<li> Incorrent token in GL_ATI_texture_compression_3dc
-<li> Missing tokens from GL_ATIX_point_sprites
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.3.5</b> [11-21-06]
-<ul>
-<li> New features:
-<ul>
-<li> Support for core OpenGL 2.1
-<li> Debug support for glewIsSupported
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_EXT_bindable_uniform
-<li> GL_EXT_draw_buffers2
-<li> GL_EXT_draw_instanced
-<li> GL_EXT_framebuffer_sRGB
-<li> GL_EXT_geometry_shader4
-<li> GL_EXT_gpu_shader4
-<li> GL_EXT_packed_float
-<li> GL_EXT_texture_array
-<li> GL_EXT_texture_buffer_object
-<li> GL_EXT_texture_compression_latc
-<li> GL_EXT_texture_compression_rgtc
-<li> GL_EXT_texture_integer
-<li> GL_EXT_texture_shared_exponent
-<li> GL_EXT_timer_query
-<li> GL_NV_depth_buffer_float
-<li> GL_NV_fragment_program4
-<li> GL_NV_framebuffer_multisample_coverage
-<li> GL_NV_geometry_program4
-<li> GL_NV_gpu_program4
-<li> GL_NV_parameter_buffer_object
-<li> GL_NV_transform_feedback
-<li> GL_NV_vertex_program4
-<li> GL_OES_byte_coordinates
-<li> GL_OES_compressed_paletted_texture
-<li> GL_OES_read_format
-<li> GL_OES_single_precision
-<li> WGL_EXT_pixel_format_packed_float
-<li> WGL_EXT_framebuffer_sRGB
-<li> GLX_EXT_fbconfig_packed_float
-<li> GLX_EXT_framebuffer_sRGB
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Wrong GLXContext definition on Solaris
-<li> Makefile problem for parallel builds
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.3.4</b> [03-04-06]
-<ul>
-<li> New extensions:
-<ul>
-<li> GL_EXT_framebuffer_blit
-<li> GL_EXT_framebuffer_multisample
-<li> GL_EXT_packed_depth_stencil
-<li> GL_MESAX_texture_stack
-<li> WGL_3DL_stereo_control
-</ul>
-</ul>
-<ul>
-<li> Bug fixes:
-<ul>
-<li> glBlendEquation missing from GL_ARB_imaging
-<li> Wrong APIENTRY definition for Cygwin
-<li> Incorrect OS X OpenGL types
-<li> Unix 64-bit installation patch
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.3.3</b> [05-16-05]
-<ul>
-<li> New feature:
-<ul>
-<li> Code generation option to split source into multiple files
-</ul>
-</ul>
-<ul>
-<li> Bug fixes:
-<ul>
-<li> OpenGL 2.0 core initialization problems
-<li> Wrong value for token GL_SHADER_TYPE
-<li> Missing tokens in GL_ATI_fragment_shader
-<li> Missing entry points in GL_ARB_transpose_matrix
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.3.2</b> [03-16-05]
-<ul>
-<li> New extension:
-<ul>
-<li> GL_APPLE_pixel_buffer
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Missing OpenGL 2.0 entry points
-<li> Missing tokens in GL_SGIX_shadow
-<li> MinGW makefile problem
-<li> Check for incorrect OpenGL version string on SiS hardware
-<li> Documentation update to meet the HTML 4.01 Transitional specification
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.3.1</b> [02-02-05]
-<ul>
-<li> New features:
-<ul>
-<li> Consistent Unix and Windows versioning
-</ul>
-<li> New extensions:
-<ul>
-<li> GL_EXT_framebuffer_object
-<li> GL_ARB_pixel_buffer_object
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Missing OpenGL 2.0 tokens
-<li> Incorrect typedefs (GLhandleARB and GLhalf)
-<li> Borland compiler problems
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.3.0</b> [01-04-05]
-<ul>
-<li> New features:
-<ul>
-<li> Support for core OpenGL 2.0
-<li> <tt>glewIsSupported</tt> provides efficient string-based extension checks
-<li> Custom code generation from a list of extensions
-<li> Makefile changes
-</ul>
-<li> New extensions:
-<ul>
-<li> WGL_ATI_render_texture_rectangle
-</ul>
-<li> Bug fixes:
-<ul>
-<li> Incorrect function signature in OpenGL 1.5 core
-</ul>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.2.5</b> [12-06-04]
-<ul>
-<li> New extensions:
-<ul>
-<li>GL_ATI_texture_compression_3dc
-<li>GL_EXT_Cg_shader
-<li>GL_EXT_draw_range_elements
-<li>GL_KTX_buffer_region
-</ul>
-<li> Bug fixes:
-<ul>
-<li> OpenGL version detection bug
-<li> Problems with wxWindows and MinGW compilation
-<li> <tt>visualinfo</tt> compilation problem with GLEW_MX specified
-<li> Wrong token name in OpenGL 1.5 core
-</ul>
-<li> Support for FreeBSD
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.2.4</b> [09-06-04]
-<ul>
-<li> Added ARB_draw_buffers and ARB_texture_rectangle
-<li> Fixed bug in ARB_shader_objects
-<li> Replaced <tt>wglinfo</tt> with <tt>visualinfo</tt>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.2.3</b> [06-10-04]
-<ul>
-<li> Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
-<li> Bug fix in GL_ARB_vertex_blend
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.2.2</b> [05-08-04]
-<ul>
-<li> Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
-<li> Fixed GLEW_MX problems
-<li> Bug fix in GL_EXT_texture_rectangle and <tt>wglinfo</tt>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.2.1</b> [03-18-04]
-<ul>
-<li> Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
-<li> Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
-<li> Added flags on GDI support and multisampling to <tt>wglinfo</tt>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.2.0</b> [02-19-04]
-<ul>
-<li> Added full OpenGL 1.5 support
-<li> Added support for multiple rendering contexts with different capabilities
-<li> Added command line flags to <tt>glewinfo</tt> for selecting displays and visuals
-<li> Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
-<li> Added MinGW/MSYS support
-<li> Bug fixes in GL_ARB_shader_objects and the OS X build
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.1.4</b> [12-15-03]
-<ul>
-<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
-GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
-GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
-<li> Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.1.3</b> [10-28-03]
-<ul>
-<li> Added Solaris and Darwin support
-<li> Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
-<li> Fixed bug in GL_WIN_swap_hint
-<li> Removed <tt>glewinfo</tt>'s dependency on <tt>GLUT</tt>
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.1.2</b> [09-15-03]
-<ul>
-<li> Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
-<li> Added glewGetString for querying the GLEW version string
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.1.1</b> [08-11-03]
-<ul>
-<li> Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
-<li> Fixed bug in GL_ARB_vertex_buffer_object
-<li> Minor updates in documentation
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.1.0</b> [07-08-03]
-<ul>
-<li> Added automatic code generation
-<li> Added almost every extension in the registry
-<li> Added separate namespace
-<li> Added Irix support
-<li> Updated documentation
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.7</b> [06-29-03]
-<ul>
-<li> Added GL_EXT_depth_bounds_test
-<li> Fixed typos
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.6</b> [05-05-03]
-<ul>
-<li> Added ARB_vertex_buffer_object and NV_half_float
-<li> Updated <tt>wglinfo</tt>
-<li> Temporary Linux bug fixes (problems with SDL and MESA)
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.5</b> [02-17-03]
-<ul>
-<li> Bug fixes
-<li> Added <tt>wglinfo</tt>
-<li> Updated documentation
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.4</b> [02-02-03]
-<ul>
-<li> Added NV_texture_expand_normal
-<li> Added mingw support
-<li> Updated documentation
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.3</b> [01-09-03]
-<ul>
-<li> Cleaned up ATI extensions
-<li> Changed function prototypes to match glext.h
-<li> Added EXT_texture3D
-<li> Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.2</b> [12-21-02]
-<ul>
-<li> Added list of supported extensions to documentation
-<li> Added NV_half_float and NV_texgen_emboss
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.1</b> [12-17-02]
-<ul>
-<li> Bug fixes
-<li> Added glewGetExtension
-</ul>
-</ul>
-<hr align="center">
-<ul class="none">
-<li><b>1.0.0</b> [12-12-02]
-<ul>
-<li> Initial release
-</ul>
-</ul>
-<hr align="center">
-