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Diffstat (limited to 'Libraries/glew-2.0.0/auto/extensions/gl/GL_ARB_shader_objects')
-rw-r--r--Libraries/glew-2.0.0/auto/extensions/gl/GL_ARB_shader_objects79
1 files changed, 0 insertions, 79 deletions
diff --git a/Libraries/glew-2.0.0/auto/extensions/gl/GL_ARB_shader_objects b/Libraries/glew-2.0.0/auto/extensions/gl/GL_ARB_shader_objects
deleted file mode 100644
index 95a7dfaa..00000000
--- a/Libraries/glew-2.0.0/auto/extensions/gl/GL_ARB_shader_objects
+++ /dev/null
@@ -1,79 +0,0 @@
-GL_ARB_shader_objects
-http://www.opengl.org/registry/specs/ARB/shader_objects.txt
-GL_ARB_shader_objects
-
- GL_PROGRAM_OBJECT_ARB 0x8B40
- GL_SHADER_OBJECT_ARB 0x8B48
- GL_OBJECT_TYPE_ARB 0x8B4E
- GL_OBJECT_SUBTYPE_ARB 0x8B4F
- GL_FLOAT_VEC2_ARB 0x8B50
- GL_FLOAT_VEC3_ARB 0x8B51
- GL_FLOAT_VEC4_ARB 0x8B52
- GL_INT_VEC2_ARB 0x8B53
- GL_INT_VEC3_ARB 0x8B54
- GL_INT_VEC4_ARB 0x8B55
- GL_BOOL_ARB 0x8B56
- GL_BOOL_VEC2_ARB 0x8B57
- GL_BOOL_VEC3_ARB 0x8B58
- GL_BOOL_VEC4_ARB 0x8B59
- GL_FLOAT_MAT2_ARB 0x8B5A
- GL_FLOAT_MAT3_ARB 0x8B5B
- GL_FLOAT_MAT4_ARB 0x8B5C
- GL_SAMPLER_1D_ARB 0x8B5D
- GL_SAMPLER_2D_ARB 0x8B5E
- GL_SAMPLER_3D_ARB 0x8B5F
- GL_SAMPLER_CUBE_ARB 0x8B60
- GL_SAMPLER_1D_SHADOW_ARB 0x8B61
- GL_SAMPLER_2D_SHADOW_ARB 0x8B62
- GL_SAMPLER_2D_RECT_ARB 0x8B63
- GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
- GL_OBJECT_DELETE_STATUS_ARB 0x8B80
- GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
- GL_OBJECT_LINK_STATUS_ARB 0x8B82
- GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
- GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
- GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
- GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
- GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
- GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
- void glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj)
- void glCompileShaderARB (GLhandleARB shaderObj)
- GLhandleARB glCreateProgramObjectARB (void)
- GLhandleARB glCreateShaderObjectARB (GLenum shaderType)
- void glDeleteObjectARB (GLhandleARB obj)
- void glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj)
- void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name)
- void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj)
- GLhandleARB glGetHandleARB (GLenum pname)
- void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog)
- void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat* params)
- void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint* params)
- void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source)
- GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB* name)
- void glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat* params)
- void glGetUniformivARB (GLhandleARB programObj, GLint location, GLint* params)
- void glLinkProgramARB (GLhandleARB programObj)
- void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length)
- void glUniform1fARB (GLint location, GLfloat v0)
- void glUniform1fvARB (GLint location, GLsizei count, const GLfloat* value)
- void glUniform1iARB (GLint location, GLint v0)
- void glUniform1ivARB (GLint location, GLsizei count, const GLint* value)
- void glUniform2fARB (GLint location, GLfloat v0, GLfloat v1)
- void glUniform2fvARB (GLint location, GLsizei count, const GLfloat* value)
- void glUniform2iARB (GLint location, GLint v0, GLint v1)
- void glUniform2ivARB (GLint location, GLsizei count, const GLint* value)
- void glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
- void glUniform3fvARB (GLint location, GLsizei count, const GLfloat* value)
- void glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2)
- void glUniform3ivARB (GLint location, GLsizei count, const GLint* value)
- void glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
- void glUniform4fvARB (GLint location, GLsizei count, const GLfloat* value)
- void glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
- void glUniform4ivARB (GLint location, GLsizei count, const GLint* value)
- void glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
- void glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
- void glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
- void glUseProgramObjectARB (GLhandleARB programObj)
- void glValidateProgramARB (GLhandleARB programObj)
- typedef char GLcharARB
- typedef unsigned int GLhandleARB